Player Matchup

Jenos
Jenos
Gold IV
AdkinsGoetia
Jenos
Gold IV
Level 678
Champion Stats
37W - 47L
1,534 SR
Queue Stats
454W - 444L
1,421 Elo+
Solo
Viktor
Viktor
Gold III
CYERON
Viktor
Gold III
Level 721
Champion Stats
22W - 29L
1,622 SR
Queue Stats
168W - 166L
1,496 Elo+
Solo
Khan
Khan
Gold II
DragoAnubis
Khan
Gold II
Level 999
Champion Stats
125W - 117L
1,568 SR
Queue Stats
616W - 608L
1,507 Elo+
Party 1
Ruckus
Ruckus
Silver II
EnlighteningSum
Ruckus
Silver II
Level 249
Champion Stats
29W - 46L
1,533 SR
Queue Stats
360W - 419L
1,485 Elo+
Solo
Lex
Lex
Platinum II
xXFuUuUuXx
Lex
Platinum II
Level 131
Champion Stats
1W - 1L
1,621 SR
Queue Stats
10W - 2L
1,926 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 556
1,576 SR
1,567 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 458
1,595 SR
1,524 Elo+
Inara
Inara
Gold III
Iruru
Inara
Gold III
Level 495
Champion Stats
5W - 4L
1,450 SR
Queue Stats
164W - 150L
1,473 Elo+
Solo
Atlas
Atlas
Platinum II
Kubulus222
Atlas
Platinum II
Level 687
Champion Stats
4W - 3L
1,587 SR
Queue Stats
536W - 478L
1,520 Elo+
Party 2
Corvus
Corvus
Gold III
Mogoholl
Corvus
Gold III
Level 188
Champion Stats
11W - 5L
1,642 SR
Queue Stats
79W - 65L
1,520 Elo+
Solo
Zhin
Zhin
Gold III
Ondrao
Zhin
Gold III
Level 859
Champion Stats
382W - 314L
1,636 SR
Queue Stats
701W - 628L
1,496 Elo+
Party 2
Moji
Moji
Silver II
Yerdasgone
Moji
Silver II
Level 63
Champion Stats
1W - 0L
1,660 SR
Queue Stats
6W - 4L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 10 / 41
4,333
228
27,027
42,915
13,665
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Viktor
CYERON
Viktor
53
14 / 6 / 25
4,250
224
144,673
36,185
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

59
12 / 3 / 26
4,111
216
111,396
106,556
12,890
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 1.2s.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

47
8 / 10 / 30
4,444
234
75,411
78,452
69,086
Countermeasure

Countermeasure

Armor

Gain a 600-Health Shield for 4s after dropping to or below 30% Health.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 40%.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 15%.

Level 3

Level 1

47
29 / 4 / 24
5,866
309
165,584
66,576
0
The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Bans
MakoaAndroxus
Team 1 Score

3

VS

Team 2 Score

4

Bans
ImaniWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Iruru
Inara
59
5 / 10 / 11
4,943
260
69,110
123,848
41,104
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Atlas
56
7 / 13 / 11
4,714
248
72,395
183,319
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Corvus
Mogoholl
Corvus
55
0 / 12 / 19
4,814
253
14,607
47,629
1,947
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Condemnation

Condemnation

Armor

Increase the Healing you do by 25% while at or below 70% Health.

Level 5

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 12% while Projection is out.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Zhin
Ondrao
Zhin
55
18 / 17 / 5
5,708
300
126,692
89,336
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

50
3 / 15 / 9
4,096
216
47,880
79,959
57,138

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 4s
Objective Time
10m 21s
213
Kill Participation
88
67
Kills
33
33
Deaths
67
146
Assists
55
Player
Kills
Deaths
Assists
KDA
L
4
10
41
2.45
L
Viktor
CYERON
Viktor
14
6
25
4.42
L
12
3
26
8.33
L
8
10
30
2.3
W
Inara
Iruru
Inara
5
10
11
1.05
W
Atlas
7
13
11
0.96
W
Corvus
Mogoholl
Corvus
0
12
19
0.79
W
Zhin
Ondrao
Zhin
18
17
5
1.21
W
3
15
9
0.5
L
29
4
24
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

524,091
Damage
330,684
330,684
Taken
524,091
95,641
Shielding
100,189
224,601
Healing
260,393
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
27,027
18,435
149,583
22,003
42,915
13,665

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Viktor
CYERON
Viktor
144,673
78,826
0
1,980
36,185
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Level 1

L
111,396
109,913
8,055
27,474
106,556
12,890
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
75,411
54,927
3,417
8,679
78,452
69,086
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
Inara
Iruru
Inara
69,110
61,797
0
3,313
123,848
41,104
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Atlas
72,395
72,395
0
4,920
183,319
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Corvus
Mogoholl
Corvus
14,607
8,718
159,274
14,392
47,629
1,947
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Zhin
Ondrao
Zhin
126,692
94,174
641
17,247
89,336
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
47,880
45,132
55,941
4,665
79,959
57,138
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
165,584
158,252
0
3,410
66,576
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role