Player Matchup

Tiberius
Tiberius
Platinum III
AreS-Komplexx
Tiberius
Platinum III
Level 999
Champion Stats
48W - 45L
1,631 SR
Queue Stats
1,345W - 1,330L
1,536 Elo+
Party 1
Nyx
Nyx
Bronze I
FallenAstralStar
Nyx
Bronze I
Level 49
Champion Stats
2W - 15L
1,126 SR
Queue Stats
34W - 55L
1,312 Elo+
Solo
Lillith
Lillith
Platinum I
Toxic_Jermaine
Lillith
Platinum I
Level 641
Champion Stats
88W - 70L
1,698 SR
Queue Stats
1,081W - 1,056L
1,579 Elo+
Party 1
Khan
Khan
Bronze I
sixmarthsixteen
Khan
Bronze I
Level 73
Champion Stats
3W - 2L
1,650 SR
Queue Stats
128W - 140L
1,485 Elo+
Solo
Talus
Talus
Platinum III
xTheFlasher123
Talus
Platinum III
Level 700
Champion Stats
83W - 56L
1,683 SR
Queue Stats
771W - 759L
1,588 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 492
1,557 SR
1,500 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 471
1,572 SR
1,489 Elo+
Fernando
Fernando
Platinum III
JeRage1Peu
Fernando
Platinum III
Level 268
Champion Stats
23W - 15L
1,595 SR
Queue Stats
301W - 313L
1,488 Elo+
Party 2
Ash
Ash
Silver V
LOISEL2003
Ash
Silver V
Level 165
Champion Stats
27W - 23L
1,459 SR
Queue Stats
257W - 263L
1,490 Elo+
Party 2
Rei
Rei
Silver I
Vinator10
Rei
Silver I
Level 48
Champion Stats
18W - 19L
1,573 SR
Queue Stats
90W - 81L
1,459 Elo+
Solo
Imani
Imani
Platinum II
obibaster
Imani
Platinum II
Level 876
Champion Stats
87W - 48L
1,630 SR
Queue Stats
652W - 631L
1,537 Elo+
Solo
Sha Lin
Sha Lin
Gold III
pinchurrako
Sha Lin
Gold III
Level 999
Champion Stats
87W - 86L
1,602 SR
Queue Stats
717W - 706L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
AreS-Komplexx
Tiberius
60
2 / 7 / 1
1,362
195
45,434
40,835
2,724
Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 4 Ammo after activating Combat Trance.

Level 4

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 75-Health Shield for 3s after activating Crouching Tigron.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

28
1 / 1 / 0
888
127
5,585
10,079
1,937
Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 25 units.

Level 5

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 20%.

Level 1

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 12%.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

58
2 / 4 / 4
1,690
241
49,973
29,436
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

34
0 / 8 / 0
1,172
167
13,629
64,225
26,062
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 16 Ammo after activating Battle Shout.

Level 4

Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
6 / 6 / 2
1,661
237
36,236
23,046
0
Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 10% while at or below 40% Health.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Bans
AzaanAndroxus
Team 1 Score

0

VS

Team 2 Score

4

Bans
TerminusMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
JeRage1Peu
Fernando
49
6 / 0 / 13
2,360
337
46,102
43,832
33,875
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

34
3 / 1 / 10
2,423
346
22,164
44,334
36,184
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

24
0 / 3 / 13
2,542
363
13,369
26,036
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Imani
obibaster
Imani
59
10 / 3 / 4
2,272
325
47,242
17,450
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Sha Lin
pinchurrako
Sha Lin
59
7 / 4 / 6
2,120
303
38,744
19,205
0
Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 3s
Objective Time
7m 32s
18
Kill Participation
72
11
Kills
26
26
Deaths
11
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Tiberius
AreS-Komplexx
Tiberius
2
7
1
0.36
L
1
1
0
1
W
Fernando
JeRage1Peu
Fernando
6
0
13
12.5
W
3
1
10
8
L
2
4
4
1
W
0
3
13
2.17
W
Imani
obibaster
Imani
10
3
4
4
W
Sha Lin
pinchurrako
Sha Lin
7
4
6
2.5
L
0
8
0
0
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,857
Damage
167,621
167,621
Taken
150,857
30,723
Shielding
70,059
63,692
Healing
107,806
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
AreS-Komplexx
Tiberius
45,434
28,101
0
613
40,835
2,724
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
5,585
3,230
0
0
10,079
1,937
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
JeRage1Peu
Fernando
46,102
28,420
0
1,721
43,832
33,875
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
22,164
18,364
0
1,230
44,334
36,184
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
49,973
14,155
48,260
442
29,436
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
13,369
12,983
85,788
16,801
26,036
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Imani
obibaster
Imani
47,242
36,614
0
215
17,450
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Sha Lin
pinchurrako
Sha Lin
38,744
35,127
0
2,051
19,205
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
13,629
12,158
675
5,864
64,225
26,062
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
36,236
34,192
0
7,838
23,046
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role