Player Matchup

Mal'Damba
Mal'Damba
Diamond V
Heatherアン
Mal'Damba
Diamond V
Level 999
Champion Stats
64W - 85L
1,606 SR
Queue Stats
879W - 870L
1,626 Elo+
Solo
Androxus
Androxus
Diamond III
JosePin13
Androxus
Diamond III
Level 999
Champion Stats
44W - 37L
1,699 SR
Queue Stats
365W - 315L
1,703 Elo+
Solo
Diamond II
moneykhilin8
Unknown
Diamond II
Level 149
Champion Stats
57W - 58L
1,690 SR
Queue Stats
254W - 255L
1,650 Elo+
Solo
Ruckus
Ruckus
Diamond V
ßxtchßoy
Ruckus
Diamond V
Level 132
Champion Stats
11W - 11L
1,669 SR
Queue Stats
31W - 35L
1,558 Elo+
Party 2
Barik
Barik
Platinum III
ƒreshio
Barik
Platinum III
Level 891
Champion Stats
3W - 2L
1,884 SR
Queue Stats
72W - 47L
1,703 Elo+
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 634
1,710 SR
1,648 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 691
1,711 SR
1,620 Elo+
Corvus
Corvus
Diamond V
DSFDSF565
Corvus
Diamond V
Level 530
Champion Stats
17W - 20L
1,569 SR
Queue Stats
1,225W - 1,242L
1,504 Elo+
Solo
Atlas
Atlas
Diamond III
Gaboaguadeuwu
Atlas
Diamond III
Level 778
Champion Stats
30W - 20L
1,703 SR
Queue Stats
937W - 896L
1,640 Elo+
Party 1
Inara
Inara
Platinum IV
Nikolaijoseph365
Inara
Platinum IV
Level 999
Champion Stats
11W - 17L
1,668 SR
Queue Stats
116W - 116L
1,540 Elo+
Solo
Octavia
Octavia
Diamond III
Simbå
Octavia
Diamond III
Level 267
Champion Stats
15W - 5L
1,819 SR
Queue Stats
145W - 89L
1,668 Elo+
Solo
Lex
Lex
Diamond I
snówえら
Lex
Diamond I
Level 879
Champion Stats
23W - 14L
1,798 SR
Queue Stats
602W - 515L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Heatherアン
Mal'Damba
59
0 / 7 / 9
2,069
207
18,666
31,036
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 8%.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Androxus
JosePin13
Androxus
60
5 / 10 / 4
2,120
212
54,666
37,852
0
Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

moneykhilin8
Unknown
53
7 / 12 / 2
2,003
200
54,855
36,619
7,000

Level 5

Level 5

Level 3

Level 1

Level 1

Level 1

Ruckus
ßxtchßoy
Ruckus
46
4 / 7 / 7
2,004
200
50,001
70,222
35,914
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Barik
ƒreshio
Barik
59
5 / 10 / 7
2,720
272
69,278
87,699
115,337
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
KhanMakoa
Team 1 Score

1

VS

Team 2 Score

4

Bans
FernandoAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
DSFDSF565
Corvus
59
0 / 3 / 23
3,133
313
7,588
27,204
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 6% for 3s after activating Projection.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2s. This effect can only occur once every 5s.

Level 4

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
2 / 6 / 10
2,706
271
29,325
82,746
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

58
5 / 4 / 12
3,248
325
33,354
71,029
6,599
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Octavia
Simbå
Octavia
52
19 / 4 / 12
3,649
365
99,931
29,217
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

60
20 / 4 / 14
4,206
421
93,230
37,270
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Conditioned

Conditioned

Armor

Increase your Movement Speed by 3%.

Level 1

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 56s
Objective Time
7m 4s
50
Kill Participation
117
21
Kills
46
46
Deaths
21
29
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Corvus
DSFDSF565
Corvus
0
3
23
3.83
W
2
6
10
1.17
L
Mal'Damba
Heatherアン
Mal'Damba
0
7
9
0.64
L
Androxus
JosePin13
Androxus
5
10
4
0.7
W
5
4
12
2.75
W
Octavia
Simbå
Octavia
19
4
12
6.25
L
moneykhilin8
Unknown
7
12
2
0.67
W
20
4
14
6.75
L
Ruckus
ßxtchßoy
Ruckus
4
7
7
1.07
L
Barik
ƒreshio
Barik
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

247,466
Damage
263,428
263,428
Taken
247,466
158,251
Shielding
6,599
123,651
Healing
132,099
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
DSFDSF565
Corvus
7,588
6,418
100,797
18,371
27,204
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
29,325
29,325
0
0
82,746
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Mal'Damba
Heatherアン
Mal'Damba
18,666
7,334
77,920
13,025
31,036
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Androxus
JosePin13
Androxus
54,666
45,406
0
7,142
37,852
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
33,354
29,086
0
8,875
71,029
6,599
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Octavia
Simbå
Octavia
99,931
94,096
1,574
2,482
29,217
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
moneykhilin8
Unknown
54,855
41,297
0
2,716
36,619
7,000
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
93,230
90,951
0
0
37,270
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Ruckus
ßxtchßoy
Ruckus
50,001
29,025
0
11,135
70,222
35,914
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Barik
ƒreshio
Barik
69,278
69,278
0
11,713
87,699
115,337
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role