Player Matchup

Mal'Damba
Mal'Damba
DAYDREAMSZN
Mal'Damba
Level 15
Champion Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,550 Elo+
Solo
Saati
Saati
PUKESKYEFART
Saati
Level 69
Champion Stats
9W - 7L
1,776 SR
Queue Stats
126W - 82L
1,730 Elo+
Solo
Viktor
Viktor
covid19BN5
Viktor
Level 231
Champion Stats
99W - 107L
1,576 SR
Queue Stats
787W - 790L
1,559 Elo+
Solo
Jenos
Jenos
deunav3rgazo
Jenos
Level 983
Champion Stats
346W - 293L
1,625 SR
Queue Stats
1,790W - 1,764L
1,520 Elo+
Solo
Khan
Khan
チョコれいと
Khan
Level 35
Champion Stats
7W - 5L
1,453 SR
Queue Stats
42W - 47L
1,515 Elo+
Solo
Team Averages
Level 267
1,586 SR
1,575 Elo+

VS

Team Averages
Level 507
1,749 SR
1,641 Elo+
Atlas
Atlas
OhThatsWhoIWas
Atlas
Level 999
Champion Stats
192W - 133L
1,760 SR
Queue Stats
3,271W - 1,952L
1,814 Elo+
Party 1
Lian
Lian
SIashed
Lian
Level 721
Champion Stats
75W - 16L
1,959 SR
Queue Stats
1,264W - 358L
1,802 Elo+
Party 1
Corvus
Corvus
Wickedblight
Corvus
Level 163
Champion Stats
14W - 11L
1,596 SR
Queue Stats
57W - 52L
1,547 Elo+
Solo
Maeve
Maeve
Yashalava2014
Maeve
Level 17
Champion Stats
1W - 2L
1,581 SR
Queue Stats
3W - 6L
1,238 Elo+
Solo
Fernando
Fernando
bosshog27170
Fernando
Level 635
Champion Stats
102W - 46L
1,848 SR
Queue Stats
1,437W - 896L
1,805 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
DAYDREAMSZN
Mal'Damba
14
0 / 17 / 0
1,451
145
4,855
50,496
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 150.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

26
16 / 5 / 0
3,043
304
76,613
34,258
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 300hp.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 8%.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Viktor
covid19BN5
Viktor
24
2 / 7 / 7
2,207
221
54,299
39,115
0
Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

On The Move

On The Move

Frag Grenade

Gain 8% Movement Speed for 2s after using Frag Grenade.

Level 1

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 50%.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

58
3 / 9 / 12
2,477
248
25,254
35,819
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

12
3 / 6 / 2
2,487
249
23,256
68,021
80,291
Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
10 / 3 / 16
2,656
266
52,371
53,090
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Lian
SIashed
Lian
59
21 / 6 / 13
3,326
333
86,710
23,568
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Corvus
51
0 / 8 / 22
2,672
267
11,066
24,114
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 3 Ammo after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

5
3 / 6 / 11
2,221
222
23,129
18,380
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Level 1

Fernando
bosshog27170
Fernando
51
10 / 1 / 15
3,172
317
54,433
65,125
113,240
Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 15s
Objective Time
5m 7s
45
Kill Participation
121
24
Kills
44
44
Deaths
24
21
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
DAYDREAMSZN
Mal'Damba
0
17
0
0
W
10
3
16
6
L
16
5
0
3.2
W
Lian
SIashed
Lian
21
6
13
4.58
W
Corvus
0
8
22
1.38
W
3
6
11
1.42
W
Fernando
bosshog27170
Fernando
10
1
15
17.5
L
Viktor
covid19BN5
Viktor
2
7
7
0.79
L
3
9
12
1
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

184,277
Damage
227,709
227,709
Taken
184,277
80,291
Shielding
113,240
99,829
Healing
100,309
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
DAYDREAMSZN
Mal'Damba
4,855
2,125
3,094
2,209
50,496
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
52,371
52,371
0
4,181
53,090
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
76,613
65,705
0
3,586
34,258
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Lian
SIashed
Lian
86,710
85,991
0
2,793
23,568
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Corvus
11,066
8,103
82,533
3,453
24,114
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
23,129
22,353
0
3,286
18,380
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
bosshog27170
Fernando
54,433
39,458
0
4,063
65,125
113,240
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Viktor
covid19BN5
Viktor
54,299
33,797
0
572
39,115
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
25,254
10,272
60,045
12,323
35,819
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
23,256
18,026
5,262
12,738
68,021
80,291
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role