Player Matchup
VS
Match Stats

Hopeguard
Bulwark
Increase your Healing received by 24% while your Bulwark is active.
Level 4

Platemail
Armor
Increase your maximum Health by 600.
Level 4

Excessive Force
Weapon
Increase your maximum Ammo by 3.
Level 1

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5

Open Fire!
Battle Shout
Generate 4 Ammo after activating Battle Shout.
Level 1

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1

Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 100%.
Level 5

Resourceful
Quick Switch
While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.2s every 1s.
Level 1

Cooled Mags
Quick Switch
Your inactive weapon generates 2 Ammo every 2s.
Level 1

Dexterous
Quick Switch
Reduce the time it takes to Quick Switch to your Pistol by 50%.
Level 5

Escape Plan
Stealth
Heal for 300 after entering Stealth at or below 65% Health.
Level 3

Unauthorized Use
Flare
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
Level 1

Incensed
Fire Bomb
Increase your Movement Speed by 16% for 4s after using Fire Bomb.
Level 2

Salamander Hide
Fire Bomb
Reduce the damage you deal to yourself with Fire Bomb by 40%.
Level 2

Quick Release
Nade Launcher
Generate 2 Ammo after using Nade Launcher.
Level 1

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5

Napalm
Fire Bomb
Activating Fire Bomb heals you for 500 over 2s.
Level 5

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Level 3

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1

Relativity
Astral Mark
Heal for 200 every 1s for 10s after applying Astral Mark.
Level 5

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 0.4s.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Deadly Prey
Increase your Movement Speed by 40% for 2s after Body and Soul ends.
Level 4

Limitless
Decrease the Cooldown of Body and Soul by 2.4s.
Level 4

Sudden Death
Increase the duration of Curse stacks by 1.2s.
Level 2

Moonlit Haunting
Heal for 68 every 0.25s during Body and Soul.
Level 4

Folk Tales
Increase your maximum Health by 50.
Level 1

Unfinished Business
Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize
Level 1
Team 1 Score
4
VS
Team 2 Score
2

Elusive
Nether Step
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Level 5

Marksman
Defiance
Generate 1 Ammo after hitting an enemy with Defiance.
Level 1

Vengeance
Defiance
Heal for 30 after hitting at least one enemy with Defiance.
Level 1

Watchful
Armor
Reduce all active Cooldowns by 30% after getting an Elimination.
Level 3

Abyssal Touch
Defiance
Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.
Level 5

Defiant Fist
Defiance
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
Level 1

Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 100%.
Level 5

Stalker
Stealth
Increase your Reload Speed by 50% while Stealth is active.
Level 5

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 3.
Level 3

Tactical Retreat
Stealth
Increase your Movement Speed by 10% for 2s after entering Stealth.
Level 1

Roost
Scope
Hits with Talon Rifle generate 1% Ultimate charge.
Level 1

Unauthorized Use
Flare
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
Level 1

Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.
Level 5

Otherworldly
Slither
Gain a 75-health Shield for 3s after Slither ends.
Level 1

Fleeting
Slither
Reduce the Cooldown of Slither by 1.7999999999999998s.
Level 3

Many Gourds
Gourd
Reduce the Cooldown of Gourd by 3.2s.
Level 4

Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 10%.
Level 2

Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Surf
Shell Spin
Increase the travel distance of Shell Spin by 40%.
Level 4

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Level 1

Harden
Dredge Anchor
Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.
Level 4

Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1

Compel
In Pursuit
Reduce the Cooldown of In Pursuit by 6s.
Level 5

The Hunted
Retribution
You gain 10% Lifesteal against your Retribution target.
Level 2

Inescapable
Retribution
Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.
Level 2

Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.
Level 1

Hardiness
In Pursuit
Decrease your damage taken by 30% while using In Pursuit.
Level 5

Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.