Player Matchup
VS
Match Stats

Infamy
Armor
Increase your maximum Health by 150.
Level 3

Fan the Flames
Billow
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Level 2

Up in Smoke
Billow
Increase your Movement Speed by 44% while Billow is active.
Level 4

Hideout
Billow
Reduce the Cooldown of Whirl by 4s after using Billow.
Level 4

Kindling
Whirl
Generate 2 Ammo after activating Whirl.
Level 2

Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1

Twilight Armor
Armor
Increase your maximum Ammo by 4.
Level 2

Ninja
Hidden
Increase your Movement Speed by 15% while Hidden is active.
Level 3

Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.
Level 3

Shadow Affinity
Hidden
Reduce the Cooldown of Hidden by 4s.
Level 4

Decrepify
Poison Bolts
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Level 3

Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1

Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.
Level 3

Force of Nature
Armor
Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
Level 2

Chopper
Crippling Throw
Heal for 150 after hitting an enemy with Crippling Throw.
Level 3

Barkskin
Armor
Increase your maximum Health by 150.
Level 2

Chop Down
Crippling Throw
Reduce the Cooldown of Crippling Throw by 3s.
Level 5

Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1

Flying Chakrams
Weapon
Increase your maximum Ammo by 2.
Level 2

Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 60.
Level 4

Beast-Slayer
Armor
Gain a 200-Health Shield for 3s after falling to or below 50% Health.
Level 4

Making the Cut
Heavy Blade
Heal for 120 for each enemy hit by Heavy Blade.
Level 3

Crowd-Pleaser
Combat Trance
Generate 2 Ammo after activating Combat Trance.
Level 2

Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1

Lifetaker
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Into the Breach!
Battle Shout
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Level 4

Excessive Force
Weapon
Increase your maximum Ammo by 3.
Level 1

Platemail
Armor
Increase your maximum Health by 600.
Level 4

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Team 1 Score
2
VS
Team 2 Score
4

Rune Torrent
Nullify
Regenerate 2 Ammo every 1s while using Nullify.
Level 1

Glyph of Siphoning
Armor
Gain a 200-Health Shield after getting an Elimination.
Level 2

Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 4s.
Level 4

Arcane Etching
Nullify
Gain a 400-Health Shield after activating Nullify.
Level 4

Glyph of Health
Armor
Increase your maximum Health by 600.
Level 4

Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1

A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Level 4

From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Level 3

Queen's Reign
Cluster Grenade
Reduce the Cooldown of Cluster Grenade by 0.2s for each enemy hit by the initial and secondary explosions.
Level 2

He Could Hide
Hail of Bombs
Increase the travel speed of Hail of Bombs when deploying it by 30%.
Level 2

A Lost Realm
Weapon
Increase the area of effect of all your explosions by 8%.
Level 4

Controlled Fury
Hail of Bombs
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
Level 1

Deadly Flourish
Deadly Momentum
Increase the travel speed of Deadly Momentum by 40%.
Level 5

Rogues of a Feather
Love
Heal for 15 after hitting an enemy with Love.
Level 1

Flurry
Deadly Momentum
Reduce the Cooldown of Deadly Momentum by 0.7s for each enemy hit by it.
Level 1

Swift Strikes
Deadly Momentum
Increase the travel distance of Deadly Momentum by 20%.
Level 4

Spin to Win
Deadly Momentum
Increase the size of the reactivation whirl of Deadly Momentum by 32%.
Level 4

Measured Cadence
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
Level 1

Arcane Maelstrom
Envelop
Using Envelop reduces your linked friendly target's Cooldowns by 12%.
Level 3

Refreshing Break
Chain Heal
Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.
Level 2

Arcane Manipulation
Envelop
Reduce the Cooldown of Envelop by 0.8999999999999999s.
Level 3

Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.
Level 4

Arcane Focus
Spirit Link
Heal for 60 every 1s while Spirit Linked to an ally.
Level 3

Extension
Increase the range of Chain Heal bounces by 40%.
Level 1

Designer Armor
Increase your maximum Health by 120.
Level 3

Steady Predictions
Generate 4% Ultimate Charge after hitting your coin.
Level 4

Paper Design
Decrease the time between bursts of Dead Ringer's inhand fire by 8%.
Level 2

Bullet Hopper
Increase your maximum Ammo by 2.
Level 2

Steel Coin Purse
Reduce damage taken by 12% for 2.5s after Ricochet is deployed.
Level 4

Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1
