Player Matchup

Terminus
Terminus
Diamond II
 
Terminus
Diamond II
Level 40
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jenos
Jenos
Platinum III
MonarchAico
Jenos
Platinum III
Level 710
Champion Stats
21W - 9L
1,649 SR
Queue Stats
140W - 125L
1,599 Elo+
Solo
Vora
Vora
Diamond IV
Thralnos
Vora
Diamond IV
Level 999
Champion Stats
20W - 25L
1,646 SR
Queue Stats
478W - 431L
1,620 Elo+
Solo
Fernando
Fernando
Platinum I
goku365277
Fernando
Platinum I
Level 99
Champion Stats
36W - 30L
1,665 SR
Queue Stats
95W - 91L
1,577 Elo+
Solo
Cassie
Cassie
Diamond V
illegalcup_06
Cassie
Diamond V
Level 836
Champion Stats
2W - 0L
1,737 SR
Queue Stats
75W - 77L
1,643 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 537
1,639 SR
1,588 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 634
1,677 SR
1,584 Elo+
Mal'Damba
Mal'Damba
Platinum I
BayIeTheDread
Mal'Damba
Platinum I
Level 52
Champion Stats
8W - 11L
1,620 SR
Queue Stats
44W - 55L
1,551 Elo+
Party 1
Pip
Pip
Masters
MaTBeuKo
Pip
Masters
Level 475
Champion Stats
307W - 244L
1,719 SR
Queue Stats
526W - 531L
1,604 Elo+
Solo
Inara
Inara
Platinum I
Malheureux96
Inara
Platinum I
Level 644
Champion Stats
28W - 26L
1,653 SR
Queue Stats
749W - 685L
1,577 Elo+
Party 1
Tiberius
Tiberius
Diamond V
PomP0
Tiberius
Diamond V
Level 999
Champion Stats
7W - 7L
1,744 SR
Queue Stats
163W - 148L
1,595 Elo+
Solo
Azaan
Azaan
Diamond III
StupidKnife
Azaan
Diamond III
Level 999
Champion Stats
35W - 43L
1,651 SR
Queue Stats
566W - 561L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
 
Terminus
38
28 / 0 / 2
4,165
260
101,837
8,033
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 32% for 3s after landing with Shatterfall.

Level 4

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.

Level 5

Despoiler

Despoiler

Shatterfall

Heal for 400 for each enemy hit with Shatterfall.

Level 4

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

58
0 / 15 / 18
3,716
232
8,125
41,398
8,030
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Vora
59
10 / 10 / 11
3,575
223
68,729
57,379
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
goku365277
Fernando
38
8 / 8 / 11
3,796
237
60,640
74,164
65,203
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

58
4 / 12 / 9
3,391
212
59,335
67,919
0
Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 1s after hitting an enemy with Disengage.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Bans
KhanImani
Team 1 Score

4

VS

Team 2 Score

2

Bans
YagorathMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
BayIeTheDread
Mal'Damba
44
0 / 1 / 1
1,325
83
1,683
2,409
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

55
15 / 18 / 12
2,853
178
94,636
78,988
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 0.6s.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

59
0 / 10 / 2
1,995
125
19,799
71,584
4,732
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Tiberius
PomP0
Tiberius
59
18 / 9 / 3
2,743
171
71,762
38,601
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

60
12 / 12 / 13
2,841
178
61,013
107,084
12,175
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 2s
Objective Time
3m 30s
101
Kill Participation
76
50
Kills
45
45
Deaths
50
51
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Terminus
 
Terminus
28
0
2
29
L
Mal'Damba
BayIeTheDread
Mal'Damba
0
1
1
0.5
L
15
18
12
1.17
L
0
10
2
0.1
W
0
15
18
0.6
L
Tiberius
PomP0
Tiberius
18
9
3
2.17
L
12
12
13
1.54
W
Vora
10
10
11
1.55
W
Fernando
goku365277
Fernando
8
8
11
1.69
W
4
12
9
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

298,666
Damage
248,893
248,893
Taken
298,666
73,233
Shielding
16,907
116,223
Healing
94,721
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
 
Terminus
101,837
10,396
0
6,963
8,033
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Mal'Damba
BayIeTheDread
Mal'Damba
1,683
850
3,036
109
2,409
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
94,636
88,329
6,035
32,452
78,988
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
19,799
16,054
0
9,195
71,584
4,732
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
8,125
5,383
82,783
8,243
41,398
8,030
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Tiberius
PomP0
Tiberius
71,762
53,454
0
11,755
38,601
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
61,013
46,225
0
32,139
107,084
12,175
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Vora
68,729
49,136
0
7,695
57,379
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
goku365277
Fernando
60,640
31,552
0
7,336
74,164
65,203
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
59,335
51,646
0
3,203
67,919
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Damage Done by Role

Damage Taken by Role