Player Matchup

Fernando
Fernando
Silver III
CapixabaMadrid
Fernando
Silver III
Level 45
Champion Stats
1W - 5L
1,489 SR
Queue Stats
28W - 33L
1,406 Elo+
Solo
Corvus
Corvus
Bronze II
White_Affe88
Corvus
Bronze II
Level 107
Champion Stats
10W - 13L
1,497 SR
Queue Stats
259W - 301L
1,355 Elo+
Solo
Viktor
Viktor
Silver V
artj0mka
Viktor
Silver V
Level 335
Champion Stats
6W - 13L
1,539 SR
Queue Stats
6W - 20L
1,261 Elo+
Solo
VII
VII
Gold V
bibita19
VII
Gold V
Level 49
Champion Stats
38W - 18L
1,707 SR
Queue Stats
77W - 67L
1,465 Elo+
Solo
Torvald
Torvald
Bronze III
oomeen
Torvald
Bronze III
Level 108
Champion Stats
27W - 31L
1,539 SR
Queue Stats
55W - 79L
1,364 Elo+
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 129
1,554 SR
1,370 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 237
1,627 SR
1,397 Elo+
Vora
Vora
Silver V
DeHutten
Vora
Silver V
Level 52
Champion Stats
7W - 7L
1,522 SR
Queue Stats
23W - 28L
1,388 Elo+
Solo
Cassie
Cassie
Bronze I
EvolvingLegend
Cassie
Bronze I
Level 142
Champion Stats
2W - 1L
1,643 SR
Queue Stats
3W - 5L
1,303 Elo+
Solo
Octavia
Octavia
Gold IV
Pleonasmus
Octavia
Gold IV
Level 784
Champion Stats
14W - 8L
1,671 SR
Queue Stats
274W - 263L
1,454 Elo+
Solo
Seris
Seris
Bronze I
minimetrofan
Seris
Bronze I
Level 129
Champion Stats
2W - 0L
1,764 SR
Queue Stats
171W - 179L
1,371 Elo+
Solo
Yagorath
Yagorath
Bronze III
sixmarthsixteen
Yagorath
Bronze III
Level 76
Champion Stats
17W - 16L
1,538 SR
Queue Stats
113W - 126L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
34
2 / 9 / 3
1,617
202
23,377
61,161
34,224
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Corvus
37
0 / 13 / 4
1,276
160
11,467
29,961
0
Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.

Level 3

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 1.5s for each enemy hit by it.

Level 3

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Viktor
artj0mka
Viktor
22
5 / 5 / 3
1,629
204
36,339
21,439
0
Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

42
8 / 9 / 2
1,887
236
38,994
29,798
750
Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 16% while in Automatic fire mode.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Torvald
oomeen
Torvald
14
2 / 9 / 4
1,772
222
25,388
38,375
88,329
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.4s.

Level 1

Induction

Induction

Recharge

Generate 2 Ammo after activating Recharge.

Level 1

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Hearthwarder

Hearthwarder

Protection

Generate 375 Shield after using Protection.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Bans
WilloKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
JenosAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
40
11 / 3 / 8
3,043
380
30,790
15,773
3,119
Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Level 1

50
14 / 7 / 11
3,312
414
42,308
24,678
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 150.

Level 2

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 4s after hitting an enemy with Disengage.

Level 4

Quiver

Quiver

Weapon

Increase your maximum Ammo by 3.

Level 3

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.

Level 1

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Octavia
Pleonasmus
Octavia
59
15 / 3 / 15
3,567
446
68,179
18,107
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 6% for 2.5s after getting a Killing Blow or Elimination.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Level 1

55
3 / 2 / 18
3,109
389
26,394
21,308
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Yagorath
34
2 / 2 / 19
3,285
411
13,063
50,980
17,476
Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 4s after activating Hardening.

Level 5

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Level 1

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 0.8s after swapping into Planted Form.

Level 2

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

53s
Objective Time
4m 37s
33
Kill Participation
116
17
Kills
45
45
Deaths
17
16
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Fernando
2
9
3
0.39
W
Vora
11
3
8
5
W
14
7
11
2.79
W
Octavia
Pleonasmus
Octavia
15
3
15
7.5
L
Corvus
0
13
4
0.15
L
Viktor
artj0mka
Viktor
5
5
3
1.3
L
8
9
2
1
W
3
2
18
6
L
Torvald
oomeen
Torvald
2
9
4
0.44
W
Yagorath
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,565
Damage
180,734
180,734
Taken
130,846
123,303
Shielding
20,595
39,952
Healing
83,058
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
23,377
12,839
0
7,446
61,161
34,224
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
30,790
18,962
462
5,518
15,773
3,119
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
42,308
37,761
0
6,134
24,678
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
Pleonasmus
Octavia
68,179
66,399
1,160
4,573
18,107
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Corvus
11,467
8,680
24,261
60
29,961
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Viktor
artj0mka
Viktor
36,339
28,237
0
2,877
21,439
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
38,994
33,640
0
3,546
29,798
750

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
26,394
22,787
36,077
14,918
21,308
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Torvald
oomeen
Torvald
25,388
20,356
1,121
641
38,375
88,329
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Yagorath
13,063
9,766
0
14,216
50,980
17,476
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Damage Done by Role

Damage Taken by Role