Player Matchup

Viktor
Viktor
Attika9610
Viktor
Level 7
Champion Stats
1W - 3L
1,215 SR
Queue Stats
1W - 5L
1,233 Elo+
Solo
Moji
Moji
TaylorDuckee
Moji
Level 56
Champion Stats
32W - 25L
1,544 SR
Queue Stats
52W - 38L
1,472 Elo+
Solo
Ying
Ying
oolncubusoo
Ying
Level 755
Champion Stats
294W - 247L
1,510 SR
Queue Stats
1,658W - 1,673L
1,390 Elo+
Solo
Raum
Raum
vaskocosta
Raum
Level 81
Champion Stats
7W - 7L
1,575 SR
Queue Stats
151W - 131L
1,553 Elo+
Solo
Koga
Koga
whopinck
Koga
Level 17
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 183
1,469 SR
1,430 Elo+

VS

Team Averages
Level 564
1,500 SR
1,419 Elo+
Ying
Ying
Elie325837
Ying
Level 436
Champion Stats
1,452W - 1,440L
1,470 SR
Queue Stats
1,550W - 1,567L
1,412 Elo+
Solo
Viktor
Viktor
EmmaCr506
Viktor
Level 999
Champion Stats
69W - 75L
1,553 SR
Queue Stats
1,044W - 1,011L
1,511 Elo+
Solo
Willo
Willo
Ron Burgundy13
Willo
Level 374
Champion Stats
5W - 10L
1,490 SR
Queue Stats
556W - 580L
1,398 Elo+
Solo
jai feel
Unknown
Level 999
Champion Stats
6W - 10L
1,487 SR
Queue Stats
3,352W - 3,391L
1,563 Elo+
Solo
Fernando
Fernando
nasty-disaster18
Fernando
Level 14
Champion Stats
0W - 4L
1,500 SR
Queue Stats
3W - 19L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Attika9610
Viktor
3
2 / 8 / 2
1,258
157
16,837
35,690
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

30
7 / 7 / 8
2,754
344
29,978
39,247
22,153

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

58
3 / 0 / 9
2,462
308
19,994
9,060
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

56
5 / 3 / 7
2,721
340
35,849
111,830
7,080
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Koga
20
3 / 5 / 7
2,183
273
19,086
21,725
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
3 / 1 / 13
2,112
264
37,371
13,386
0
Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 50% while Dimensional Link is active.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Disappear

Disappear

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Viktor
EmmaCr506
Viktor
60
12 / 7 / 7
2,408
301
99,812
38,198
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

60
5 / 4 / 11
1,786
223
46,469
29,652
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Pixie Dust

Pixie Dust

Dead Zone

Heal for 150 every 1s while standing in Dead Zone.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Nectar

Nectar

Seedling

Heal for 300 after using Seedling.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

jai feel
Unknown
59
3 / 7 / 5
1,532
192
33,900
34,032
1,600

Level 3

Level 4

Level 3

Level 3

Level 2

Level 1

19
0 / 1 / 0
951
119
0
6,476
7,263
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 6s
Objective Time
56s
53
Kill Participation
59
20
Kills
23
23
Deaths
20
33
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Viktor
Attika9610
Viktor
2
8
2
0.38
L
3
1
13
9.5
L
Viktor
EmmaCr506
Viktor
12
7
7
2.21
L
5
4
11
2.63
W
7
7
8
1.57
L
jai feel
Unknown
3
7
5
0.79
L
0
1
0
0
W
3
0
9
7.5
W
5
3
7
2.83
W
Koga
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,744
Damage
217,552
217,552
Taken
121,744
29,233
Shielding
8,863
103,368
Healing
69,361
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Viktor
Attika9610
Viktor
16,837
10,168
0
1,020
35,690
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

L
37,371
27,761
35,015
10,103
13,386
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Viktor
EmmaCr506
Viktor
99,812
65,321
0
9,667
38,198
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
46,469
24,019
0
9,968
29,652
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
29,978
27,950
16,348
0
39,247
22,153
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
jai feel
Unknown
33,900
25,600
0
4,608
34,032
1,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
0
0
0
0
6,476
7,263
W
19,994
19,994
55,022
8,543
9,060
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
35,849
31,224
0
19,436
111,830
7,080
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Koga
19,086
19,086
1,408
1,591
21,725
0
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role