Player Matchup

Tiberius
Tiberius
HADYii
Tiberius
Level 240
Champion Stats
3W - 5L
1,410 SR
Queue Stats
766W - 749L
1,582 Elo+
Solo
Ying
Ying
Lifely
Ying
Level 999
Champion Stats
166W - 123L
1,653 SR
Queue Stats
179W - 152L
1,688 Elo+
Solo
Khan
Khan
Oravake
Khan
Level 213
Champion Stats
22W - 14L
1,728 SR
Queue Stats
447W - 431L
1,682 Elo+
Solo
Zhin
Zhin
RedTiberius
Zhin
Level 305
Champion Stats
91W - 74L
1,663 SR
Queue Stats
467W - 454L
1,595 Elo+
Solo
Jenos
Jenos
seamanbreathe
Jenos
Level 999
Champion Stats
308W - 290L
1,656 SR
Queue Stats
972W - 940L
1,552 Elo+
Solo
Team Averages
Level 551
1,622 SR
1,620 Elo+

VS

Team Averages
Level 414
1,660 SR
1,640 Elo+
Torvald
Torvald
AverageSuppMain
Torvald
Level 999
Champion Stats
767W - 588L
1,744 SR
Queue Stats
1,675W - 1,750L
1,682 Elo+
Solo
Lillith
Lillith
Fleuria-
Lillith
Level 252
Champion Stats
46W - 54L
1,574 SR
Queue Stats
79W - 85L
1,570 Elo+
Solo
Moji
Moji
Hustlenation
Moji
Level 59
Champion Stats
8W - 2L
1,669 SR
Queue Stats
28W - 14L
1,729 Elo+
Solo
Khan
Khan
VladLEN00
Khan
Level 56
Champion Stats
63W - 24L
1,786 SR
Queue Stats
212W - 126L
1,669 Elo+
Solo
Grohk
Grohk
zigzaqqq
Grohk
Level 706
Champion Stats
3W - 2L
1,527 SR
Queue Stats
175W - 174L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
HADYii
Tiberius
49
3 / 12 / 12
2,771
231
81,167
55,188
1,100
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Ying
Lifely
Ying
57
5 / 10 / 16
3,177
265
64,822
57,265
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Khan
Oravake
Khan
48
13 / 10 / 6
3,368
281
52,197
124,453
49,252
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 3s.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

59
4 / 11 / 8
2,304
192
70,242
50,791
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 10% for 3s after activating Counter.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

54
4 / 11 / 18
3,018
252
30,069
39,938
11,640
Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
12 / 4 / 21
3,752
313
62,289
27,158
127,000
Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 30% during Recharge and for 3s after it ends.

Level 3

Induction

Induction

Recharge

Generate 10 Ammo after activating Recharge.

Level 5

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Lillith
Fleuria-
Lillith
36
1 / 2 / 32
3,555
296
22,570
38,725
0
Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 3% of Max Health when hitting a marked enemy.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

47
17 / 7 / 16
3,585
299
75,969
57,153
50,623

Level 1

Level 4

Level 1

Level 5

Level 4

Level 1

Khan
28
20 / 5 / 17
4,133
344
101,447
109,031
58,314
Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 800.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Grohk
zigzaqqq
Grohk
59
4 / 12 / 15
2,708
226
65,360
66,430
0
Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 200.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 55s
Objective Time
6m 10s
89
Kill Participation
155
29
Kills
54
54
Deaths
30
60
Assists
101
Player
Kills
Deaths
Assists
KDA
W
12
4
21
5.63
W
Lillith
Fleuria-
Lillith
1
2
32
8.5
L
Tiberius
HADYii
Tiberius
3
12
12
0.75
W
17
7
16
3.57
L
Ying
Lifely
Ying
5
10
16
1.3
L
Khan
Oravake
Khan
13
10
6
1.6
L
4
11
8
0.73
W
Khan
20
5
17
5.7
L
4
11
18
1.18
W
Grohk
zigzaqqq
Grohk
4
12
15
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

298,497
Damage
327,635
327,635
Taken
298,497
61,992
Shielding
235,937
188,932
Healing
172,971
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
62,289
49,504
0
0
27,158
127,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Lillith
Fleuria-
Lillith
22,570
10,738
104,846
503
38,725
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tiberius
HADYii
Tiberius
81,167
67,517
0
1,121
55,188
1,100
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
75,969
71,999
8,256
12,610
57,153
50,623
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Ying
Lifely
Ying
64,822
35,570
42,014
23,319
57,265
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Khan
Oravake
Khan
52,197
46,067
3,642
13,625
124,453
49,252
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
70,242
57,153
0
3,817
50,791
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Khan
101,447
99,681
1,185
16,450
109,031
58,314
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
30,069
20,992
88,924
12,470
39,938
11,640
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grohk
zigzaqqq
Grohk
65,360
36,126
6,640
22,481
66,430
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role