Player Matchup
VS
Match Stats

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5

Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1

Shining Topaz
Valor
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Level 3

Manifest Destiny
Grace
Increase the travel distance of Grace by 10 units.
Level 2

Swift Jade
Valor
Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.
Level 4

Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1

Apocalypse
Juggernaut
Heal for 150 for each champion hit by Juggernaut.
Level 1

Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 15.
Level 1

Abyssal Connections
Ignition
Gain a 500-Health Shield for 3s after activating Ignition.
Level 5

Sinister Allies
Armor
Increase your maximum Health by 750.
Level 5

Fanning the Flames
Juggernaut
Gain a 450-Health Shield for 3s after activating Juggernaut.
Level 3

Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1

Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Level 3

Tracker
Hunter's Mark
Increase your Movement Speed by 20% while Hunter's Mark is active.
Level 4

Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 4s.
Level 4

Primal Might
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

Hunting Season
Hunter's Mark
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 3

Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1

Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.
Level 3

Vine Grasp
Vine
Increase the range of Vine by 20%.
Level 2

Pick Up
Crippling Throw
Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.
Level 3

Force of Nature
Armor
Gain a 750-Health Shield for 3s after dropping to or below 50% Health.
Level 5

Verdant Expanse
Blossom
Increase the radius of Blossom by 8%.
Level 2

Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1

Decrepify
Poison Bolts
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Level 4

Healing Vapors
Smoke Screen
Heal for 500 over 2s while in Smoke Screen.
Level 4

Slip Away
Armor
Increase your Movement Speed by 14% while Out of Combat.
Level 2

Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.
Level 2

Cloak
Hidden
Increase the duration of Hidden by 3s.
Level 3

Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Team 1 Score
4
VS
Team 2 Score
1

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 1.2s.
Level 2

Platemail
Armor
Increase your maximum Health by 450.
Level 3

Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 24%.
Level 4

Shield Wall
Bulwark
Increase the Health of your Bulwark by 400.
Level 2

Hopeguard
Bulwark
Increase your Healing received by 24% while your Bulwark is active.
Level 4

Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1

Eldritch Speed
Recharge
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Level 4

Infusion
Nullify
Heal for 50 after activating Nullify.
Level 1

Arcane Etching
Nullify
Gain a 200-Health Shield after activating Nullify.
Level 2

Rune Torrent
Nullify
Regenerate 6 Ammo every 1s while using Nullify.
Level 3

Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 5s.
Level 5

Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1

Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5

Quiver
Weapon
Increase your maximum Ammo by 1.
Level 1

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3

Excitement
Disengage
Reduce the Cooldown of Dodge Roll by 1s after hitting an enemy with Disengage.
Level 1

Onslaught
Dodge Roll
Activating Dodge Roll heals you for 375.
Level 5

Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1

Sidereal
Weapon
Increase your maximum Health by 200.
Level 4

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 0.4s.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5

Relativity
Astral Mark
Heal for 160 every 1s for 10s after applying Astral Mark.
Level 4

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Predation
Armor
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Level 5

On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 1s.
Level 1

Street Cred
Armor
Increase your maximum Health by 50.
Level 1

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 40%.
Level 4

Walk it Off
Prowl
Heal for 160 every 1s while Prowl is active.
Level 4

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 14% Movement Speed.