Player Matchup

Betty la Bomba
Betty la Bomba
Dark poopydady
Betty la Bomba
Level 137
Champion Stats
4W - 1L
1,453 SR
Queue Stats
53W - 31L
1,618 Elo+
Solo
Zhin
Zhin
EspancaClan
Zhin
Level 210
Champion Stats
134W - 97L
1,520 SR
Queue Stats
867W - 819L
1,500 Elo+
Solo
Pouie
Unknown
Level 528
Champion Stats
186W - 204L
1,568 SR
Queue Stats
965W - 916L
1,494 Elo+
Solo
Fernando
Fernando
ariemi
Fernando
Level 41
Champion Stats
28W - 9L
1,696 SR
Queue Stats
83W - 61L
1,522 Elo+
Solo
Ying
Ying
cemetarygrl
Ying
Level 122
Champion Stats
30W - 22L
1,597 SR
Queue Stats
247W - 242L
1,516 Elo+
Solo
Team Averages
Level 208
1,567 SR
1,530 Elo+

VS

Team Averages
Level 318
1,546 SR
1,469 Elo+
Seris
Seris
Keyry_Wolf
Seris
Level 580
Champion Stats
514W - 433L
1,598 SR
Queue Stats
719W - 653L
1,523 Elo+
Solo
Skye
Skye
MissSophia_16
Skye
Level 277
Champion Stats
87W - 99L
1,575 SR
Queue Stats
88W - 100L
1,570 Elo+
Solo
Inara
Inara
Wolveraider
Inara
Level 472
Champion Stats
36W - 34L
1,586 SR
Queue Stats
59W - 62L
1,572 Elo+
Solo
Barik
Barik
jorgeramos1209
Barik
Level 251
Champion Stats
57W - 62L
1,473 SR
Queue Stats
162W - 167L
1,484 Elo+
Party 1
Tiberius
Tiberius
tornado_sp1975
Tiberius
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
Dark poopydady
Betty la Bomba
45
10 / 6 / 24
4,041
269
136,106
47,198
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 50%.

Level 5

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 120%.

Level 3

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 40%.

Level 1

Controlled Fury

Controlled Fury

Hail of Bombs

Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.

Level 1

41
23 / 11 / 19
4,416
294
89,569
61,007
0
Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Pouie
Unknown
55
28 / 7 / 20
4,986
332
144,272
55,033
0

Level 5

Level 5

Level 1

Level 3

Level 1

Level 1

Fernando
ariemi
Fernando
18
2 / 5 / 10
3,521
235
24,017
56,237
83,173
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Pyre

Pyre

Weapon

Increase your maximum Ammo by 60.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

34
4 / 5 / 28
3,919
261
46,079
28,824
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
57
4 / 7 / 21
3,845
256
34,627
37,241
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 4 Ammo.

Level 4

Level 1

12
14 / 14 / 6
4,027
268
69,318
78,531
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 3s.

Level 5

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 10% for 5s after using Poison Bolts.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 0.8s.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

56
4 / 13 / 8
3,559
237
50,324
139,631
48,428
Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

56
6 / 16 / 7
1,792
119
35,027
115,077
96,401
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Tiberius
4
6 / 17 / 9
2,982
199
55,670
69,563
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 54s
Objective Time
8m 30s
168
Kill Participation
85
67
Kills
34
34
Deaths
67
101
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Betty la Bomba
Dark poopydady
Betty la Bomba
10
6
24
3.67
W
23
11
19
2.95
L
Seris
4
7
21
2.07
L
14
14
6
1.21
W
Pouie
Unknown
28
7
20
5.43
L
4
13
8
0.62
W
Fernando
ariemi
Fernando
2
5
10
1.4
W
4
5
28
3.6
L
6
16
7
0.59
L
Tiberius
6
17
9
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

440,043
Damage
244,966
248,299
Taken
440,043
83,173
Shielding
144,829
160,158
Healing
228,688
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Betty la Bomba
Dark poopydady
Betty la Bomba
136,106
67,721
0
1,260
47,198
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
89,569
77,713
0
2,708
61,007
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Seris
34,627
26,467
128,547
12,558
37,241
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
69,318
41,237
20,226
28,033
78,531
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Pouie
Unknown
144,272
100,399
0
9,735
55,033
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
50,324
33,062
0
9,638
139,631
48,428
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
ariemi
Fernando
24,017
13,987
0
8,856
56,237
83,173
W
46,079
6,111
119,701
17,898
28,824
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
35,027
35,027
0
25,503
115,077
96,401
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Tiberius
55,670
35,894
0
4,183
69,563
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role