Player Matchup

Seris
Seris
CI4rk3
Seris
Level 12
Champion Stats
4W - 7L
1,316 SR
Queue Stats
7W - 10L
1,414 Elo+
Party 1
Jenos
Jenos
Champion3344343
Jenos
Level 66
Champion Stats
0W - 2L
1,690 SR
Queue Stats
103W - 95L
1,531 Elo+
Solo
Ruckus
Ruckus
EdwinG1505
Ruckus
Level 243
Champion Stats
7W - 6L
1,612 SR
Queue Stats
747W - 732L
1,546 Elo+
Party 1
VII
VII
JonatanSmit
VII
Level 228
Champion Stats
18W - 25L
1,474 SR
Queue Stats
438W - 466L
1,543 Elo+
Solo
Zhin
Zhin
XxAngel2203xX
Zhin
Level 96
Champion Stats
93W - 84L
1,586 SR
Queue Stats
312W - 321L
1,529 Elo+
Party 1
Team Averages
Level 129
1,535 SR
1,513 Elo+

VS

Team Averages
Level 177
1,568 SR
1,503 Elo+
Ying
Ying
LiMiTL3sS_DeItY_
Ying
Level 147
Champion Stats
120W - 91L
1,664 SR
Queue Stats
363W - 381L
1,479 Elo+
Solo
Inara
Inara
LillyBase23
Inara
Level 93
Champion Stats
8W - 7L
1,468 SR
Queue Stats
55W - 48L
1,545 Elo+
Party 2
Tyra
Tyra
MeBañoDiario
Tyra
Level 56
Champion Stats
3W - 1L
1,514 SR
Queue Stats
33W - 28L
1,492 Elo+
Solo
Lillith
Lillith
Nade8589
Lillith
Level 453
Champion Stats
31W - 27L
1,579 SR
Queue Stats
1,472W - 1,484L
1,552 Elo+
Solo
Talus
Talus
Til Infiniti
Talus
Level 137
Champion Stats
21W - 17L
1,615 SR
Queue Stats
44W - 52L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
CI4rk3
Seris
5
0 / 5 / 7
1,742
218
17,462
30,105
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Level 1

46
4 / 6 / 4
1,704
213
40,074
29,669
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Ruckus
EdwinG1505
Ruckus
59
4 / 9 / 3
2,234
279
48,663
79,043
47,540
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Level 1

58
4 / 3 / 5
1,792
224
44,566
29,763
700
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

35
1 / 9 / 4
1,458
182
46,789
40,502
0
Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
3 / 3 / 12
2,637
330
27,667
26,557
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 10% while Dimensional Link is active.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

24
3 / 2 / 12
3,009
376
34,626
86,571
35,995
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

54
10 / 3 / 16
2,866
358
63,388
33,708
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Lillith
Nade8589
Lillith
59
12 / 0 / 14
2,911
364
53,635
19,600
1,971
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 300 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

41
4 / 5 / 11
2,338
292
29,766
31,118
3,245
Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 10% while at or below 40% Health.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 36s
Objective Time
9m 49s
36
Kill Participation
97
13
Kills
32
32
Deaths
13
23
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Seris
CI4rk3
Seris
0
5
7
0.7
L
4
6
4
1
L
Ruckus
EdwinG1505
Ruckus
4
9
3
0.61
L
4
3
5
2.17
W
3
3
12
3
W
3
2
12
4.5
W
10
3
16
6
W
Lillith
Nade8589
Lillith
12
0
14
19
W
4
5
11
1.9
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

197,554
Damage
209,082
209,082
Taken
197,554
48,240
Shielding
41,211
114,440
Healing
136,562
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Seris
CI4rk3
Seris
17,462
13,885
56,199
14,757
30,105
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
40,074
22,443
30,047
8,611
29,669
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ruckus
EdwinG1505
Ruckus
48,663
38,867
0
2,135
79,043
47,540
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
44,566
42,746
0
2,500
29,763
700

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
27,667
7,211
58,473
15,948
26,557
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
34,626
31,894
0
1,660
86,571
35,995
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
63,388
55,161
0
1,180
33,708
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Lillith
Nade8589
Lillith
53,635
21,936
49,491
258
19,600
1,971
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
29,766
27,410
1,704
7,848
31,118
3,245

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
46,789
42,545
0
191
40,502
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role