Player Matchup

Lex
Lex
Gold I
FiveFlyV
Lex
Gold I
Level 310
Champion Stats
0W - 2L
1,651 SR
Queue Stats
47W - 37L
1,610 Elo+
Party 2
Makoa
Makoa
Diamond IV
SomeFunnyNick
Makoa
Diamond IV
Level 99
Champion Stats
40W - 29L
1,728 SR
Queue Stats
198W - 146L
1,703 Elo+
Party 1
Mal'Damba
Mal'Damba
Platinum I
SеrgoViskoni
Mal'Damba
Platinum I
Level 153
Champion Stats
119W - 115L
1,712 SR
Queue Stats
314W - 276L
1,671 Elo+
Party 1
Lian
Lian
Gold III
prettySergooo
Lian
Gold III
Level 515
Champion Stats
21W - 23L
1,604 SR
Queue Stats
314W - 330L
1,544 Elo+
Party 2
Fernando
Fernando
Platinum III
аллиэкспрес
Fernando
Platinum III
Level 423
Champion Stats
83W - 61L
1,721 SR
Queue Stats
367W - 341L
1,553 Elo+
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 300
1,683 SR
1,616 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 605
1,625 SR
1,548 Elo+
Ash
Ash
Platinum V
DangyDJ
Ash
Platinum V
Level 999
Champion Stats
55W - 38L
1,672 SR
Queue Stats
243W - 226L
1,517 Elo+
Solo
Jenos
Jenos
Platinum III
GuardiaDiPorta
Jenos
Platinum III
Level 232
Champion Stats
6W - 4L
1,562 SR
Queue Stats
328W - 327L
1,528 Elo+
Solo
Inara
Inara
Platinum II
SandroGER
Inara
Platinum II
Level 772
Champion Stats
184W - 155L
1,644 SR
Queue Stats
1,991W - 1,926L
1,549 Elo+
Solo
Koga
Koga
Platinum II
obibaster
Koga
Platinum II
Level 885
Champion Stats
43W - 31L
1,637 SR
Queue Stats
593W - 571L
1,616 Elo+
Solo
Sha Lin
Sha Lin
Platinum III
υφκληφασηηυε
Sha Lin
Platinum III
Level 137
Champion Stats
5W - 3L
1,611 SR
Queue Stats
180W - 181L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
20 / 23 / 20
5,830
307
108,728
89,775
0
Requip

Requip

Combat Slide

Generate 8 Ammo after activating Combat Slide.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

48
16 / 11 / 23
5,338
281
134,485
200,420
76,737
Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Mal'Damba
SеrgoViskoni
Mal'Damba
38
9 / 10 / 29
5,466
288
82,011
48,164
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

58
14 / 20 / 10
4,217
222
92,495
74,507
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Highborn

Highborn

Armor

Increase your Movement Speed by 12%.

Level 4

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 28% for 3s after using Presence.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

56
2 / 15 / 11
5,429
286
60,779
137,695
245,999
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
KhanAndroxus
Team 1 Score

3

VS

Team 2 Score

4

Bans
AzaanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
60
12 / 17 / 14
4,649
245
95,586
149,135
88,298
Brawl

Brawl

Kinetic Burst

Heal for 750 over 2s for each enemy hit by Kinetic Burst.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

59
4 / 6 / 51
5,651
297
40,018
40,175
20,900
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
SandroGER
Inara
60
9 / 10 / 32
5,009
264
107,513
139,803
26,474
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Koga
59
31 / 16 / 18
5,469
288
153,009
78,270
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

57
23 / 12 / 20
5,113
269
154,435
71,115
0
Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 25% for 2s.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.2s.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 4s
Objective Time
12m 51s
154
Kill Participation
214
61
Kills
79
79
Deaths
61
93
Assists
135
Player
Kills
Deaths
Assists
KDA
W
Ash
12
17
14
1.12
L
20
23
20
1.3
W
4
6
51
4.92
W
Inara
SandroGER
Inara
9
10
32
2.5
L
16
11
23
2.5
L
Mal'Damba
SеrgoViskoni
Mal'Damba
9
10
29
2.35
W
Koga
31
16
18
2.5
L
14
20
10
0.95
W
23
12
20
2.75
L
2
15
11
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

478,498
Damage
550,561
550,561
Taken
478,498
322,736
Shielding
135,672
242,131
Healing
276,622
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ash
95,586
82,577
0
20,007
149,135
88,298
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
108,728
101,255
0
874
89,775
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
40,018
36,277
209,953
26,174
40,175
20,900
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Inara
SandroGER
Inara
107,513
86,771
0
5,224
139,803
26,474
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
134,485
127,231
0
4,318
200,420
76,737
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Mal'Damba
SеrgoViskoni
Mal'Damba
82,011
42,301
213,340
19,909
48,164
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Koga
153,009
102,062
225
12,888
78,270
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
92,495
90,023
0
2,465
74,507
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

W
154,435
138,617
0
2,151
71,115
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
60,779
43,716
0
1,225
137,695
245,999
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role