Player Matchup

Atlas
Atlas
Platinum I
Azäthøth
Atlas
Platinum I
Level 312
Champion Stats
25W - 10L
1,829 SR
Queue Stats
431W - 375L
1,707 Elo+
Party 2
Saati
Saati
Platinum II
LordDasPlays
Saati
Platinum II
Level 999
Champion Stats
3W - 6L
1,499 SR
Queue Stats
1,974W - 1,863L
1,508 Elo+
Party 1
Ying
Ying
Platinum II
Mïlkshäkë
Ying
Platinum II
Level 999
Champion Stats
252W - 209L
1,685 SR
Queue Stats
1,662W - 1,591L
1,597 Elo+
Party 2
Maeve
Maeve
Platinum III
ZäƒkĭëlWƒ
Maeve
Platinum III
Level 999
Champion Stats
231W - 197L
1,699 SR
Queue Stats
962W - 948L
1,641 Elo+
Party 2
Inara
Inara
Gold V
xXLadyBiaXx
Inara
Gold V
Level 572
Champion Stats
41W - 45L
1,611 SR
Queue Stats
516W - 552L
1,510 Elo+
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 776
1,665 SR
1,593 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 748
1,597 SR
1,554 Elo+
Fernando
Fernando
Qualifying
FastCraftZ
Fernando
Qualifying
Level 371
Champion Stats
2W - 4L
1,513 SR
Queue Stats
28W - 32L
1,533 Elo+
Solo
Terminus
Terminus
Platinum V
XLuisGamesX
Terminus
Platinum V
Level 372
Champion Stats
2W - 5L
1,542 SR
Queue Stats
512W - 480L
1,580 Elo+
Solo
Jenos
Jenos
Platinum IV
chaniel23
Jenos
Platinum IV
Level 999
Champion Stats
68W - 64L
1,661 SR
Queue Stats
1,526W - 1,446L
1,553 Elo+
Solo
VII
VII
Platinum II
pndaaaaaaaaaa
VII
Platinum II
Level 999
Champion Stats
80W - 80L
1,616 SR
Queue Stats
1,386W - 1,330L
1,607 Elo+
Solo
Bomb King
Bomb King
Platinum III
Ámsterdam
Bomb King
Platinum III
Level 999
Champion Stats
42W - 44L
1,653 SR
Queue Stats
1,109W - 1,097L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
54
5 / 3 / 9
2,241
280
35,701
54,065
0
Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

60
7 / 4 / 5
2,355
294
37,475
21,929
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
2 / 3 / 7
2,340
293
11,472
18,019
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
11 / 3 / 6
2,495
312
43,068
18,491
0
Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 0.5s.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Featherlite

Featherlite

Prowl

Reduce your damage taken by 20% while Prowl is active.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

58
1 / 2 / 8
2,544
318
23,471
40,646
6,891
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
Khan
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
FastCraftZ
Fernando
58
1 / 5 / 6
1,935
242
31,936
55,524
79,323
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Terminus
XLuisGamesX
Terminus
47
3 / 4 / 2
1,260
158
21,793
32,705
0
Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 45%.

Level 3

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Jenos
chaniel23
Jenos
59
2 / 5 / 7
1,511
189
15,418
16,721
2,869
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

60
2 / 5 / 4
1,258
157
28,964
16,238
800
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 5%.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bomb King
Ámsterdam
Bomb King
58
7 / 6 / 2
1,727
216
55,039
29,999
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 20s
Objective Time
2m 7s
61
Kill Participation
36
26
Kills
15
15
Deaths
25
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Atlas
5
3
9
3.17
L
Fernando
FastCraftZ
Fernando
1
5
6
0.8
W
7
4
5
2.38
W
2
3
7
1.83
L
Terminus
XLuisGamesX
Terminus
3
4
2
1
W
11
3
6
4.67
L
Jenos
chaniel23
Jenos
2
5
7
1.1
L
2
5
4
0.8
W
1
2
8
2.5
L
Bomb King
Ámsterdam
Bomb King
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,187
Damage
153,150
153,150
Taken
151,187
6,891
Shielding
82,992
85,827
Healing
72,507
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Atlas
35,701
35,701
0
3,621
54,065
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Fernando
FastCraftZ
Fernando
31,936
21,136
0
6,830
55,524
79,323
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
37,475
34,629
0
0
21,929
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
11,472
11,472
65,739
11,373
18,019
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
XLuisGamesX
Terminus
21,793
16,442
0
8,613
32,705
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
43,068
43,032
0
1,868
18,491
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Jenos
chaniel23
Jenos
15,418
8,941
47,926
5,732
16,721
2,869
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
28,964
26,482
0
1,245
16,238
800
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
23,471
15,328
0
3,226
40,646
6,891
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Bomb King
Ámsterdam
Bomb King
55,039
46,242
0
2,161
29,999
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role