Player Matchup

Fernando
Fernando
Diamond V
CarpenterBrvt
Fernando
Diamond V
Level 420
Champion Stats
20W - 21L
1,597 SR
Queue Stats
400W - 366L
1,640 Elo+
Solo
Moji
Moji
Masters
CristianoRonaldø
Moji
Masters
Level 653
Champion Stats
1W - 0L
1,805 SR
Queue Stats
207W - 94L
1,803 Elo+
Party 1
Androxus
Androxus
Platinum II
Eldalie
Androxus
Platinum II
Level 357
Champion Stats
3W - 2L
1,709 SR
Queue Stats
68W - 51L
1,685 Elo+
Party 3
Octavia
Octavia
Masters
Juliokill
Octavia
Masters
Level 592
Champion Stats
8W - 2L
1,927 SR
Queue Stats
188W - 114L
1,782 Elo+
Party 1
Azaan
Azaan
Diamond IV
Ñ0RVEL
Azaan
Diamond IV
Level 953
Champion Stats
5W - 2L
1,840 SR
Queue Stats
87W - 74L
1,615 Elo+
Party 3
Team Averages
Diamond III
Diamond III
Average Tier
Level 595
1,776 SR
1,705 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 441
1,697 SR
1,633 Elo+
Furia
Furia
Masters
Morsdeus
Furia
Masters
Level 999
Champion Stats
15W - 12L
1,745 SR
Queue Stats
151W - 134L
1,621 Elo+
Party 2
Koga
Koga
Diamond IV
UrGirlLuvsJake
Koga
Diamond IV
Level 141
Champion Stats
57W - 25L
1,680 SR
Queue Stats
70W - 66L
1,584 Elo+
Solo
Buck
Buck
Masters
eulipticf
Buck
Masters
Level 683
Champion Stats
2W - 3L
1,746 SR
Queue Stats
601W - 522L
1,688 Elo+
Solo
Atlas
Atlas
Platinum V
iaaaacy
Atlas
Platinum V
Level 39
Champion Stats
5W - 3L
1,667 SR
Queue Stats
12W - 9L
1,597 Elo+
Solo
Barik
Barik
Masters
ءD8køuzء
Barik
Masters
Level 344
Champion Stats
19W - 15L
1,648 SR
Queue Stats
535W - 491L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CarpenterBrvt
Fernando
57
9 / 6 / 15
3,944
329
43,102
73,802
48,772
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
6 / 2 / 35
4,652
388
20,798
28,022
46,008

Level 3

Level 5

Level 1

Level 5

Level 1

Level 1

Androxus
Eldalie
Androxus
56
11 / 9 / 12
3,279
273
70,896
39,320
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Octavia
Juliokill
Octavia
58
18 / 6 / 21
4,513
376
134,537
66,118
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Azaan
Ñ0RVEL
Azaan
53
8 / 0 / 20
3,508
292
72,698
102,964
3,911
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Bans
ImaniMakoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
Khan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
Morsdeus
Furia
60
2 / 5 / 9
3,032
253
46,367
32,546
24,430
Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 225 for each enemy hit with Wings of Wrath.

Level 3

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

38
5 / 12 / 3
2,256
188
55,517
33,525
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Gale Storm

Gale Storm

Skewer

Generate 25% Energy after earning a Killing Blow with Skewer.

Level 2

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Buck
60
12 / 14 / 5
2,775
231
70,064
63,949
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Atlas
iaaaacy
Atlas
28
3 / 12 / 4
2,312
193
63,468
130,558
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

57
1 / 9 / 9
2,953
246
74,810
81,453
113,491
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.2s.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 38s
Objective Time
4m 57s
155
Kill Participation
53
52
Kills
23
23
Deaths
52
103
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fernando
CarpenterBrvt
Fernando
9
6
15
2.75
W
6
2
35
11.75
W
Androxus
Eldalie
Androxus
11
9
12
1.89
W
Octavia
Juliokill
Octavia
18
6
21
4.75
L
Furia
Morsdeus
Furia
2
5
9
1.3
L
5
12
3
0.54
L
Buck
12
14
5
1.04
L
Atlas
iaaaacy
Atlas
3
12
4
0.42
W
Azaan
Ñ0RVEL
Azaan
8
0
20
18
L
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

342,031
Damage
310,226
310,226
Taken
342,031
98,691
Shielding
137,921
230,367
Healing
152,721
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
CarpenterBrvt
Fernando
43,102
26,464
0
1,045
73,802
48,772
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
20,798
20,798
179,445
21,308
28,022
46,008
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Androxus
Eldalie
Androxus
70,896
63,423
0
1,397
39,320
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Octavia
Juliokill
Octavia
134,537
130,507
3,207
2,906
66,118
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Furia
Morsdeus
Furia
46,367
32,156
107,561
19,446
32,546
24,430
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
55,517
33,452
572
9,654
33,525
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Buck
70,064
57,760
0
12,876
63,949
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Atlas
iaaaacy
Atlas
63,468
63,468
0
1,041
130,558
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Azaan
Ñ0RVEL
Azaan
72,698
61,836
0
21,059
102,964
3,911
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
74,810
74,810
0
1,571
81,453
113,491
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role