Player Matchup

Fernando
Fernando
Platinum I
MarcuzRPC
Fernando
Platinum I
Level 999
Champion Stats
216W - 145L
1,737 SR
Queue Stats
989W - 947L
1,596 Elo+
Solo
Maeve
Maeve
Platinum II
ProAndroxFr
Maeve
Platinum II
Level 75
Champion Stats
39W - 35L
1,666 SR
Queue Stats
41W - 42L
1,553 Elo+
Solo
Inara
Inara
Gold III
Trechowski27
Inara
Gold III
Level 999
Champion Stats
109W - 125L
1,535 SR
Queue Stats
1,165W - 1,208L
1,503 Elo+
Solo
Silver III
bigbeatdown
Unknown
Silver III
Level 999
Champion Stats
150W - 175L
1,557 SR
Queue Stats
1,309W - 1,328L
1,440 Elo+
Solo
Io
Io
Qualifying
deathstroke_5291
Io
Qualifying
Level 115
Champion Stats
12W - 4L
1,660 SR
Queue Stats
79W - 81L
1,461 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 637
1,631 SR
1,511 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 462
1,628 SR
1,528 Elo+
Raum
Raum
Gold III
Gunslinger33
Raum
Gold III
Level 999
Champion Stats
94W - 66L
1,639 SR
Queue Stats
367W - 361L
1,489 Elo+
Solo
Bomb King
Bomb King
Gold II
L38R0NZ3
Bomb King
Gold II
Level 839
Champion Stats
37W - 11L
1,753 SR
Queue Stats
121W - 83L
1,617 Elo+
Party 1
Barik
Barik
Gold III
LazanyaLyaguha
Barik
Gold III
Level 340
Champion Stats
14W - 20L
1,553 SR
Queue Stats
73W - 85L
1,467 Elo+
Solo
Corvus
Corvus
Gold II
kingbellyBDK
Corvus
Gold II
Level 66
Champion Stats
15W - 15L
1,547 SR
Queue Stats
214W - 221L
1,505 Elo+
Solo
Saati
Saati
Platinum II
mismanager
Saati
Platinum II
Level 65
Champion Stats
9W - 10L
1,646 SR
Queue Stats
54W - 56L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
MarcuzRPC
Fernando
55
4 / 9 / 5
1,904
212
42,130
52,119
46,939
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

28
10 / 5 / 2
2,015
224
46,399
30,529
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 6% for 2s after using Nine Lives.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

48
0 / 6 / 3
1,567
174
17,395
55,557
40,881
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

bigbeatdown
Unknown
59
1 / 10 / 4
1,979
220
54,038
35,545
0

Level 3

Level 2

Level 4

Level 4

Level 2

Level 1

39
2 / 10 / 2
1,464
163
17,108
29,514
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Bans
AndroxusKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
MakoaJenos
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
7 / 1 / 29
2,973
330
45,135
63,589
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Bomb King
L38R0NZ3
Bomb King
59
11 / 4 / 8
2,532
281
44,764
22,035
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

59
6 / 2 / 15
2,962
329
44,226
41,966
63,494
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Corvus
38
3 / 6 / 14
2,264
252
8,954
23,555
352
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Saati
45
13 / 4 / 8
2,793
310
60,185
25,925
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 36s
Objective Time
6m 41s
33
Kill Participation
114
17
Kills
40
40
Deaths
17
16
Assists
74
Player
Kills
Deaths
Assists
KDA
W
7
1
29
21.5
W
Bomb King
L38R0NZ3
Bomb King
11
4
8
3.75
W
6
2
15
6.75
L
Fernando
MarcuzRPC
Fernando
4
9
5
0.72
L
10
5
2
2.2
L
0
6
3
0.25
L
bigbeatdown
Unknown
1
10
4
0.3
L
2
10
2
0.3
W
Corvus
3
6
14
1.67
W
Saati
13
4
8
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

177,070
Damage
203,264
203,264
Taken
177,070
87,820
Shielding
63,846
73,518
Healing
75,973
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
45,135
36,197
29,111
5,776
63,589
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Bomb King
L38R0NZ3
Bomb King
44,764
40,337
0
3,208
22,035
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
44,226
44,226
0
6,814
41,966
63,494
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Fernando
MarcuzRPC
Fernando
42,130
21,980
0
3,908
52,119
46,939
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
46,399
45,999
0
19,362
30,529
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
17,395
13,910
0
10,892
55,557
40,881
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
bigbeatdown
Unknown
54,038
35,385
0
2,030
35,545
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
17,108
16,157
29,809
7,517
29,514
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Corvus
8,954
8,378
26,181
4,133
23,555
352
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Saati
60,185
46,851
0
750
25,925
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role