Player Matchup

Saati
Saati
Platinum I
Flýý
Saati
Platinum I
Level 236
Champion Stats
4W - 7L
1,608 SR
Queue Stats
479W - 434L
1,688 Elo+
Solo
Maeve
Maeve
Platinum II
Mohgun
Maeve
Platinum II
Level 999
Champion Stats
2W - 1L
1,569 SR
Queue Stats
461W - 467L
1,579 Elo+
Solo
Azaan
Azaan
Platinum I
Piramann
Azaan
Platinum I
Level 799
Champion Stats
155W - 160L
1,725 SR
Queue Stats
1,469W - 1,447L
1,610 Elo+
Solo
Ying
Ying
Platinum IV
Weltbuerger
Ying
Platinum IV
Level 959
Champion Stats
1W - 4L
1,599 SR
Queue Stats
217W - 174L
1,626 Elo+
Solo
Barik
Barik
Qualifying
bonus1g
Barik
Qualifying
Level 159
Champion Stats
1W - 2L
1,562 SR
Queue Stats
1W - 2L
1,722 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 630
1,613 SR
1,645 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 872
1,579 SR
1,559 Elo+
Fernando
Fernando
Platinum IV
AreS-Komplexx
Fernando
Platinum IV
Level 999
Champion Stats
80W - 55L
1,691 SR
Queue Stats
1,315W - 1,293L
1,494 Elo+
Party 1
Androxus
Androxus
Diamond III
RRRawrzi
Androxus
Diamond III
Level 999
Champion Stats
147W - 124L
1,756 SR
Queue Stats
524W - 480L
1,667 Elo+
Solo
Drogoz
Drogoz
Platinum II
Tahchux
Drogoz
Platinum II
Level 999
Champion Stats
41W - 53L
1,612 SR
Queue Stats
1,575W - 1,659L
1,505 Elo+
Solo
Jenos
Jenos
Diamond IV
Toxic_Jermaine
Jenos
Diamond IV
Level 652
Champion Stats
28W - 32L
1,614 SR
Queue Stats
1,003W - 970L
1,579 Elo+
Party 1
Ruckus
Ruckus
Platinum III
xTheFlasher123
Ruckus
Platinum III
Level 711
Champion Stats
1W - 2L
1,224 SR
Queue Stats
713W - 697L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Flýý
Saati
56
16 / 10 / 13
3,877
258
136,244
57,662
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Maeve
Mohgun
Maeve
58
10 / 12 / 13
2,794
186
96,972
63,824
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Azaan
Piramann
Azaan
59
6 / 8 / 9
3,028
202
86,884
125,982
78,282
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

59
3 / 7 / 18
2,913
194
24,546
38,707
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Barik
bonus1g
Barik
28
3 / 14 / 10
2,558
171
53,576
87,998
78,719
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
KhanMakoa
Team 1 Score

2

VS

Team 2 Score

4

Bans
LillithImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AreS-Komplexx
Fernando
60
2 / 9 / 10
4,475
298
47,206
136,130
163,240
Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Androxus
RRRawrzi
Androxus
54
26 / 7 / 8
4,920
328
135,575
84,583
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Drogoz
Tahchux
Drogoz
59
9 / 10 / 9
3,601
240
79,930
49,711
0
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 50%.

Level 5

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 50.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.

Level 4

Altitude

Altitude

Armor

Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 2

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

58
5 / 5 / 28
6,341
423
30,541
28,882
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
9 / 7 / 16
3,936
262
80,921
98,916
64,495
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 20%.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 13s
Objective Time
10m 57s
101
Kill Participation
122
38
Kills
51
51
Deaths
38
63
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Fernando
AreS-Komplexx
Fernando
2
9
10
0.78
L
Saati
Flýý
Saati
16
10
13
2.25
L
Maeve
Mohgun
Maeve
10
12
13
1.38
L
Azaan
Piramann
Azaan
6
8
9
1.31
W
Androxus
RRRawrzi
Androxus
26
7
8
4.29
W
Drogoz
Tahchux
Drogoz
9
10
9
1.35
W
5
5
28
3.8
L
3
7
18
1.71
L
Barik
bonus1g
Barik
3
14
10
0.57
W
9
7
16
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

398,222
Damage
374,173
374,173
Taken
398,222
157,001
Shielding
227,735
204,849
Healing
269,184
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
AreS-Komplexx
Fernando
47,206
34,013
0
4,464
136,130
163,240
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Saati
Flýý
Saati
136,244
116,160
0
5,159
57,662
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Maeve
Mohgun
Maeve
96,972
94,392
0
9,900
63,824
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Azaan
Piramann
Azaan
86,884
66,509
0
27,232
125,982
78,282
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Androxus
RRRawrzi
Androxus
135,575
112,913
0
4,026
84,583
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Drogoz
Tahchux
Drogoz
79,930
66,833
0
3,854
49,711
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
30,541
16,977
230,750
17,489
28,882
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
24,546
24,546
117,460
22,238
38,707
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
bonus1g
Barik
53,576
53,576
810
22,050
87,998
78,719

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
80,921
56,122
0
8,601
98,916
64,495
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role