Player Matchup

Azaan
Azaan
ALLISSEO
Azaan
Level 159
Champion Stats
84W - 75L
1,579 SR
Queue Stats
378W - 382L
1,514 Elo+
Solo
Saati
Saati
MEGADED808
Saati
Level 42
Champion Stats
8W - 2L
1,683 SR
Queue Stats
34W - 40L
1,439 Elo+
Party 1
Willo
Willo
PashekSwargon
Willo
Level 167
Champion Stats
10W - 9L
1,499 SR
Queue Stats
120W - 121L
1,459 Elo+
Solo
Tiberius
Tiberius
ROOOMANCOOV
Tiberius
Level 42
Champion Stats
4W - 3L
1,646 SR
Queue Stats
41W - 44L
1,457 Elo+
Party 1
Rei
Rei
SweetGirl5424
Rei
Level 572
Champion Stats
7W - 4L
1,671 SR
Queue Stats
634W - 606L
1,595 Elo+
Solo
Team Averages
Level 196
1,616 SR
1,493 Elo+

VS

Team Averages
Level 191
1,487 SR
1,426 Elo+
Lian
Lian
AlmMedve
Lian
Level 260
Champion Stats
53W - 65L
1,494 SR
Queue Stats
759W - 729L
1,516 Elo+
Solo
Barik
Barik
Erkishus
Barik
Level 62
Champion Stats
7W - 5L
1,683 SR
Queue Stats
63W - 62L
1,574 Elo+
Solo
Ying
Ying
Raffinia
Ying
Level 395
Champion Stats
1W - 4L
1,267 SR
Queue Stats
4W - 7L
1,301 Elo+
Solo
Kasumi
Kasumi
abduj
Kasumi
Level 124
Champion Stats
1W - 2L
1,500 SR
Queue Stats
3W - 13L
1,260 Elo+
Solo
Bomb King
Bomb King
vGGLv
Bomb King
Level 112
Champion Stats
10W - 11L
1,489 SR
Queue Stats
117W - 110L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
ALLISSEO
Azaan
43
11 / 4 / 14
5,059
316
75,655
128,588
86,282
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Saati
29
8 / 8 / 15
2,995
187
58,507
40,890
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

51
12 / 12 / 17
3,515
220
102,332
64,067
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Tiberius
ROOOMANCOOV
Tiberius
29
15 / 14 / 13
3,540
221
80,480
55,955
1,382
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

56
3 / 8 / 29
3,954
247
21,660
61,724
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.2s.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
57
4 / 16 / 14
3,627
227
83,472
76,685
0
Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Barik
Erkishus
Barik
30
10 / 7 / 11
4,366
273
92,106
118,023
113,544
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Ying
58
7 / 3 / 19
3,834
240
69,292
19,734
0
Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Kasumi
abduj
Kasumi
46
11 / 14 / 4
3,085
193
39,064
63,374
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Bomb King
vGGLv
Bomb King
49
14 / 9 / 9
3,855
241
67,290
60,818
0
Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 150 after using Poppy Bomb.

Level 2

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 60% and cause Poppy Bomb to explode on contact with any surface.

Level 4

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Doomsday

Doomsday

Grumpy Bomb

Heal for 130 after using Grumpy Bomb.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 7s
Objective Time
8m 16s
137
Kill Participation
103
49
Kills
46
46
Deaths
49
88
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Azaan
ALLISSEO
Azaan
11
4
14
4.5
L
Lian
4
16
14
0.69
L
Barik
Erkishus
Barik
10
7
11
2.21
W
Saati
8
8
15
1.94
W
12
12
17
1.71
W
Tiberius
ROOOMANCOOV
Tiberius
15
14
13
1.54
L
Ying
7
3
19
5.5
W
3
8
29
2.19
L
Kasumi
abduj
Kasumi
11
14
4
0.93
L
Bomb King
vGGLv
Bomb King
14
9
9
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

338,634
Damage
351,224
351,224
Taken
338,634
87,664
Shielding
113,544
217,809
Healing
192,043
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Azaan
ALLISSEO
Azaan
75,655
59,886
0
24,394
128,588
86,282
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Lian
83,472
81,666
0
10,441
76,685
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
Erkishus
Barik
92,106
92,106
0
16,580
118,023
113,544
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Saati
58,507
41,064
2,695
6,837
40,890
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
102,332
63,667
0
559
64,067
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Tiberius
ROOOMANCOOV
Tiberius
80,480
50,978
3,551
8,175
55,955
1,382

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ying
69,292
14,234
123,200
11,375
19,734
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
21,660
18,852
127,568
44,030
61,724
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Kasumi
abduj
Kasumi
39,064
30,524
0
7,937
63,374
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Bomb King
vGGLv
Bomb King
67,290
50,749
4,419
18,091
60,818
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role