Player Matchup

Lex
Lex
BerkeleyBull
Lex
Level 27
Champion Stats
0W - 2L
1,174 SR
Queue Stats
2W - 8L
1,282 Elo+
Solo
Moji
Moji
Hand of Atom
Moji
Level 778
Champion Stats
66W - 25L
1,788 SR
Queue Stats
812W - 394L
1,803 Elo+
Party 1
Saati
Saati
Typical Saati
Saati
Level 189
Champion Stats
174W - 73L
1,674 SR
Queue Stats
833W - 452L
1,752 Elo+
Party 1
Khan
Khan
YoGirlmia32
Khan
Level 12
Champion Stats
0W - 3L
1,220 SR
Queue Stats
1W - 4L
1,446 Elo+
Party 2
Ruckus
Ruckus
cammycakes4320
Ruckus
Level 37
Champion Stats
1W - 1L
1,736 SR
Queue Stats
4W - 11L
1,375 Elo+
Party 2
Team Averages
Level 209
1,519 SR
1,532 Elo+

VS

Team Averages
Level 743
1,724 SR
1,724 Elo+
Fernando
Fernando
ITS-ME-rodzer9
Fernando
Level 999
Champion Stats
1,336W - 188L
1,957 SR
Queue Stats
3,862W - 646L
1,904 Elo+
Party 3
Vora
Vora
Z0mbief1nn
Vora
Level 220
Champion Stats
109W - 220L
1,484 SR
Queue Stats
364W - 561L
1,570 Elo+
Solo
Tiberius
Tiberius
personal_jedi
Tiberius
Level 499
Champion Stats
70W - 33L
1,709 SR
Queue Stats
796W - 459L
1,648 Elo+
Party 3
Viktor
Viktor
sqgta
Viktor
Level 999
Champion Stats
16W - 6L
1,664 SR
Queue Stats
631W - 186L
1,740 Elo+
Party 3
Jenos
Jenos
the_Police117
Jenos
Level 999
Champion Stats
2,007W - 755L
1,805 SR
Queue Stats
9,994W - 4,394L
1,756 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
10
1 / 14 / 0
1,200
171
15,181
39,460
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 3.5999999999999996s.

Level 3

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Fortitude

Fortitude

In Pursuit

Heal for 100 for each shot hit while using In Pursuit.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

59
1 / 9 / 2
3,307
472
20,180
42,325
27,654

Level 3

Level 5

Level 1

Level 5

Level 1

Level 1

41
0 / 4 / 1
2,447
350
8,273
12,485
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

7
1 / 11 / 1
3,057
437
10,071
96,298
33,135
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

38
0 / 7 / 0
2,660
380
18,594
49,844
16,622
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
49
4 / 3 / 16
3,040
434
32,314
22,938
45,781
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

35
8 / 0 / 7
3,414
488
25,464
6,764
150
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Tiberius
personal_jedi
Tiberius
60
16 / 1 / 11
3,498
500
62,324
21,012
0
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 0.6s.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Viktor
sqgta
Viktor
52
15 / 0 / 16
3,700
529
87,500
16,545
0
Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

60
2 / 0 / 33
3,482
497
32,810
5,040
0
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 32s
Objective Time
3m 56s
7
Kill Participation
128
3
Kills
45
45
Deaths
4
4
Assists
83
Player
Kills
Deaths
Assists
KDA
L
1
14
0
0.07
L
1
9
2
0.22
W
Fernando
4
3
16
4
L
0
4
1
0.13
L
1
11
1
0.14
W
8
0
7
11.5
L
0
7
0
0
W
Tiberius
personal_jedi
Tiberius
16
1
11
21.5
W
Viktor
sqgta
Viktor
15
0
16
23
W
2
0
33
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,299
Damage
240,412
240,412
Taken
72,299
77,411
Shielding
45,931
83,154
Healing
61,541
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
15,181
15,181
0
718
39,460
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
20,180
20,180
61,322
20,735
42,325
27,654
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
32,314
19,499
0
665
22,938
45,781
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
8,273
7,408
0
0
12,485
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
10,071
10,071
0
379
96,298
33,135
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
25,464
19,414
0
3,950
6,764
150
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
18,594
11,712
0
0
49,844
16,622
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Tiberius
personal_jedi
Tiberius
62,324
46,284
0
2,258
21,012
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Viktor
sqgta
Viktor
87,500
59,566
0
0
16,545
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
32,810
26,504
49,623
5,045
5,040
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role