Player Matchup

Vora
Vora
GØSSEYN
Vora
Level 341
Champion Stats
56W - 33L
1,689 SR
Queue Stats
818W - 581L
1,646 Elo+
Party 2
Jenos
Jenos
Merkanueve2
Jenos
Level 420
Champion Stats
266W - 215L
1,728 SR
Queue Stats
1,168W - 1,059L
1,713 Elo+
Party 2
Saati
Saati
Sandervick
Saati
Level 999
Champion Stats
14W - 16L
1,579 SR
Queue Stats
495W - 496L
1,599 Elo+
Solo
Fernando
Fernando
iLoveHitscan
Fernando
Level 863
Champion Stats
158W - 107L
1,743 SR
Queue Stats
2,416W - 2,214L
1,708 Elo+
Party 2
Raum
Raum
Сатурналии
Raum
Level 706
Champion Stats
34W - 41L
1,569 SR
Queue Stats
614W - 583L
1,658 Elo+
Solo
Team Averages
Level 666
1,662 SR
1,665 Elo+

VS

Team Averages
Level 617
1,789 SR
1,711 Elo+
Io
Io
Chinikoi
Io
Level 999
Champion Stats
35W - 16L
1,824 SR
Queue Stats
333W - 261L
1,739 Elo+
Party 1
Mal'Damba
Mal'Damba
LizzieRaven
Mal'Damba
Level 999
Champion Stats
61W - 77L
1,602 SR
Queue Stats
1,188W - 1,127L
1,674 Elo+
Solo
RazorKz
Unknown
Level 999
Champion Stats
5W - 3L
1,699 SR
Queue Stats
268W - 240L
1,643 Elo+
Party 1
Barik
Barik
Yasunaa
Barik
Level 43
Champion Stats
3W - 0L
1,905 SR
Queue Stats
30W - 16L
1,688 Elo+
Party 1
Androxus
Androxus
carajitogamer
Androxus
Level 43
Champion Stats
21W - 4L
1,917 SR
Queue Stats
51W - 20L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
58
8 / 11 / 7
2,351
181
72,055
47,784
1,125
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
5 / 2 / 17
2,967
228
49,925
13,772
18,190
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Saati
59
4 / 9 / 9
2,268
174
63,218
57,650
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Fernando
iLoveHitscan
Fernando
25
7 / 7 / 10
2,875
221
82,737
94,028
100,878
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
2 / 7 / 19
2,738
211
59,136
191,748
0
Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
2 / 0 / 26
4,289
330
49,318
29,754
2,735
Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Eternal Reliquary

Eternal Reliquary

Lunar Leap

Generate 4 Ammo after using Lunar Leap.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 500-Health Shield for 3s after activating Lunar Leap.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Mal'Damba
LizzieRaven
Mal'Damba
60
1 / 7 / 14
3,172
244
32,992
56,430
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

RazorKz
Unknown
59
10 / 6 / 18
4,104
316
118,850
60,108
8,684

Level 5

Level 1

Level 3

Level 5

Level 1

Level 1

Barik
Yasunaa
Barik
36
9 / 5 / 15
4,308
331
84,407
106,699
128,263
Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 30% for 5s.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Androxus
carajitogamer
Androxus
23
14 / 8 / 15
4,121
317
119,415
74,080
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 12s
Objective Time
7m 55s
88
Kill Participation
124
26
Kills
36
36
Deaths
26
62
Assists
88
Player
Kills
Deaths
Assists
KDA
W
2
0
26
15
L
Vora
8
11
7
1.05
W
Mal'Damba
LizzieRaven
Mal'Damba
1
7
14
1.14
L
5
2
17
6.75
W
RazorKz
Unknown
10
6
18
3.17
L
Saati
4
9
9
0.94
W
Barik
Yasunaa
Barik
9
5
15
3.3
W
Androxus
carajitogamer
Androxus
14
8
15
2.69
L
Fernando
iLoveHitscan
Fernando
7
7
10
1.71
L
2
7
19
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

327,071
Damage
404,982
404,982
Taken
327,071
120,193
Shielding
139,682
195,370
Healing
248,474
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
49,318
42,175
159,850
20,144
29,754
2,735
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vora
72,055
46,589
0
4,972
47,784
1,125
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Mal'Damba
LizzieRaven
Mal'Damba
32,992
23,154
46,426
11,802
56,430
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
49,925
41,266
126,835
5,619
13,772
18,190
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
RazorKz
Unknown
118,850
106,073
0
1,257
60,108
8,684
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Saati
63,218
43,756
0
535
57,650
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Barik
Yasunaa
Barik
84,407
84,407
0
8,791
106,699
128,263
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Androxus
carajitogamer
Androxus
119,415
101,184
0
204
74,080
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
iLoveHitscan
Fernando
82,737
36,553
0
786
94,028
100,878
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
59,136
51,800
23,025
33,598
191,748
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role