Player Matchup

Androxus
Androxus
KaosEnsuer
Androxus
Level 94
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,350 Elo+
Party 1
Terminus
Terminus
ToxicGavon
Terminus
Level 128
Champion Stats
5W - 2L
1,686 SR
Queue Stats
7W - 9L
1,419 Elo+
Party 1
Imani
Imani
Xeno Joshua
Imani
Level 159
Champion Stats
0W - 2L
1,303 SR
Queue Stats
13W - 14L
1,473 Elo+
Party 1
Dredge
Dredge
blackinstinto
Dredge
Level 269
Champion Stats
409W - 337L
1,471 SR
Queue Stats
724W - 772L
1,372 Elo+
Solo
Lillith
Lillith
icecold-koolaid
Lillith
Level 88
Champion Stats
1W - 3L
1,390 SR
Queue Stats
50W - 66L
1,422 Elo+
Solo
Team Averages
Level 148
1,470 SR
1,407 Elo+

VS

Team Averages
Level 153
1,627 SR
1,481 Elo+
Azaan
Azaan
Babylonburndown
Azaan
Level 30
Champion Stats
5W - 5L
1,555 SR
Queue Stats
61W - 60L
1,488 Elo+
Solo
VII
VII
HeyNotCoolMan
VII
Level 31
Champion Stats
2W - 3L
1,771 SR
Queue Stats
42W - 27L
1,720 Elo+
Solo
Ying
Ying
Victor1113247
Ying
Level 46
Champion Stats
3W - 0L
1,814 SR
Queue Stats
22W - 35L
1,393 Elo+
Solo
Vivian
Vivian
burst-fluffy033
Vivian
Level 604
Champion Stats
417W - 417L
1,516 SR
Queue Stats
2,450W - 2,537L
1,405 Elo+
Solo
Seris
Seris
lilninja279
Seris
Level 52
Champion Stats
42W - 40L
1,481 SR
Queue Stats
57W - 59L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
KaosEnsuer
Androxus
54
15 / 17 / 5
3,721
248
67,686
53,145
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Terminus
ToxicGavon
Terminus
47
5 / 14 / 15
3,692
246
63,001
126,585
0
Despoiler

Despoiler

Shatterfall

Heal for 400 for each enemy hit with Shatterfall.

Level 4

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Playing God

Playing God

Power Siphon

Heal for 20% of the damage Absorbed by Power Siphon.

Level 4

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

58
13 / 10 / 9
3,682
245
110,730
47,957
3,715
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

58
0 / 2 / 0
1,587
106
10,507
5,791
450
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

57
1 / 14 / 18
3,083
206
52,863
77,005
5,927
Gloomy Nook

Gloomy Nook

Armor

Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 1s.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
12
11 / 10 / 22
4,788
319
60,563
143,447
78,518
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

16
19 / 5 / 18
4,148
277
70,739
31,652
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

35
6 / 9 / 24
5,008
334
51,541
48,813
1,050
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

57
14 / 2 / 24
3,684
246
59,091
15,750
10,449
Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 50%.

Level 5

Runic Ammunition

Runic Ammunition

Weapon

Gain 4% Lifesteal.

Level 1

Informants

Informants

Sensor Drone

Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.

Level 3

Crack the Whip

Crack the Whip

Sensor Drone

Gain 8% Lifesteal against enemies Revealed by Sensor Drone.

Level 1

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 3.5s after an enemy leaves its Reveal range.

Level 5

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

34
10 / 8 / 26
4,465
298
68,549
65,125
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 8 Ammo every 0.5s while channeling Restore Soul.

Level 4

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 26s
Objective Time
10m 40s
81
Kill Participation
174
34
Kills
60
57
Deaths
34
47
Assists
114
Player
Kills
Deaths
Assists
KDA
W
11
10
22
2.2
W
19
5
18
5.6
L
Androxus
KaosEnsuer
Androxus
15
17
5
1.03
L
Terminus
ToxicGavon
Terminus
5
14
15
0.89
W
6
9
24
2
L
13
10
9
1.75
L
0
2
0
0
W
14
2
24
13
L
1
14
18
0.71
W
10
8
26
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

304,787
Damage
310,483
310,483
Taken
304,787
10,092
Shielding
90,017
98,373
Healing
185,227
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
60,563
40,162
1,865
26,401
143,447
78,518

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
70,739
69,853
0
10,217
31,652
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Androxus
KaosEnsuer
Androxus
67,686
44,971
0
1,645
53,145
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Terminus
ToxicGavon
Terminus
63,001
32,502
0
38,528
126,585
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
51,541
44,086
42,112
14,929
48,813
1,050

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
110,730
75,395
3,040
13,722
47,957
3,715

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
10,507
10,507
0
891
5,791
450
W
59,091
40,985
0
1,059
15,750
10,449
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
52,863
33,807
38,602
1,945
77,005
5,927
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
68,549
56,522
58,508
30,136
65,125
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role