Player Matchup

Rei
Rei
Alessaandra
Rei
Level 98
Champion Stats
4W - 3L
1,710 SR
Queue Stats
151W - 129L
1,630 Elo+
Solo
Ruckus
Ruckus
Deyvi_jokers108
Ruckus
Level 870
Champion Stats
9W - 9L
1,485 SR
Queue Stats
310W - 313L
1,569 Elo+
Party 1
Jenos
Jenos
ElTemach
Jenos
Level 100
Champion Stats
56W - 42L
1,578 SR
Queue Stats
217W - 172L
1,590 Elo+
Party 1
Fernando
Fernando
Joshsh
Fernando
Level 69
Champion Stats
12W - 11L
1,696 SR
Queue Stats
182W - 158L
1,616 Elo+
Party 1
Kasumi
Kasumi
Speedrain99
Kasumi
Level 871
Champion Stats
4W - 3L
1,644 SR
Queue Stats
221W - 192L
1,602 Elo+
Party 1
Team Averages
Level 402
1,623 SR
1,601 Elo+

VS

Team Averages
Level 460
1,536 SR
1,571 Elo+
Atlas
Atlas
BrickHardmeat
Atlas
Level 608
Champion Stats
15W - 16L
1,628 SR
Queue Stats
484W - 460L
1,627 Elo+
Solo
Viktor
Viktor
Kagemono
Viktor
Level 94
Champion Stats
2W - 2L
1,494 SR
Queue Stats
92W - 73L
1,591 Elo+
Solo
Ying
Ying
Mawhh
Ying
Level 976
Champion Stats
7W - 19L
1,437 SR
Queue Stats
161W - 164L
1,563 Elo+
Solo
Willo
Willo
OpreaB
Willo
Level 566
Champion Stats
318W - 295L
1,568 SR
Queue Stats
562W - 559L
1,548 Elo+
Solo
Lian
Lian
krrii
Lian
Level 54
Champion Stats
4W - 7L
1,555 SR
Queue Stats
59W - 51L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
11 / 1 / 14
2,741
343
33,697
23,130
0
Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

60
7 / 3 / 10
2,778
347
44,414
39,726
50,422
Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Level 1

Jenos
ElTemach
Jenos
53
4 / 1 / 13
2,156
270
12,705
11,745
5,076
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Fernando
Joshsh
Fernando
31
2 / 2 / 11
2,514
314
23,256
39,235
54,247
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Kasumi
60
16 / 3 / 6
2,610
326
53,766
35,313
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 17 every 0.25s during Body and Soul.

Level 1

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.2s.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 8 / 1
1,565
196
18,817
59,646
900
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Viktor
Kagemono
Viktor
59
4 / 9 / 3
1,604
201
35,628
33,427
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Ying
Mawhh
Ying
59
0 / 8 / 5
1,314
164
10,886
25,785
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Willo
OpreaB
Willo
51
1 / 7 / 4
1,818
227
40,525
23,073
0
Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Lian
krrii
Lian
45
2 / 8 / 3
1,510
189
43,293
25,907
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 180 for each enemy hit with Valor.

Level 3

Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 25s
Objective Time
1m 53s
94
Kill Participation
26
40
Kills
10
10
Deaths
40
54
Assists
16
Player
Kills
Deaths
Assists
KDA
W
11
1
14
18
L
3
8
1
0.44
W
7
3
10
4
W
Jenos
ElTemach
Jenos
4
1
13
10.5
W
Fernando
Joshsh
Fernando
2
2
11
3.75
L
Viktor
Kagemono
Viktor
4
9
3
0.61
L
Ying
Mawhh
Ying
0
8
5
0.31
L
Willo
OpreaB
Willo
1
7
4
0.43
W
Kasumi
16
3
6
6.33
L
Lian
krrii
Lian
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,838
Damage
149,149
149,149
Taken
167,838
109,745
Shielding
900
115,780
Healing
49,777
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
33,697
25,552
41,813
14,636
23,130
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
18,817
18,817
0
6,266
59,646
900
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
44,414
36,405
0
7,631
39,726
50,422
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Jenos
ElTemach
Jenos
12,705
3,282
32,486
7,731
11,745
5,076
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
Joshsh
Fernando
23,256
9,933
0
1,809
39,235
54,247
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Viktor
Kagemono
Viktor
35,628
29,141
0
3,636
33,427
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
Mawhh
Ying
10,886
10,886
29,629
7,386
25,785
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Willo
OpreaB
Willo
40,525
21,810
0
1,528
23,073
0

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Kasumi
53,766
34,660
584
9,090
35,313
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Lian
krrii
Lian
43,293
43,098
0
1,332
25,907
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role