Player Matchup

Jenos
Jenos
Platinum IV
CapacityCat3967
Jenos
Platinum IV
Level 999
Champion Stats
2W - 6L
1,633 SR
Queue Stats
71W - 66L
1,552 Elo+
Party 1
Makoa
Makoa
Platinum I
SmutZig
Makoa
Platinum I
Level 118
Champion Stats
18W - 17L
1,584 SR
Queue Stats
161W - 125L
1,610 Elo+
Solo
Drogoz
Drogoz
Diamond IV
TheMakanaki
Drogoz
Diamond IV
Level 245
Champion Stats
17W - 20L
1,575 SR
Queue Stats
352W - 342L
1,633 Elo+
Solo
Inara
Inara
Diamond IV
aripoteur971MK2
Inara
Diamond IV
Level 340
Champion Stats
54W - 42L
1,675 SR
Queue Stats
290W - 279L
1,564 Elo+
Solo
Moji
Moji
Silver III
x320Eddy
Moji
Silver III
Level 307
Champion Stats
2W - 3L
1,633 SR
Queue Stats
31W - 51L
1,372 Elo+
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 402
1,620 SR
1,546 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 685
1,639 SR
1,553 Elo+
Mal'Damba
Mal'Damba
Platinum II
Gurumo
Mal'Damba
Platinum II
Level 999
Champion Stats
4W - 0L
1,715 SR
Queue Stats
195W - 192L
1,559 Elo+
Solo
Barik
Barik
Gold I
KaeyaCavalryCpt
Barik
Gold I
Level 106
Champion Stats
6W - 5L
1,592 SR
Queue Stats
32W - 31L
1,557 Elo+
Solo
Saati
Saati
Diamond V
SoldadoProdigy
Saati
Diamond V
Level 728
Champion Stats
82W - 72L
1,626 SR
Queue Stats
861W - 810L
1,587 Elo+
Solo
VII
VII
Platinum I
Sugarrrrrr
VII
Platinum I
Level 591
Champion Stats
177W - 128L
1,635 SR
Queue Stats
1,155W - 1,076L
1,531 Elo+
Solo
Atlas
Atlas
Platinum II
Ámsterdam
Atlas
Platinum II
Level 999
Champion Stats
40W - 46L
1,625 SR
Queue Stats
1,106W - 1,094L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
11 / 4 / 39
5,165
246
62,782
43,752
0
Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Makoa
SmutZig
Makoa
47
27 / 14 / 18
4,849
231
148,602
164,715
28,343
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Drogoz
51
18 / 12 / 13
3,004
143
140,834
71,980
0
Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 24%.

Level 1

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.

Level 3

Propel

Propel

Thrust

Restore 20% of your maximum Booster fuel after using Thrust.

Level 2

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.

Level 4

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

46
11 / 11 / 22
4,981
237
107,719
194,455
20,698
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Moji
56
4 / 19 / 15
3,541
169
32,222
89,498
48,480

Level 1

Level 4

Level 3

Level 2

Level 5

Level 1

Bans
KhanZhin
Team 1 Score

3

VS

Team 2 Score

4

Bans
ImaniFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Gurumo
Mal'Damba
59
6 / 13 / 28
5,506
262
52,333
56,364
0
Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 40% for 3s after using Slither.

Level 5

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Level 1

49
4 / 11 / 32
6,128
292
109,037
114,983
105,985
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

55
24 / 19 / 19
6,267
298
178,505
81,240
0
Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

57
14 / 19 / 16
4,898
233
114,315
72,501
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Atlas
58
12 / 9 / 17
5,107
243
110,210
167,071
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 11s
Objective Time
14m 35s
178
Kill Participation
172
71
Kills
60
60
Deaths
71
107
Assists
112
Player
Kills
Deaths
Assists
KDA
L
11
4
39
7.63
W
Mal'Damba
Gurumo
Mal'Damba
6
13
28
1.54
W
4
11
32
1.82
L
Makoa
SmutZig
Makoa
27
14
18
2.57
W
24
19
19
1.76
W
14
19
16
1.16
L
Drogoz
18
12
13
2.04
L
11
11
22
2
L
Moji
4
19
15
0.61
W
Atlas
12
9
17
2.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

492,159
Damage
564,400
564,400
Taken
492,159
97,521
Shielding
105,985
321,902
Healing
223,344
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
62,782
50,156
187,897
26,979
43,752
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Mal'Damba
Gurumo
Mal'Damba
52,333
31,136
135,985
24,707
56,364
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
109,037
109,037
12,214
19,760
114,983
105,985

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Makoa
SmutZig
Makoa
148,602
135,475
0
2,868
164,715
28,343
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

W
178,505
154,911
0
1,196
81,240
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 2

W
114,315
107,125
0
4,941
72,501
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Drogoz
140,834
62,372
0
2,803
71,980
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
107,719
93,379
0
17,876
194,455
20,698
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Moji
32,222
32,222
62,052
21,427
89,498
48,480

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Atlas
110,210
110,210
0
24,541
167,071
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Damage Done by Role

Damage Taken by Role