Player Matchup

Tiberius
Tiberius
Gold III
FourHundredGems
Tiberius
Gold III
Level 248
Champion Stats
10W - 8L
1,656 SR
Queue Stats
595W - 608L
1,512 Elo+
Solo
Seris
Seris
Gold V
Miminicraft
Seris
Gold V
Level 370
Champion Stats
29W - 21L
1,730 SR
Queue Stats
127W - 126L
1,544 Elo+
Solo
Ash
Ash
Silver V
PoscoBoffin
Ash
Silver V
Level 108
Champion Stats
0W - 1L
1,110 SR
Queue Stats
48W - 69L
1,318 Elo+
Solo
Inara
Inara
Gold V
Psychoo97
Inara
Gold V
Level 468
Champion Stats
55W - 41L
1,633 SR
Queue Stats
469W - 455L
1,505 Elo+
Party 1
Jenos
Jenos
Gold III
Yagorath1992
Jenos
Gold III
Level 153
Champion Stats
35W - 33L
1,653 SR
Queue Stats
255W - 235L
1,486 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 269
1,556 SR
1,473 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 534
1,534 SR
1,467 Elo+
Yagorath
Yagorath
Gold II
Daddys_Myers
Yagorath
Gold II
Level 266
Champion Stats
61W - 45L
1,676 SR
Queue Stats
310W - 316L
1,486 Elo+
Solo
Corvus
Corvus
Silver III
EzioAuditore729
Corvus
Silver III
Level 139
Champion Stats
1W - 2L
1,170 SR
Queue Stats
286W - 339L
1,481 Elo+
Solo
Fernando
Fernando
Gold V
MackVision
Fernando
Gold V
Level 999
Champion Stats
63W - 73L
1,598 SR
Queue Stats
523W - 531L
1,460 Elo+
Solo
Evie
Evie
Gold IV
fazilimaksim
Evie
Gold IV
Level 265
Champion Stats
6W - 6L
1,665 SR
Queue Stats
651W - 615L
1,462 Elo+
Solo
Imani
Imani
Gold II
pinchurrako
Imani
Gold II
Level 999
Champion Stats
37W - 43L
1,560 SR
Queue Stats
619W - 627L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
54
4 / 6 / 5
2,216
222
63,762
45,533
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 1.2% Ultimate charge every 1s while Combat Trance is active.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

51
2 / 5 / 5
2,403
240
44,133
53,533
0
Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Level 1

50
0 / 3 / 2
1,926
193
29,205
55,505
26,507
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Inara
Psychoo97
Inara
60
3 / 7 / 4
2,527
253
61,929
116,191
27,171
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

42
8 / 6 / 7
2,539
254
38,963
42,597
3,205
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Bans
DrogozKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
KogaAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
Daddys_Myers
Yagorath
59
3 / 4 / 14
3,013
301
52,920
87,103
0
Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 20%.

Level 4

Spreading Domain

Spreading Domain

Hardening

Heal for 100 if you do not cancel Hardening before it ends.

Level 1

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 1s after swapping into Travel Form.

Level 1

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.

Level 5

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

42
1 / 1 / 12
3,264
326
16,639
9,256
130
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 4s after being Healed.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Fernando
MackVision
Fernando
60
5 / 1 / 11
3,076
308
89,651
83,767
62,638
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
7 / 7 / 4
2,418
242
58,960
34,885
0
Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 1.25s.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

59
11 / 4 / 9
3,035
304
95,189
22,981
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 30%.

Level 2

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 30%.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 19s
Objective Time
6m 47s
40
Kill Participation
77
17
Kills
27
27
Deaths
17
23
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Yagorath
Daddys_Myers
Yagorath
3
4
14
2.5
W
1
1
12
7
L
Tiberius
4
6
5
1.08
W
Fernando
MackVision
Fernando
5
1
11
10.5
L
2
5
5
0.9
L
0
3
2
0.33
L
Inara
Psychoo97
Inara
3
7
4
0.71
L
8
6
7
1.92
W
7
7
4
1.29
W
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

237,992
Damage
313,359
313,359
Taken
237,992
56,883
Shielding
62,768
205,634
Healing
154,462
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Yagorath
Daddys_Myers
Yagorath
52,920
27,194
0
6,643
87,103
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
16,639
11,360
134,312
4,880
9,256
130
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Tiberius
63,762
40,643
0
6,063
45,533
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
MackVision
Fernando
89,651
38,278
0
2,475
83,767
62,638
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
44,133
35,084
81,751
20,903
53,533
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
29,205
28,210
0
560
55,505
26,507
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Inara
Psychoo97
Inara
61,929
48,481
0
4,620
116,191
27,171
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
38,963
23,058
70,761
20,976
42,597
3,205
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
58,960
53,396
0
3,395
34,885
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
95,189
74,849
0
2,757
22,981
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role