Player Matchup
VS
Match Stats

Encouragement
Armor
Reduce your active Cooldowns by 2s after getting an Elimination.
Level 2

Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3

Mesmerism
Illusion
Generate 2 Ammo after activating Illusion.
Level 2

Tangible
Armor
Increase your maximum Health by 200.
Level 4

Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4

Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1

Dance with Fate
Tendril
Reduce the cooldown of Tendril by 0.6s.
Level 1

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 200 health.
Level 4

Broken Promises
Obliteration
Heal for 240 for each enemy hit with Obliteration.
Level 4

Ruthless Elegance
Obliteration
Increase the effect of the Knockback applied by Obliteration by 16% of its base value.
Level 2

Otherworldly Tether
Tendril
Gain a 300 Shield for 5s after activating Tendril.
Level 4

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Hot Pursuit
Fireball
Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.
Level 5

Cavalier
Armor
Increase your maximum Health by 150.
Level 1

Launch
Charge
Increase the travel distance of Charge by 15%.
Level 1

Looks That Kill
Fireball
Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.
Level 3

Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5

Dusk-Walker
Shadow Travel
Reduce the Cooldown of Shadow Travel by 0.8s.
Level 1

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 24%.
Level 3

Blood Pact
Restore Soul
Heal for 350 every 1s while channeling Restore Soul.
Level 5

Revenant
Armor
Increase your maximum Health by 50.
Level 1

Level 1

Ice in her Veins
Frostfire Glide
Heal for 250 every 1s while using FrostFire Glide.
Level 5

Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 10% faster.
Level 2

Mystic Fire
Frostfire Glide
Regenerate 25% Mana every 1s while using FrostFire Glide.
Level 5

Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.
Level 1

Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 1s.
Level 2

Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Glyph of Health
Armor
Increase your maximum Health by 750.
Level 5

Glyph of Siphoning
Armor
Gain a 100-Health Shield after getting an Elimination.
Level 1

Conduction
Recharge
Reduce the Cooldown of Recharge by 2s.
Level 5

Rune Torrent
Nullify
Regenerate 2 Ammo every 1s while using Nullify.
Level 1

Glyph of Freedom
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1

Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Level 5

Priority Targets
Abyssal Reconstruction
Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.
Level 1

Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.
Level 1

Condemnation
Armor
Increase the Healing you do by 25% while at or below 70% Health.
Level 5

Grand Design
Mark of Fate
Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 3

Stunning Visage
Projection
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
Level 1

Fan the Flames
Billow
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Level 2

Viciousness
Counter
Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.
Level 4

Infamy
Armor
Increase your maximum Health by 250.
Level 5

Perfect Block
Counter
Heal for 300 after using Counter.
Level 3

Up in Smoke
Billow
Increase your Movement Speed by 11% while Billow is active.
Level 1

Smolder
Billow
Heal for 15% of your maximum Health per second while using Billow.
Level 1

Thrill of the Hunt
Thrust
Reduce the Cooldown of Thrust by 13% after getting an Elimination.
Level 1

Fuel Tank
Armor
Increase your Booster fuel capacity by 50%.
Level 5

Rain of Fire
Thrust
Consume 75% less Booster fuel for 5s after using Thrust.
Level 5

Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.
Level 2

Propel
Thrust
Restore 20% of your maximum Booster fuel after using Thrust.
Level 2

Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Level 2

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Level 1

Level 2

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.