Player Matchup
VS
Match Stats

Fearless Leader
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2

Unstoppable Force
Charge
Apply a Knockback of 1000 to enemies hit by Charge.
Level 5

Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2

Immovable Object
Armor
Increase your Healing received from others by 5% while at or below 50% Health.
Level 1

Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5

Formidable
Charge
You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Lightyears
Astral Mark
Increase the range of Astral Mark by 8%.
Level 2

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Depths of Despair
Reduce the damage you take by 12% for 2s after activating Conviction.
Level 3

Tools of Salvation
Increase your maximum Health by 300.
Level 2

Ad Eternum
Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.
Level 2

Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5

Forged in Battle
Reduce the Cooldown of Sanctuary by 1.7999999999999998s.
Level 3

Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1

Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Flitter
Flutter
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Level 3

Spritely
Flutter
Reduce your damage taken by 20% for 3s after activating Flutter.
Level 4

Hummingbird
Flutter
Generate 1 Ammo after activating Flutter.
Level 1

Fauna
Armor
Increase your Movement Speed by 16% when Out of Combat.
Level 2

Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1

Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Level 2

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 150 health.
Level 3

A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.
Level 2

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3

Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.
Level 5

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Team 1 Score
2
VS
Team 2 Score
4

Windwall
Rapid Shot
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.
Level 1

Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 100%.
Level 5

Wanderlust
Armor
Increase your Movement Speed by 15%.
Level 5

Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Level 3

Swagger
Armor
Increase your maximum Health by 50.
Level 1

Recurve
Weapon
Increase the rate at which your Longbow charges by 25%.
Level 1

Sprouts
Seedling
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Level 5

Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 0.8s.
Level 1

Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Germination
Seedling
Generate 2 Ammo after using Seedling.
Level 2

Photosynthesis
Seedling
Increase the Projectile Speed of Seedling by 12%.
Level 2

Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3

Quiver
Weapon
Increase your maximum Ammo by 2.
Level 2

Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5

Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 20%.
Level 2

Onslaught
Dodge Roll
Activating Dodge Roll heals you for 225.
Level 3

Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1

Adrenaline
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5

Chopper
Crippling Throw
Heal for 100 after hitting an enemy with Crippling Throw.
Level 2

Rebound
Armor
Increase your Healing received by 5% while at or below 50% Health.
Level 1

Force of Nature
Armor
Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
Level 2

Barkskin
Armor
Increase your maximum Health by 375.
Level 5

Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1

Compel
In Pursuit
Reduce the Cooldown of In Pursuit by 1.2s.
Level 1

The Hunted
Retribution
You gain 15% Lifesteal against your Retribution target.
Level 3

Keen Sight
Retribution
Increase the range at which your Retribution target is Revealed by 20 units.
Level 2

Justice Served
Retribution
Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.
Level 5

Inescapable
Retribution
Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.
Level 4

Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.