Player Matchup

AndroxusPL
Unknown
Level 299
Champion Stats
0W - 2L
1,351 SR
Queue Stats
214W - 213L
1,637 Elo+
Solo
Makoa
Makoa
DarkMadness4ever
Makoa
Level 473
Champion Stats
22W - 25L
1,551 SR
Queue Stats
257W - 256L
1,616 Elo+
Solo
Koga
Koga
Destroyed542
Koga
Level 171
Champion Stats
49W - 53L
1,601 SR
Queue Stats
363W - 341L
1,588 Elo+
Solo
Jenos
Jenos
koldrex_Devil
Jenos
Level 999
Champion Stats
805W - 880L
1,606 SR
Queue Stats
2,973W - 2,977L
1,583 Elo+
Solo
Kasumi
Kasumi
sd0xnyz4vtra
Kasumi
Level 64
Champion Stats
0W - 1L
1,355 SR
Queue Stats
145W - 118L
1,656 Elo+
Solo
Team Averages
Level 401
1,493 SR
1,616 Elo+

VS

Team Averages
Level 686
1,478 SR
1,578 Elo+
Willo
Willo
Chromerstein
Willo
Level 77
Champion Stats
1W - 1L
1,310 SR
Queue Stats
43W - 40L
1,544 Elo+
Solo
Corvus
Corvus
Kities
Corvus
Level 791
Champion Stats
3W - 11L
1,362 SR
Queue Stats
396W - 373L
1,584 Elo+
Solo
Maeve
Maeve
eXari0Z_L2la
Maeve
Level 999
Champion Stats
24W - 21L
1,614 SR
Queue Stats
763W - 673L
1,596 Elo+
Solo
Fernando
Fernando
xxfalcontmemxx
Fernando
Level 562
Champion Stats
7W - 8L
1,558 SR
Queue Stats
155W - 174L
1,607 Elo+
Solo
Kinessa
Kinessa
火邪神在此坑人各路神仙要避道而行
Kinessa
Level 999
Champion Stats
51W - 57L
1,547 SR
Queue Stats
1,259W - 1,274L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
AndroxusPL
Unknown
58
8 / 12 / 3
2,248
225
60,862
51,429
2,240

Level 5

Level 1

Level 2

Level 5

Level 2

Level 1

46
6 / 8 / 4
2,324
232
44,217
100,446
72,613
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

25
1 / 8 / 7
1,687
169
21,599
52,050
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 50% Energy after falling to or below 50% Health.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Level 1

50
4 / 1 / 15
2,663
266
19,991
14,133
4,907
Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 42%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Kasumi
20
7 / 10 / 5
1,798
180
51,386
37,145
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
4 / 7 / 21
2,856
286
49,543
32,354
0
Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 18%.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Corvus
Kities
Corvus
52
3 / 3 / 28
3,230
323
18,688
20,759
520
Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
14 / 4 / 11
2,891
289
63,776
44,915
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Fernando
60
5 / 5 / 11
3,047
305
52,273
67,854
94,936
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

59
13 / 7 / 13
3,086
309
70,923
32,173
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 32s
Objective Time
6m 50s
60
Kill Participation
123
26
Kills
39
39
Deaths
26
34
Assists
84
Player
Kills
Deaths
Assists
KDA
L
AndroxusPL
Unknown
8
12
3
0.79
W
4
7
21
2.07
L
6
8
4
1
L
1
8
7
0.56
W
Corvus
Kities
Corvus
3
3
28
5.67
W
14
4
11
4.88
L
4
1
15
11.5
L
Kasumi
7
10
5
0.95
W
Fernando
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

198,055
Damage
255,203
255,203
Taken
198,055
79,760
Shielding
95,456
132,620
Healing
120,382
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
AndroxusPL
Unknown
60,862
43,279
0
291
51,429
2,240
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
49,543
41,742
0
509
32,354
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
44,217
41,928
0
732
100,446
72,613
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
21,599
19,799
0
7,228
52,050
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Corvus
Kities
Corvus
18,688
16,705
92,736
13,660
20,759
520
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
63,776
63,000
0
8,784
44,915
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
19,991
15,973
110,555
10,296
14,133
4,907
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Kasumi
51,386
30,570
0
3,518
37,145
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
52,273
29,000
0
1,596
67,854
94,936
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
70,923
53,672
0
3,097
32,173
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role