Player Matchup

Skye
Skye
Gold IV
AdkinsGoetia
Skye
Gold IV
Level 693
Champion Stats
14W - 10L
1,533 SR
Queue Stats
447W - 434L
1,494 Elo+
Solo
Rei
Rei
Platinum V
Chryphosa
Rei
Platinum V
Level 765
Champion Stats
14W - 8L
1,608 SR
Queue Stats
253W - 211L
1,575 Elo+
Party 1
Lian
Lian
Platinum II
Goodnghht
Lian
Platinum II
Level 857
Champion Stats
48W - 23L
1,751 SR
Queue Stats
245W - 207L
1,574 Elo+
Party 1
Torvald
Torvald
Gold V
LionH3art DJ
Torvald
Gold V
Level 978
Champion Stats
16W - 15L
1,574 SR
Queue Stats
108W - 116L
1,525 Elo+
Solo
Barik
Barik
Gold IV
Maguillage
Barik
Gold IV
Level 258
Champion Stats
8W - 4L
1,923 SR
Queue Stats
34W - 29L
1,507 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 710
1,678 SR
1,535 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 590
1,555 SR
1,486 Elo+
Gold IV
JencinoMan
Unknown
Gold IV
Level 648
Champion Stats
45W - 61L
1,501 SR
Queue Stats
831W - 812L
1,462 Elo+
Party 2
Ying
Ying
Silver I
XxN3GaT1V3-_-
Ying
Silver I
Level 184
Champion Stats
14W - 17L
1,570 SR
Queue Stats
216W - 216L
1,500 Elo+
Solo
Saati
Saati
Platinum V
aretory97_
Saati
Platinum V
Level 999
Champion Stats
12W - 23L
1,514 SR
Queue Stats
1,128W - 1,130L
1,494 Elo+
Solo
Inara
Inara
Gold II
paladinsdyinglol
Inara
Gold II
Level 120
Champion Stats
74W - 63L
1,641 SR
Queue Stats
275W - 287L
1,515 Elo+
Solo
Vora
Vora
Gold III
rebaANDlouis
Vora
Gold III
Level 999
Champion Stats
55W - 66L
1,547 SR
Queue Stats
1,160W - 1,132L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 8 / 19
3,314
237
48,402
60,596
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Ninja

Ninja

Hidden

Increase your Movement Speed by 5% while Hidden is active.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Slip Away

Slip Away

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

50
3 / 3 / 30
4,737
338
36,995
52,832
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Lian
57
30 / 6 / 11
4,433
317
120,873
50,705
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Torvald
LionH3art DJ
Torvald
59
3 / 6 / 22
3,455
247
43,623
34,081
116,805
Infusion

Infusion

Nullify

Heal for 100 after activating Nullify.

Level 2

Timeshaper

Timeshaper

Protection

Generate 4 Ammo for the target of your Protection.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Barik
52
11 / 5 / 15
4,811
344
75,543
100,589
77,037
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
FernandoWillo
Team 1 Score

4

VS

Team 2 Score

1

Bans
TerminusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
JencinoMan
Unknown
52
4 / 12 / 7
2,896
207
89,849
64,645
0

Level 3

Level 1

Level 2

Level 5

Level 4

Level 1

52
1 / 10 / 12
3,417
244
10,714
47,922
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Saati
59
8 / 8 / 8
3,176
227
71,099
40,952
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 600hp.

Level 4

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 8%.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

32
5 / 10 / 7
4,083
292
65,789
110,904
33,990
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

57
10 / 13 / 3
2,997
214
61,352
61,013
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 45s
Objective Time
9m 6s
150
Kill Participation
65
53
Kills
28
28
Deaths
53
97
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
8
19
1.94
W
3
3
30
6
W
Lian
30
6
11
5.92
L
JencinoMan
Unknown
4
12
7
0.63
W
Torvald
LionH3art DJ
Torvald
3
6
22
2.33
W
Barik
11
5
15
3.7
L
1
10
12
0.7
L
Saati
8
8
8
1.5
L
5
10
7
0.85
L
10
13
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

325,436
Damage
298,803
298,803
Taken
325,436
193,842
Shielding
33,990
223,635
Healing
173,077
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
48,402
33,302
31,591
19,323
60,596
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
36,995
36,781
101,198
38,347
52,832
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Lian
120,873
118,478
0
2,242
50,705
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
JencinoMan
Unknown
89,849
63,099
0
8,693
64,645
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Torvald
LionH3art DJ
Torvald
43,623
34,822
5,736
847
34,081
116,805
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Barik
75,543
75,543
0
24,351
100,589
77,037
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
10,714
10,714
117,867
24,002
47,922
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Saati
71,099
52,763
0
5,808
40,952
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
65,789
44,541
0
1,679
110,904
33,990
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
61,352
34,063
0
15,028
61,013
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role