Player Matchup

Rei
Rei
EdMonke69
Rei
Level 173
Champion Stats
86W - 94L
1,557 SR
Queue Stats
523W - 473L
1,547 Elo+
Party 3
Talus
Talus
Koinophobia6137
Talus
Level 153
Champion Stats
3W - 2L
1,466 SR
Queue Stats
190W - 158L
1,558 Elo+
Party 3
Seris
Seris
SALTySushixD
Seris
Level 123
Champion Stats
18W - 18L
1,571 SR
Queue Stats
314W - 295L
1,548 Elo+
Party 3
Yagorath
Yagorath
サンドワーム谷村
Yagorath
Level 231
Champion Stats
337W - 199L
1,705 SR
Queue Stats
1,031W - 977L
1,602 Elo+
Party 2
Imani
Imani
ハルトマン
Imani
Level 100
Champion Stats
5W - 8L
1,428 SR
Queue Stats
365W - 323L
1,562 Elo+
Party 2
Team Averages
Level 156
1,545 SR
1,564 Elo+

VS

Team Averages
Level 682
1,571 SR
1,551 Elo+
Corvus
Corvus
BlvckInuyasha
Corvus
Level 754
Champion Stats
60W - 41L
1,629 SR
Queue Stats
758W - 750L
1,496 Elo+
Solo
Makoa
Makoa
DeViLuKeSp
Makoa
Level 399
Champion Stats
19W - 19L
1,537 SR
Queue Stats
175W - 185L
1,528 Elo+
Party 1
Ying
Ying
FocalFire93
Ying
Level 999
Champion Stats
105W - 81L
1,626 SR
Queue Stats
1,304W - 1,306L
1,600 Elo+
Solo
Vora
Vora
IgraDiGamma
Vora
Level 999
Champion Stats
37W - 34L
1,595 SR
Queue Stats
490W - 466L
1,586 Elo+
Party 1
Lian
Lian
iMathAraKing
Lian
Level 259
Champion Stats
13W - 19L
1,468 SR
Queue Stats
543W - 545L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
7 / 7 / 32
5,462
303
37,965
66,201
0
Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

58
16 / 13 / 16
4,773
265
78,869
69,339
0
Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 2.5s.

Level 5

Dark Vision

Dark Vision

Blitz Upper

Generate 9% Ultimate charge after hitting an enemy with Blitz Upper.

Level 3

Perseverance

Perseverance

Weapon

Gain 20% Lifesteal while at or below 40% Health.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

52
5 / 8 / 29
5,365
298
72,030
93,092
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Level 1

17
15 / 4 / 30
5,596
311
104,374
185,942
0
Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 800.

Level 4

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.8999999999999999s after hitting an enemy with Piercing Quills.

Level 3

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.

Level 3

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 40% but reduce its duration by {scale=10|10}%.

Level 2

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 24%.

Level 3

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

52
15 / 15 / 19
6,198
344
111,378
83,707
0
Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 100 after using Elemental Shift.

Level 2

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 60%.

Level 4

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 24%.

Level 4

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 13 / 18
3,643
202
48,489
66,253
0
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 24% for 3s after activating Projection.

Level 4

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 2s after using Projection.

Level 4

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Makoa
50
10 / 13 / 9
4,134
230
80,975
131,596
119,527
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Spring Tide

Spring Tide

Shell Spin

Heal for 250 for each enemy hit with Shell Spin.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

59
10 / 8 / 23
4,277
238
125,372
54,243
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
14 / 15 / 10
3,700
206
103,860
76,569
4,593
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

55
10 / 9 / 18
4,434
246
146,348
75,955
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

17m 2s
Objective Time
8m 53s
184
Kill Participation
125
58
Kills
47
47
Deaths
58
126
Assists
78
Player
Kills
Deaths
Assists
KDA
L
3
13
18
0.92
L
Makoa
10
13
9
1.12
W
7
7
32
3.29
L
10
8
23
2.69
L
14
15
10
1.27
W
16
13
16
1.85
W
5
8
29
2.44
L
10
9
18
2.11
W
15
4
30
7.5
W
15
15
19
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

404,616
Damage
505,044
498,281
Taken
404,616
0
Shielding
124,120
332,254
Healing
223,755
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
48,489
31,549
73,947
10,573
66,253
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Makoa
80,975
77,278
0
5,006
131,596
119,527
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
37,965
36,590
152,248
30,388
66,201
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
125,372
35,745
90,971
27,183
54,243
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
103,860
69,958
0
7,854
76,569
4,593
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
78,869
68,550
3,894
15,387
69,339
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
72,030
55,183
94,985
32,284
93,092
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
146,348
130,262
0
8,221
75,955
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
104,374
58,381
0
910
185,942
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
111,378
70,547
0
2,158
83,707
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role