Player Matchup

Talus
Talus
Diamond V
GvtZz
Talus
Diamond V
Level 805
Champion Stats
181W - 149L
1,740 SR
Queue Stats
1,174W - 1,141L
1,647 Elo+
Solo
Ash
Ash
Platinum I
JakeG0D
Ash
Platinum I
Level 347
Champion Stats
20W - 27L
1,596 SR
Queue Stats
235W - 207L
1,596 Elo+
Party 2
Jenos
Jenos
Platinum I
NoMamesWeey
Jenos
Platinum I
Level 469
Champion Stats
13W - 19L
1,562 SR
Queue Stats
231W - 211L
1,596 Elo+
Party 2
Inara
Inara
Diamond IV
Sicccus
Inara
Diamond IV
Level 514
Champion Stats
252W - 217L
1,652 SR
Queue Stats
930W - 887L
1,608 Elo+
Solo
Imani
Imani
Diamond III
jan30
Imani
Diamond III
Level 148
Champion Stats
26W - 20L
1,713 SR
Queue Stats
283W - 281L
1,671 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 457
1,653 SR
1,623 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 754
1,728 SR
1,598 Elo+
Io
Io
Platinum I
Adistein
Io
Platinum I
Level 999
Champion Stats
22W - 14L
1,686 SR
Queue Stats
1,706W - 1,671L
1,560 Elo+
Solo
Nyx
Nyx
Platinum V
GianWalk
Nyx
Platinum V
Level 999
Champion Stats
10W - 7L
1,693 SR
Queue Stats
1,353W - 1,249L
1,527 Elo+
Solo
Vora
Vora
Masters
Joarz
Vora
Masters
Level 999
Champion Stats
192W - 172L
1,756 SR
Queue Stats
2,600W - 2,539L
1,644 Elo+
Party 1
Atlas
Atlas
Platinum IV
Kyle
Atlas
Platinum IV
Level 336
Champion Stats
3W - 2L
1,781 SR
Queue Stats
181W - 161L
1,662 Elo+
Solo
Saati
Saati
Diamond III
xKae
Saati
Diamond III
Level 436
Champion Stats
31W - 22L
1,720 SR
Queue Stats
457W - 401L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
GvtZz
Talus
51
5 / 10 / 5
1,765
196
30,198
39,130
0
Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Ash
56
5 / 7 / 9
2,334
259
67,985
85,255
18,390
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 3.2s.

Level 4

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

58
5 / 6 / 14
2,358
262
21,570
23,927
9,544
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
Sicccus
Inara
54
1 / 11 / 3
1,754
195
33,544
75,783
8,206
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Imani
jan30
Imani
20
8 / 8 / 10
2,429
270
85,630
45,714
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 10% for 2s after activating Elemental Shift.

Level 2

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Bans
AzaanKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
FernandoMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
2 / 3 / 26
3,043
338
28,400
22,879
3,092
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 2.4000000000000004s.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

60
4 / 5 / 12
2,565
285
42,226
53,558
25,349
Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 15%.

Level 3

Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 16% for 5s after casting Rift Slash.

Level 4

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 24%.

Level 2

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.8s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 4

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Vora
Joarz
Vora
59
11 / 7 / 11
2,921
325
70,449
45,417
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Atlas
Kyle
Atlas
48
8 / 4 / 19
3,177
353
47,084
78,229
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 3.2s after activating Stasis Field.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Saati
xKae
Saati
55
17 / 5 / 11
3,313
368
81,650
38,844
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 14s
Objective Time
7m 47s
65
Kill Participation
121
24
Kills
42
42
Deaths
24
41
Assists
79
Player
Kills
Deaths
Assists
KDA
W
2
3
26
5
W
4
5
12
2
L
Talus
GvtZz
Talus
5
10
5
0.75
L
Ash
5
7
9
1.36
W
Vora
Joarz
Vora
11
7
11
2.36
W
Atlas
Kyle
Atlas
8
4
19
4.38
L
5
6
14
2
L
Inara
Sicccus
Inara
1
11
3
0.23
L
Imani
jan30
Imani
8
8
10
1.63
W
Saati
xKae
Saati
17
5
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

238,927
Damage
269,809
269,809
Taken
238,927
36,140
Shielding
28,441
100,605
Healing
123,602
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
28,400
27,200
86,776
13,931
22,879
3,092
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
42,226
28,887
0
5,345
53,558
25,349
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Talus
GvtZz
Talus
30,198
29,084
0
7,512
39,130
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ash
67,985
63,325
0
533
85,255
18,390
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vora
Joarz
Vora
70,449
42,945
0
10,529
45,417
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Atlas
Kyle
Atlas
47,084
47,084
0
6,094
78,229
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
21,570
14,645
80,737
8,661
23,927
9,544
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Inara
Sicccus
Inara
33,544
24,415
0
3,162
75,783
8,206
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Imani
jan30
Imani
85,630
75,014
0
0
45,714
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
xKae
Saati
81,650
66,548
0
927
38,844
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role