Player Matchup
VS
Match Stats

Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Level 3

Watchful
Armor
Reduce all active Cooldowns by 40% after getting an Elimination.
Level 4

Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.
Level 4

Buying Time
Reversal
Generate 2 Ammo after activating Reversal.
Level 2

Disrupt
Reversal
Reduce the Cooldown of Reversal by 2.4s.
Level 2

Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1

Hopeguard
Bulwark
Increase your Healing received by 6% while your Bulwark is active.
Level 1

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 0.6s.
Level 1

Shield Wall
Bulwark
Increase the Health of your Bulwark by 800.
Level 4

Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 30%.
Level 5

Vigorous Defense
Bulwark
Heal for 100 every 1s while Bulwark is active.
Level 4

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1

Lifegiver
Protection
Heal the target of your Protection for 375.
Level 5

Glyph of Health
Armor
Increase your maximum Health by 150.
Level 1

Timeshaper
Protection
Generate 2 Ammo for the target of your Protection.
Level 1

Winddancer
Protection
Increase the Movement Speed of your Protection target by 40% for 2s.
Level 4

Glyph of Freedom
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1

Possession
Mending Spirits
Reduce your damage taken by 16% while Healing an ally with Mending Spirits.
Level 4

Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 10%.
Level 2

Incorporeal
Armor
Increase your maximum Health by 50.
Level 1

Many Gourds
Gourd
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Level 3

Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.
Level 5

Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1

Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5

Intense Training
Dodge Roll
Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.
Level 1

Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 40%.
Level 4

Onslaught
Dodge Roll
Activating Dodge Roll heals you for 225.
Level 3

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Level 2

Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1

Living Stone
Earthen Guard
Increase your Reload Speed by 12% while Earthen Guard is active.
Level 1

Rolling Stones
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Steadfast
Armor
Increase your maximum Health by 150.
Level 1

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5

Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1

Harsh Training
Armor
Increase your maximum Health by 250.
Level 5

Something to Prove
Armor
Generate 30% Energy after falling to or below 50% Health.
Level 3

Memento
Weapon
Increase your maximum Ammo by 25.
Level 5

Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 6%.
Level 1

Trained Killer
Dragon Stance
While in Dragon Stance, regenerate 6 Ammo every 1s.
Level 1

Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1

Brand
Fireball
Heal for 500 for each enemy hit with Fireball.
Level 5

Safe Travel
Charge
Gain a 300-Health Shield for 3s after you use Charge.
Level 2

Looks That Kill
Fireball
Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.
Level 2

Running Start
Charge
Increase your Movement Speed by 10% for 3s after using Charge.
Level 1

Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Level 1

Wanderlust
Armor
Increase your Movement Speed by 15%.
Level 5

Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 3s.
Level 5

Windwall
Rapid Shot
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.
Level 3

Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 15% Health.
Level 1

Sand Trap
Crippling Arrow
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
Level 1

Falling Star
Void Grip
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 1

Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4

Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.