Player Matchup

Ash
Ash
Platinum III
InaraFirst
Ash
Platinum III
Level 186
Champion Stats
92W - 54L
1,697 SR
Queue Stats
322W - 276L
1,623 Elo+
Solo
Khan
Khan
Diamond II
Itâchî
Khan
Diamond II
Level 185
Champion Stats
7W - 4L
1,751 SR
Queue Stats
201W - 146L
1,635 Elo+
Party 2
Grover
Grover
Diamond III
MoreTrenMoreMen
Grover
Diamond III
Level 590
Champion Stats
43W - 25L
1,713 SR
Queue Stats
970W - 907L
1,596 Elo+
Solo
Platinum III
iamnewplshelp
Unknown
Platinum III
Level 131
Champion Stats
7W - 8L
1,568 SR
Queue Stats
307W - 333L
1,524 Elo+
Solo
Saati
Saati
Diamond II
xKae
Saati
Diamond II
Level 438
Champion Stats
31W - 23L
1,727 SR
Queue Stats
470W - 406L
1,628 Elo+
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 306
1,691 SR
1,601 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 350
1,583 SR
1,615 Elo+
Jenos
Jenos
Qualifying
Bones
Jenos
Qualifying
Level 36
Champion Stats
1W - 1L
1,500 SR
Queue Stats
11W - 4L
1,753 Elo+
Solo
Barik
Barik
Platinum I
Sugarrrrrr
Barik
Platinum I
Level 592
Champion Stats
52W - 50L
1,669 SR
Queue Stats
1,155W - 1,076L
1,554 Elo+
Solo
Azaan
Azaan
Diamond IV
Yørí
Azaan
Diamond IV
Level 80
Champion Stats
16W - 20L
1,271 SR
Queue Stats
329W - 336L
1,568 Elo+
Solo
Bomb King
Bomb King
Diamond II
ΔHëω
Bomb King
Diamond II
Level 799
Champion Stats
21W - 15L
1,766 SR
Queue Stats
743W - 657L
1,626 Elo+
Party 1
Koga
Koga
Diamond II
тагden
Koga
Diamond II
Level 244
Champion Stats
170W - 121L
1,710 SR
Queue Stats
674W - 607L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
7 / 16 / 12
4,178
209
104,239
165,229
61,997
War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 8% for 2s after using Shoulder Bash.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Khan
53
12 / 8 / 15
4,373
219
78,754
187,523
82,727
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 40% for 3s after activating Battle Shout.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

57
3 / 2 / 46
5,631
282
75,775
71,896
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

51
11 / 6 / 20
4,156
208
111,131
84,063
0

Level 5

Level 2

Level 3

Level 1

Level 4

Level 1

Saati
xKae
Saati
55
23 / 12 / 12
5,183
259
184,937
99,972
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
FernandoImani
Team 1 Score

4

VS

Team 2 Score

3

Bans
MakoaTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Bones
Jenos
23
4 / 8 / 28
5,777
289
61,829
56,981
22,174
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
57
5 / 9 / 16
5,138
257
95,264
132,690
145,278
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Azaan
Yørí
Azaan
23
6 / 13 / 9
4,006
200
101,495
158,349
25,956
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Piety

Piety

Heal for 75 after activating Conviction.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Bomb King
ΔHëω
Bomb King
59
11 / 12 / 11
4,846
242
161,765
102,196
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Koga
37
18 / 14 / 11
5,358
268
188,330
104,620
0
Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 50% Energy after falling to or below 50% Health.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 52s
Objective Time
7m 23s
161
Kill Participation
119
56
Kills
44
44
Deaths
56
105
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Jenos
Bones
Jenos
4
8
28
2.25
W
7
16
12
0.81
W
Khan
12
8
15
2.44
W
3
2
46
13
L
Barik
5
9
16
1.44
L
Azaan
Yørí
Azaan
6
13
9
0.81
W
11
6
20
3.5
W
Saati
xKae
Saati
23
12
12
2.42
L
Bomb King
ΔHëω
Bomb King
11
12
11
1.38
L
Koga
18
14
11
1.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

554,836
Damage
608,683
608,683
Taken
554,836
144,724
Shielding
193,408
376,106
Healing
347,016
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
Bones
Jenos
61,829
53,594
253,350
38,628
56,981
22,174
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
104,239
97,718
0
1,435
165,229
61,997
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Khan
78,754
73,269
16,253
49,122
187,523
82,727
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
75,775
66,737
242,812
62,623
71,896
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

L
Barik
95,264
95,264
0
19,211
132,690
145,278
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Azaan
Yørí
Azaan
101,495
83,463
0
25,455
158,349
25,956

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
111,131
79,823
0
3,617
84,063
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Saati
xKae
Saati
184,937
152,446
0
244
99,972
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Bomb King
ΔHëω
Bomb King
161,765
152,417
0
6,378
102,196
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Koga
188,330
170,768
0
3,994
104,620
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role