Player Matchup

Lian
Lian
Gold IV
AlCapone4680
Lian
Gold IV
Level 606
Champion Stats
14W - 24L
1,526 SR
Queue Stats
346W - 364L
1,495 Elo+
Solo
Barik
Barik
Gold IV
PANDŐRA
Barik
Gold IV
Level 940
Champion Stats
38W - 42L
1,562 SR
Queue Stats
649W - 613L
1,427 Elo+
Party 1
Koga
Koga
Gold IV
XXXsubhamXXX
Koga
Gold IV
Level 761
Champion Stats
2W - 5L
1,476 SR
Queue Stats
456W - 464L
1,523 Elo+
Solo
Ash
Ash
Silver V
alibasov666
Ash
Silver V
Level 999
Champion Stats
56W - 65L
1,638 SR
Queue Stats
1,988W - 2,000L
1,421 Elo+
Party 1
Jenos
Jenos
Gold IV
raudonasOOakmuo
Jenos
Gold IV
Level 566
Champion Stats
7W - 3L
1,648 SR
Queue Stats
85W - 75L
1,488 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 774
1,570 SR
1,471 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 151
1,532 SR
1,481 Elo+
Imani
Imani
Gold V
AlFox8
Imani
Gold V
Level 361
Champion Stats
5W - 13L
1,474 SR
Queue Stats
100W - 102L
1,514 Elo+
Solo
Fernando
Fernando
Silver II
KingYousha
Fernando
Silver II
Level 78
Champion Stats
5W - 4L
1,733 SR
Queue Stats
34W - 40L
1,465 Elo+
Solo
Buck
Buck
Gold IV
Liixcy
Buck
Gold IV
Level 63
Champion Stats
44W - 40L
1,606 SR
Queue Stats
99W - 106L
1,462 Elo+
Solo
Ying
Ying
Qualifying
mariasirbu1
Ying
Qualifying
Level 64
Champion Stats
5W - 7L
1,573 SR
Queue Stats
23W - 25L
1,465 Elo+
Solo
Octavia
Octavia
Silver I
sjjl89perm1
Octavia
Silver I
Level 191
Champion Stats
0W - 1L
1,272 SR
Queue Stats
106W - 97L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
13 / 6 / 12
2,732
273
44,701
25,318
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 14% for 3s after using Presence.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Barik
PANDŐRA
Barik
54
3 / 5 / 15
3,138
314
39,188
67,377
42,274
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
12 / 4 / 15
3,018
302
60,143
43,074
0
Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Level 1

52
13 / 5 / 11
2,860
286
50,169
70,412
19,089
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

57
3 / 6 / 21
2,854
285
20,344
23,081
5,274
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
KhanTyra
Team 1 Score

4

VS

Team 2 Score

1

Bans
WilloSkye
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
AlFox8
Imani
58
8 / 11 / 4
2,539
254
59,094
28,439
0
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 100 every 1s while using FrostFire Glide.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 100%.

Level 5

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 60%.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Fernando
KingYousha
Fernando
42
3 / 8 / 3
2,695
270
42,613
75,379
83,580
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Buck
Liixcy
Buck
25
10 / 7 / 2
2,385
239
42,673
38,089
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 1s.

Level 2

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

35
0 / 9 / 10
2,641
264
40,133
39,834
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Octavia
sjjl89perm1
Octavia
59
5 / 9 / 4
2,225
223
44,749
32,804
0
Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 50% Health.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 20s
Objective Time
5m 32s
118
Kill Participation
49
44
Kills
26
26
Deaths
44
74
Assists
23
Player
Kills
Deaths
Assists
KDA
W
13
6
12
3.17
L
Imani
AlFox8
Imani
8
11
4
0.91
L
Fernando
KingYousha
Fernando
3
8
3
0.56
L
Buck
Liixcy
Buck
10
7
2
1.57
W
Barik
PANDŐRA
Barik
3
5
15
2.1
W
12
4
15
4.88
W
13
5
11
3.7
L
0
9
10
0.56
W
3
6
21
2.25
L
Octavia
sjjl89perm1
Octavia
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

214,545
Damage
229,262
229,262
Taken
214,545
66,637
Shielding
83,580
122,432
Healing
90,091
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
44,701
42,733
0
4,119
25,318
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Imani
AlFox8
Imani
59,094
40,152
0
1,161
28,439
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Fernando
KingYousha
Fernando
42,613
23,153
0
1,581
75,379
83,580
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Buck
Liixcy
Buck
42,673
34,250
720
14,003
38,089
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
PANDŐRA
Barik
39,188
39,188
0
20,206
67,377
42,274
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
60,143
49,325
0
3,217
43,074
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
50,169
46,145
0
8,729
70,412
19,089

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
40,133
18,458
44,372
19,972
39,834
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
20,344
15,601
76,273
9,888
23,081
5,274
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Octavia
sjjl89perm1
Octavia
44,749
42,991
523
7,759
32,804
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role