Player Matchup

Evie
Evie
Platinum II
Drizzii
Evie
Platinum II
Level 217
Champion Stats
353W - 272L
1,688 SR
Queue Stats
593W - 545L
1,554 Elo+
Solo
Jenos
Jenos
Platinum IV
Gladiator_97240
Jenos
Platinum IV
Level 999
Champion Stats
47W - 46L
1,626 SR
Queue Stats
751W - 760L
1,541 Elo+
Solo
Barik
Barik
Gold II
Oo CHAKAL4 oO
Barik
Gold II
Level 999
Champion Stats
158W - 147L
1,692 SR
Queue Stats
1,500W - 1,437L
1,526 Elo+
Solo
Io
Io
Gold V
WizzyOffFent_
Io
Gold V
Level 132
Champion Stats
1W - 0L
1,470 SR
Queue Stats
2W - 5L
1,313 Elo+
Solo
Makoa
Makoa
Platinum V
kidchocolate15
Makoa
Platinum V
Level 999
Champion Stats
40W - 33L
1,657 SR
Queue Stats
2,193W - 2,220L
1,526 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 669
1,627 SR
1,492 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 627
1,662 SR
1,522 Elo+
Rei
Rei
Platinum II
BeelzebubsTears
Rei
Platinum II
Level 885
Champion Stats
86W - 80L
1,686 SR
Queue Stats
234W - 225L
1,594 Elo+
Party 1
Skye
Skye
Diamond V
HIZAKI-VERSALLES
Skye
Diamond V
Level 611
Champion Stats
3W - 4L
1,824 SR
Queue Stats
224W - 224L
1,582 Elo+
Party 1
Fernando
Fernando
Gold I
ImmortalCold
Fernando
Gold I
Level 344
Champion Stats
20W - 21L
1,623 SR
Queue Stats
585W - 574L
1,448 Elo+
Solo
Ruckus
Ruckus
Gold V
KILLEOFGODS
Ruckus
Gold V
Level 999
Champion Stats
16W - 15L
1,595 SR
Queue Stats
1,712W - 1,703L
1,457 Elo+
Solo
Koga
Koga
Gold II
codeBios
Koga
Gold II
Level 295
Champion Stats
85W - 84L
1,584 SR
Queue Stats
404W - 412L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
Drizzii
Evie
41
13 / 5 / 8
3,329
303
81,520
42,047
2,470
Great Distance

Great Distance

Soar

Increase the duration of Soar by 0.55s.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

60
2 / 2 / 21
3,127
284
16,526
22,041
2,600
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 25% while Stellar Wind is active.

Level 5

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
2 / 7 / 12
3,325
302
48,640
76,086
57,846
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

53
8 / 5 / 13
3,389
308
47,374
39,164
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.

Level 1

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

59
5 / 5 / 12
2,966
270
44,568
124,225
29,431
Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Bans
AndroxusKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
ImaniTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 1 / 12
3,091
281
29,133
12,395
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

56
3 / 7 / 7
2,013
183
96,613
41,552
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 0.6s.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Fernando
ImmortalCold
Fernando
57
3 / 8 / 13
2,618
238
59,474
84,198
78,528
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ruckus
60
3 / 5 / 5
2,021
184
50,167
60,519
38,508
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 20%.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Level 1

Koga
46
12 / 9 / 5
2,796
254
68,176
39,964
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 20s
Objective Time
3m 24s
96
Kill Participation
66
30
Kills
24
24
Deaths
30
66
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
1
12
9
W
Evie
Drizzii
Evie
13
5
8
3.4
W
2
2
21
6.25
L
3
7
7
0.93
L
Fernando
ImmortalCold
Fernando
3
8
13
1.19
L
Ruckus
3
5
5
1.1
W
2
7
12
1.14
W
8
5
13
2.9
L
Koga
12
9
5
1.61
W
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

238,628
Damage
303,563
303,563
Taken
238,628
92,347
Shielding
117,036
192,133
Healing
138,824
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
29,133
21,388
104,887
8,513
12,395
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Evie
Drizzii
Evie
81,520
79,634
0
1,807
42,047
2,470
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
16,526
15,623
86,873
15,441
22,041
2,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
96,613
55,011
0
11,879
41,552
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
ImmortalCold
Fernando
59,474
30,575
0
951
84,198
78,528
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Ruckus
50,167
36,912
0
9,348
60,519
38,508
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
48,640
48,640
0
20,010
76,086
57,846
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
47,374
44,852
52,581
15,309
39,164
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Koga
68,176
58,691
0
3,246
39,964
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
44,568
40,697
0
112
124,225
29,431
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role