Player Matchup

Fernando
Fernando
Dayぺ
Fernando
Level 145
Champion Stats
77W - 35L
1,707 SR
Queue Stats
1,053W - 529L
1,800 Elo+
Party 2
Octavia
Octavia
Lavï
Octavia
Level 999
Champion Stats
24W - 4L
1,792 SR
Queue Stats
3,759W - 1,124L
1,836 Elo+
Party 2
Buck
Buck
Mîșțăr0
Buck
Level 999
Champion Stats
41W - 8L
1,888 SR
Queue Stats
3,520W - 1,055L
1,852 Elo+
Party 2
Ying
Ying
creizidarius
Ying
Level 8
Champion Stats
1W - 1L
1,322 SR
Queue Stats
1W - 1L
1,252 Elo+
Solo
Seris
Seris
Орудж
Seris
Level 315
Champion Stats
208W - 176L
1,705 SR
Queue Stats
512W - 419L
1,708 Elo+
Party 2
Team Averages
Level 493
1,683 SR
1,690 Elo+

VS

Team Averages
Level 158
1,542 SR
1,525 Elo+
Furia
Furia
ArcticNuunu
Furia
Level 291
Champion Stats
24W - 19L
1,669 SR
Queue Stats
190W - 245L
1,568 Elo+
Party 1
Tyra
Tyra
Argo31000
Tyra
Level 13
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,239 Elo+
Solo
Koga
Koga
Deinegeilemom12
Koga
Level 7
Champion Stats
0W - 3L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Khan
Khan
GiffelKongen
Khan
Level 471
Champion Stats
3W - 3L
1,539 SR
Queue Stats
168W - 199L
1,560 Elo+
Party 1
Seris
Seris
İsmetK
Seris
Level 9
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Dayぺ
Fernando
35
8 / 0 / 19
3,179
530
25,202
35,020
66,008
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Octavia
Lavï
Octavia
59
10 / 0 / 11
3,728
621
52,485
10,140
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

60
14 / 3 / 6
3,314
552
59,429
18,216
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 15% for 4s after using Heroic Leap.

Level 3

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

4
3 / 3 / 12
2,833
472
19,054
30,805
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Seris
37
6 / 3 / 20
3,040
507
47,368
17,143
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
2 / 6 / 6
3,023
504
27,516
27,881
0
Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 3s after hitting an enemy with Pyre Strike.

Level 3

Devout Dexterity

Devout Dexterity

Weapon

Regenerate 2 Ammo every 0.5s for 1s after earning an Elimination.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.75s.

Level 5

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Tyra
15
0 / 12 / 3
2,085
348
22,429
40,286
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

2
3 / 11 / 2
1,368
228
21,792
32,260
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

60
3 / 4 / 5
3,187
531
27,662
78,067
29,834
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Seris
İsmetK
Seris
9
1 / 8 / 5
2,656
443
11,925
25,044
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 42s
Objective Time
1m 46s
109
Kill Participation
30
41
Kills
9
9
Deaths
41
68
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
L
Tyra
0
12
3
0.13
W
Fernando
Dayぺ
Fernando
8
0
19
17.5
L
3
11
2
0.36
L
3
4
5
1.38
W
Octavia
Lavï
Octavia
10
0
11
15.5
W
14
3
6
5.67
W
3
3
12
3
L
Seris
İsmetK
Seris
1
8
5
0.44
W
Seris
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

203,538
Damage
111,324
111,324
Taken
203,538
66,008
Shielding
29,834
87,849
Healing
98,600
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
27,516
18,310
44,412
6,294
27,881
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Tyra
22,429
11,136
0
346
40,286
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
Dayぺ
Fernando
25,202
14,842
0
6,744
35,020
66,008
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
21,792
16,890
374
2,113
32,260
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
27,662
24,222
3,556
9,158
78,067
29,834
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Octavia
Lavï
Octavia
52,485
46,352
291
3,598
10,140
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
59,429
47,177
0
2,420
18,216
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
19,054
19,054
23,786
18,078
30,805
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Seris
İsmetK
Seris
11,925
11,139
27,136
5,211
25,044
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Seris
47,368
38,908
27,222
5,710
17,143
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role