Player Matchup

Barik
Barik
Diamond I
BuscoDuo
Barik
Diamond I
Level 999
Champion Stats
11W - 8L
1,728 SR
Queue Stats
530W - 491L
1,650 Elo+
Solo
Torvald
Torvald
Platinum I
Homiiiciiide
Torvald
Platinum I
Level 690
Champion Stats
498W - 363L
1,714 SR
Queue Stats
1,441W - 1,395L
1,547 Elo+
Solo
Koga
Koga
Platinum III
IITrueLegendII
Koga
Platinum III
Level 624
Champion Stats
185W - 178L
1,571 SR
Queue Stats
1,112W - 1,065L
1,571 Elo+
Solo
Saati
Saati
Diamond I
Záikó
Saati
Diamond I
Level 999
Champion Stats
90W - 86L
1,661 SR
Queue Stats
1,099W - 1,077L
1,558 Elo+
Solo
Jenos
Jenos
Diamond V
shadow2912
Jenos
Diamond V
Level 999
Champion Stats
63W - 62L
1,669 SR
Queue Stats
854W - 844L
1,637 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 862
1,669 SR
1,593 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 599
1,709 SR
1,600 Elo+
Grover
Grover
Platinum V
Arcka07_Knight
Grover
Platinum V
Level 797
Champion Stats
33W - 31L
1,646 SR
Queue Stats
239W - 235L
1,546 Elo+
Solo
Inara
Inara
Diamond V
Sicccus
Inara
Diamond V
Level 515
Champion Stats
252W - 217L
1,618 SR
Queue Stats
930W - 887L
1,569 Elo+
Solo
Tiberius
Tiberius
Diamond V
SoloDarka96
Tiberius
Diamond V
Level 999
Champion Stats
30W - 23L
1,764 SR
Queue Stats
618W - 567L
1,550 Elo+
Solo
Moji
Moji
Platinum II
budy293d
Moji
Platinum II
Level 499
Champion Stats
10W - 5L
1,672 SR
Queue Stats
94W - 72L
1,661 Elo+
Solo
Atlas
Atlas
Masters
smurffinacc
Atlas
Masters
Level 186
Champion Stats
103W - 50L
1,845 SR
Queue Stats
261W - 261L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
BuscoDuo
Barik
59
9 / 1 / 17
3,600
300
69,947
49,905
75,751
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Torvald
Homiiiciiide
Torvald
60
7 / 4 / 18
3,143
262
76,437
41,268
110,148
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 75.

Level 1

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 50% during Recharge and for 3s after it ends.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.4s.

Level 1

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

56
16 / 7 / 13
3,371
281
97,663
55,017
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Saati
Záikó
Saati
60
11 / 7 / 10
4,254
355
129,727
45,207
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Steady Predictions

Steady Predictions

Generate 1% Ultimate Charge after hitting your coin.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Jenos
60
3 / 4 / 34
4,807
401
17,146
20,247
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
MakoaKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
ImaniFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
1 / 8 / 13
2,656
221
19,531
36,886
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.

Level 4

Level 1

Inara
Sicccus
Inara
54
0 / 10 / 4
2,496
208
25,802
110,215
15,705
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Tiberius
SoloDarka96
Tiberius
60
7 / 12 / 5
2,568
214
68,348
53,737
0
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 1.2% Ultimate charge every 1s while Combat Trance is active.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Moji
55
2 / 8 / 8
2,757
230
25,646
43,280
45,954

Level 5

Level 3

Level 1

Level 3

Level 3

Level 1

49
13 / 8 / 5
3,294
275
72,317
146,802
0
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 24s
Objective Time
4m 39s
138
Kill Participation
58
46
Kills
23
23
Deaths
46
92
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
8
13
0.94
W
Barik
BuscoDuo
Barik
9
1
17
17.5
W
Torvald
Homiiiciiide
Torvald
7
4
18
4
W
16
7
13
3.21
L
Inara
Sicccus
Inara
0
10
4
0.2
L
Tiberius
SoloDarka96
Tiberius
7
12
5
0.79
W
Saati
Záikó
Saati
11
7
10
2.29
L
Moji
2
8
8
0.75
W
Jenos
3
4
34
5
L
13
8
5
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

390,920
Damage
211,644
211,644
Taken
390,920
185,899
Shielding
61,659
150,650
Healing
193,358
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
19,531
15,958
76,369
10,511
36,886
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
BuscoDuo
Barik
69,947
69,947
0
5,072
49,905
75,751
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Torvald
Homiiiciiide
Torvald
76,437
63,730
1,046
2,081
41,268
110,148
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
97,663
90,393
0
3,857
55,017
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
Inara
Sicccus
Inara
25,802
21,532
0
2,174
110,215
15,705
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Tiberius
SoloDarka96
Tiberius
68,348
44,640
0
3,799
53,737
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
Záikó
Saati
129,727
113,621
0
354
45,207
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Moji
25,646
25,646
78,294
14,075
43,280
45,954
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Jenos
17,146
11,628
126,719
11,521
20,247
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
72,317
72,317
0
8,136
146,802
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role