Player Matchup

Fernando
Fernando
Platinum II
AtéABarracaAbana
Fernando
Platinum II
Level 999
Champion Stats
227W - 227L
1,597 SR
Queue Stats
1,757W - 1,744L
1,551 Elo+
Solo
Barik
Barik
Platinum III
CBaJI
Barik
Platinum III
Level 358
Champion Stats
19W - 5L
1,870 SR
Queue Stats
278W - 228L
1,549 Elo+
Solo
Zhin
Zhin
Diamond I
COMOLABANANA
Zhin
Diamond I
Level 173
Champion Stats
314W - 252L
1,736 SR
Queue Stats
642W - 589L
1,670 Elo+
Party 1
Jenos
Jenos
Qualifying
Peachyßaby
Jenos
Qualifying
Level 38
Champion Stats
1W - 0L
1,581 SR
Queue Stats
21W - 11L
1,739 Elo+
Party 1
Lian
Lian
Platinum IV
Veronie
Lian
Platinum IV
Level 562
Champion Stats
25W - 32L
1,564 SR
Queue Stats
1,292W - 1,223L
1,573 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 426
1,669 SR
1,616 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 670
1,640 SR
1,613 Elo+
Mal'Damba
Mal'Damba
Platinum I
KweetDaNie
Mal'Damba
Platinum I
Level 999
Champion Stats
32W - 24L
1,718 SR
Queue Stats
488W - 485L
1,572 Elo+
Solo
Atlas
Atlas
Platinum III
Water93
Atlas
Platinum III
Level 999
Champion Stats
12W - 16L
1,578 SR
Queue Stats
927W - 875L
1,564 Elo+
Solo
Vora
Vora
Platinum I
kegaru
Vora
Platinum I
Level 69
Champion Stats
0W - 1L
1,500 SR
Queue Stats
63W - 38L
1,681 Elo+
Solo
Tyra
Tyra
Platinum I
nikitany
Tyra
Platinum I
Level 999
Champion Stats
136W - 131L
1,643 SR
Queue Stats
812W - 781L
1,613 Elo+
Solo
Inara
Inara
Platinum I
печенькаВтесте
Inara
Platinum I
Level 285
Champion Stats
11W - 6L
1,761 SR
Queue Stats
154W - 142L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
10 / 7 / 7
3,308
301
53,147
84,716
84,555
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Barik
CBaJI
Barik
54
7 / 5 / 12
4,011
365
62,347
70,558
62,151
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

38
12 / 7 / 11
3,384
308
93,214
61,915
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

38
6 / 2 / 27
4,041
367
45,128
24,667
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Lian
Veronie
Lian
59
4 / 5 / 12
2,889
263
56,979
25,521
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
Makoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
AndroxusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
KweetDaNie
Mal'Damba
60
1 / 7 / 12
2,365
215
24,552
31,233
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Atlas
Water93
Atlas
59
6 / 7 / 9
2,217
202
57,315
97,976
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Vora
kegaru
Vora
32
9 / 10 / 1
2,226
202
61,425
46,216
2,811
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Tyra
47
9 / 7 / 11
2,631
239
86,120
51,261
0
Quick Release

Quick Release

Nade Launcher

Generate 2 Ammo after using Nade Launcher.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

59
1 / 8 / 8
1,675
152
37,965
84,129
11,319
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Summit

Summit

Impasse

Apply a Knockback of 600 to yourself after using Impasse underneath yourself.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 2s
Objective Time
3m 33s
108
Kill Participation
67
39
Kills
26
26
Deaths
39
69
Assists
41
Player
Kills
Deaths
Assists
KDA
W
10
7
7
1.93
W
Barik
CBaJI
Barik
7
5
12
2.6
W
12
7
11
2.5
L
Mal'Damba
KweetDaNie
Mal'Damba
1
7
12
1
W
6
2
27
9.75
W
Lian
Veronie
Lian
4
5
12
2
L
Atlas
Water93
Atlas
6
7
9
1.5
L
Vora
kegaru
Vora
9
10
1
0.95
L
Tyra
9
7
11
2.07
L
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

310,815
Damage
267,377
267,377
Taken
310,815
146,706
Shielding
14,130
180,472
Healing
153,151
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
53,147
27,111
0
1,397
84,716
84,555
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
CBaJI
Barik
62,347
62,347
0
16,574
70,558
62,151
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
93,214
72,420
0
1,782
61,915
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Mal'Damba
KweetDaNie
Mal'Damba
24,552
11,144
112,668
14,440
31,233
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
45,128
43,003
138,970
19,872
24,667
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Lian
Veronie
Lian
56,979
55,488
0
1,877
25,521
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Atlas
Water93
Atlas
57,315
57,315
0
9,473
97,976
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Vora
kegaru
Vora
61,425
36,277
0
11,658
46,216
2,811
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tyra
86,120
51,545
0
101
51,261
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
37,965
29,415
0
4,811
84,129
11,319
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role