Player Matchup

Fernando
Fernando
Platinum II
AtéABarracaAbana
Fernando
Platinum II
Level 999
Champion Stats
228W - 228L
1,618 SR
Queue Stats
1,763W - 1,754L
1,552 Elo+
Solo
Buck
Buck
Masters
BigBallsBut7cm
Buck
Masters
Level 140
Champion Stats
99W - 85L
1,734 SR
Queue Stats
459W - 413L
1,742 Elo+
Solo
Terminus
Terminus
Platinum II
JaromirD
Terminus
Platinum II
Level 999
Champion Stats
6W - 0L
2,024 SR
Queue Stats
180W - 146L
1,659 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum I
kegaru
Mal'Damba
Platinum I
Level 69
Champion Stats
25W - 13L
1,690 SR
Queue Stats
63W - 38L
1,668 Elo+
Solo
Masters
ζοΙаιяε
Unknown
Masters
Level 999
Champion Stats
15W - 10L
1,681 SR
Queue Stats
791W - 773L
1,689 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 641
1,749 SR
1,662 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 316
1,686 SR
1,644 Elo+
Octavia
Octavia
Diamond IV
Bødegas
Octavia
Diamond IV
Level 111
Champion Stats
109W - 66L
1,719 SR
Queue Stats
197W - 147L
1,629 Elo+
Solo
Azaan
Azaan
Diamond II
FutaBalls
Azaan
Diamond II
Level 100
Champion Stats
4W - 3L
1,695 SR
Queue Stats
196W - 157L
1,669 Elo+
Party 1
Io
Io
Platinum II
GriezeRiest
Io
Platinum II
Level 734
Champion Stats
7W - 10L
1,642 SR
Queue Stats
1,075W - 1,042L
1,597 Elo+
Solo
Evie
Evie
Diamond I
qFaceClanq
Evie
Diamond I
Level 64
Champion Stats
45W - 37L
1,737 SR
Queue Stats
130W - 107L
1,707 Elo+
Party 1
Inara
Inara
Diamond V
xxfalcontmemxx
Inara
Diamond V
Level 570
Champion Stats
21W - 25L
1,639 SR
Queue Stats
632W - 612L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
4 / 6 / 7
2,905
291
62,296
86,156
73,749
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

49
15 / 8 / 8
3,304
330
64,275
52,206
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Terminus
JaromirD
Terminus
60
4 / 5 / 5
2,587
259
34,398
82,591
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Mal'Damba
kegaru
Mal'Damba
32
1 / 4 / 13
3,213
321
15,633
21,015
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
10 / 4 / 7
3,190
319
108,345
36,152
0

Level 1

Level 5

Level 1

Level 5

Level 3

Level 1

Bans
JenosKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Bødegas
Octavia
42
5 / 9 / 6
1,907
191
57,689
41,323
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Level 1

Azaan
FutaBalls
Azaan
51
8 / 6 / 12
2,531
253
66,538
104,863
41,128
Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Depths of Despair

Depths of Despair

Reduce the damage you take by 20% for 2s after activating Conviction.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 15 for every percentage point of Ire consumed by abilities.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

59
5 / 7 / 17
2,693
269
32,753
27,780
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 10% while firing your Light Bow.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

16
8 / 6 / 8
2,174
217
69,386
31,782
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

60
3 / 6 / 12
2,103
210
51,754
79,199
22,314
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Summit

Summit

Impasse

Apply a Knockback of 900 to yourself after using Impasse underneath yourself.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 9s
Objective Time
2m 16s
74
Kill Participation
84
34
Kills
29
27
Deaths
34
40
Assists
55
Player
Kills
Deaths
Assists
KDA
W
4
6
7
1.25
W
15
8
8
2.38
L
Octavia
Bødegas
Octavia
5
9
6
0.89
L
Azaan
FutaBalls
Azaan
8
6
12
2.33
L
5
7
17
1.93
W
Terminus
JaromirD
Terminus
4
5
5
1.3
W
Mal'Damba
kegaru
Mal'Damba
1
4
13
1.88
L
8
6
8
2
L
3
6
12
1.5
W
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

284,947
Damage
278,120
278,120
Taken
284,947
73,749
Shielding
63,442
169,573
Healing
165,583
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
62,296
27,328
0
3,038
86,156
73,749
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
64,275
57,195
0
16,869
52,206
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
Octavia
Bødegas
Octavia
57,689
55,462
714
3,369
41,323
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Azaan
FutaBalls
Azaan
66,538
51,165
0
26,076
104,863
41,128
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
32,753
29,080
115,629
11,744
27,780
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Terminus
JaromirD
Terminus
34,398
26,164
0
14,979
82,591
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Mal'Damba
kegaru
Mal'Damba
15,633
6,039
121,510
11,493
21,015
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
69,386
69,214
0
5,079
31,782
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
51,754
43,939
0
2,972
79,199
22,314
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
108,345
83,914
0
1,684
36,152
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role