Player Matchup

Cassie
Cassie
Coszily
Cassie
Level 809
Champion Stats
6W - 7L
1,509 SR
Queue Stats
51W - 50L
1,523 Elo+
Solo
Ying
Ying
SpickyChicken
Ying
Level 90
Champion Stats
41W - 24L
1,641 SR
Queue Stats
95W - 89L
1,534 Elo+
Solo
Seris
Seris
araceli429
Seris
Level 419
Champion Stats
49W - 39L
1,610 SR
Queue Stats
307W - 298L
1,584 Elo+
Solo
Skye
Skye
gonzhalokill
Skye
Level 271
Champion Stats
76W - 72L
1,491 SR
Queue Stats
189W - 198L
1,435 Elo+
Party 2
Makoa
Makoa
mimoxxx4
Makoa
Level 222
Champion Stats
10W - 17L
1,455 SR
Queue Stats
155W - 170L
1,417 Elo+
Party 2
Team Averages
Level 362
1,541 SR
1,498 Elo+

VS

Team Averages
Level 327
1,648 SR
1,519 Elo+
Seris
Seris
Batista22-30
Seris
Level 68
Champion Stats
11W - 8L
1,631 SR
Queue Stats
167W - 177L
1,481 Elo+
Party 1
Ying
Ying
Hyacinthus69
Ying
Level 446
Champion Stats
189W - 142L
1,644 SR
Queue Stats
413W - 420L
1,566 Elo+
Solo
Terminus
Terminus
JuiceTheMachine
Terminus
Level 144
Champion Stats
10W - 3L
1,768 SR
Queue Stats
405W - 413L
1,531 Elo+
Party 1
Talus
Talus
SrMustache0105
Talus
Level 309
Champion Stats
25W - 18L
1,592 SR
Queue Stats
1,006W - 988L
1,512 Elo+
Party 1
Lian
Lian
killa_kar96
Lian
Level 669
Champion Stats
148W - 139L
1,605 SR
Queue Stats
2,267W - 2,256L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
Coszily
Cassie
59
14 / 6 / 11
2,912
208
77,069
52,446
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

47
9 / 8 / 13
2,686
192
63,714
59,712
0
Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Disappear

Disappear

Armor

Increase your Movement Speed by 28% while Out of Combat.

Level 4

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 32%.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Seris
58
5 / 3 / 20
2,934
210
55,136
54,037
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Level 1

43
7 / 16 / 11
2,508
179
65,246
72,362
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 0.8s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 5s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Makoa
mimoxxx4
Makoa
37
5 / 9 / 8
2,466
176
35,726
104,269
63,838
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
4 / 8 / 19
3,497
250
47,349
59,523
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

55
5 / 6 / 21
3,994
285
76,135
41,534
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Terminus
47
11 / 4 / 11
3,860
276
62,733
109,053
0
Playing God

Playing God

Power Siphon

Heal for 20% of the damage Absorbed by Power Siphon.

Level 4

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
15 / 12 / 10
3,793
271
74,403
51,894
0
Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 2s.

Level 2

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

44
7 / 7 / 16
3,833
274
82,206
34,887
0
Highborn

Highborn

Armor

Increase your Movement Speed by 12%.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 51s
Objective Time
8m 22s
103
Kill Participation
119
40
Kills
42
42
Deaths
37
63
Assists
77
Player
Kills
Deaths
Assists
KDA
W
4
8
19
1.69
L
Cassie
Coszily
Cassie
14
6
11
3.25
W
5
6
21
2.58
W
Terminus
11
4
11
4.13
L
9
8
13
1.94
W
15
12
10
1.67
L
Seris
5
3
20
5
L
7
16
11
0.78
W
7
7
16
2.14
L
Makoa
mimoxxx4
Makoa
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

296,891
Damage
342,826
342,826
Taken
296,891
63,838
Shielding
0
211,882
Healing
190,137
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
47,349
43,591
24,453
10,997
59,523
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Cassie
Coszily
Cassie
77,069
66,347
0
5,589
52,446
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
76,135
14,272
80,422
24,738
41,534
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Terminus
62,733
48,336
0
32,212
109,053
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
63,714
30,818
37,271
25,935
59,712
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
74,403
66,091
0
12,479
51,894
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Seris
55,136
43,931
91,928
33,845
54,037
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
65,246
37,606
0
17,314
72,362
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
82,206
79,006
0
4,836
34,887
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Makoa
mimoxxx4
Makoa
35,726
34,973
0
0
104,269
63,838
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role