Player Matchup

Fernando
Fernando
Qualifying
Hezbert
Fernando
Qualifying
Level 430
Champion Stats
186W - 154L
1,706 SR
Queue Stats
199W - 176L
1,567 Elo+
Party 2
Diamond III
InvasionDivide
Unknown
Diamond III
Level 897
Champion Stats
74W - 90L
1,607 SR
Queue Stats
1,843W - 1,822L
1,578 Elo+
Party 1
Furia
Furia
Qualifying
RBlioneyjr
Furia
Qualifying
Level 628
Champion Stats
5W - 4L
1,503 SR
Queue Stats
195W - 174L
1,567 Elo+
Party 2
Lex
Lex
Diamond IV
iféeldeadinside
Lex
Diamond IV
Level 136
Champion Stats
3W - 4L
1,482 SR
Queue Stats
340W - 325L
1,640 Elo+
Solo
Atlas
Atlas
Diamond V
kingsking97
Atlas
Diamond V
Level 133
Champion Stats
2W - 4L
1,500 SR
Queue Stats
375W - 346L
1,581 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 445
1,560 SR
1,587 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 488
1,708 SR
1,573 Elo+
Jenos
Jenos
Diamond IV
DinguerieReuf
Jenos
Diamond IV
Level 52
Champion Stats
14W - 13L
1,778 SR
Queue Stats
71W - 70L
1,604 Elo+
Solo
Inara
Inara
Diamond IV
Ellizz
Inara
Diamond IV
Level 999
Champion Stats
50W - 54L
1,656 SR
Queue Stats
293W - 253L
1,598 Elo+
Solo
Tyra
Tyra
Platinum III
TheBedGamer
Tyra
Platinum III
Level 171
Champion Stats
10W - 5L
1,781 SR
Queue Stats
112W - 114L
1,564 Elo+
Solo
Androxus
Androxus
Platinum II
spaark007
Androxus
Platinum II
Level 999
Champion Stats
119W - 101L
1,631 SR
Queue Stats
1,081W - 1,033L
1,518 Elo+
Solo
Moji
Moji
Diamond V
xTony21x
Moji
Diamond V
Level 220
Champion Stats
50W - 40L
1,692 SR
Queue Stats
485W - 498L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Hezbert
Fernando
57
0 / 1 / 4
1,921
384
7,400
18,425
20,024
Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
8 / 1 / 4
2,068
414
38,814
19,711
1,640

Level 5

Level 1

Level 3

Level 1

Level 5

Level 1

Furia
60
1 / 2 / 6
1,855
371
4,216
7,368
0
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 105 over 3s after Healing an ally with Kindle Soul.

Level 1

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.

Level 3

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.7999999999999998s.

Level 3

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.

Level 5

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

37
7 / 1 / 7
2,113
423
27,627
15,163
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

50
4 / 1 / 8
1,781
356
17,667
22,364
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Bans
ImaniMakoa
Team 1 Score

4

VS

Team 2 Score

0

Bans
AzaanKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
0 / 0 / 0
755
151
0
362
0
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 20%.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Inara
Ellizz
Inara
60
0 / 5 / 1
1,011
202
16,577
32,379
12,263
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

48
2 / 5 / 2
1,245
249
28,801
19,219
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 16% for 3s after using Nade Launcher.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Androxus
spaark007
Androxus
60
1 / 6 / 1
1,035
207
23,181
23,449
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 3.5999999999999996s after hitting an enemy with Defiance.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Moji
41
3 / 4 / 0
1,085
217
14,472
20,315
15,988

Level 1

Level 4

Level 4

Level 5

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 24s
Objective Time
16s
49
Kill Participation
10
20
Kills
6
6
Deaths
20
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Inara
Ellizz
Inara
0
5
1
0.1
W
Fernando
Hezbert
Fernando
0
1
4
2
W
8
1
4
10
W
Furia
1
2
6
2
L
2
5
2
0.6
W
7
1
7
10.5
W
4
1
8
8
L
Androxus
spaark007
Androxus
1
6
1
0.25
L
Moji
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,724
Damage
83,031
83,031
Taken
95,724
21,664
Shielding
28,251
56,432
Healing
22,159
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
0
0
0
0
362
0
L
Inara
Ellizz
Inara
16,577
13,177
0
5,566
32,379
12,263
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Hezbert
Fernando
7,400
6,390
0
1,795
18,425
20,024
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
38,814
32,697
374
5,084
19,711
1,640
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Furia
4,216
3,216
42,499
2,890
7,368
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
28,801
20,140
0
3,196
19,219
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
27,627
27,481
0
2,522
15,163
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
17,667
17,667
454
814
22,364
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Androxus
spaark007
Androxus
23,181
19,677
0
6,490
23,449
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Moji
14,472
13,249
224
6,683
20,315
15,988
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role