Player Matchup

Rei
Rei
LVJWILL
Rei
Level 999
Champion Stats
2W - 0L
1,650 SR
Queue Stats
1,150W - 681L
1,660 Elo+
Party 2
Lex
Lex
TTato_Diaz_
Lex
Level 68
Champion Stats
1W - 1L
1,355 SR
Queue Stats
88W - 93L
1,461 Elo+
Party 3
Terminus
Terminus
maluiquicepura
Terminus
Level 10
Champion Stats
4W - 1L
1,776 SR
Queue Stats
7W - 2L
1,825 Elo+
Solo
Mal'Damba
Mal'Damba
nopecy
Mal'Damba
Level 50
Champion Stats
11W - 10L
1,601 SR
Queue Stats
57W - 59L
1,483 Elo+
Party 3
Saati
Saati
ÁghataLuckyanova
Saati
Level 999
Champion Stats
9W - 9L
1,611 SR
Queue Stats
1,270W - 914L
1,695 Elo+
Party 2
Team Averages
Level 425
1,599 SR
1,625 Elo+

VS

Team Averages
Level 411
1,491 SR
1,544 Elo+
Tiberius
Tiberius
Fulzzo
Tiberius
Level 999
Champion Stats
2W - 4L
1,514 SR
Queue Stats
785W - 607L
1,645 Elo+
Solo
Makoa
Makoa
KingBreno
Makoa
Level 77
Champion Stats
1W - 1L
1,500 SR
Queue Stats
127W - 112L
1,465 Elo+
Party 1
Seris
Seris
OldDeadMemories
Seris
Level 100
Champion Stats
29W - 29L
1,436 SR
Queue Stats
178W - 160L
1,466 Elo+
Party 1
Fernando
Fernando
TrïpaSeca
Fernando
Level 25
Champion Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,608 Elo+
Solo
Vora
Vora
supadre ck
Vora
Level 852
Champion Stats
38W - 55L
1,503 SR
Queue Stats
2,034W - 1,989L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
59
5 / 7 / 32
4,036
252
62,864
60,530
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

46
8 / 15 / 13
3,550
222
56,174
60,665
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 9%.

Level 3

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Fortitude

Fortitude

In Pursuit

Heal for 75 for each shot hit while using In Pursuit.

Level 3

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 3.5999999999999996s.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Terminus
5
15 / 7 / 7
3,576
224
67,615
103,019
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Mal'Damba
nopecy
Mal'Damba
20
8 / 10 / 13
3,371
211
50,707
51,527
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
19 / 11 / 15
4,523
283
135,082
87,903
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2s.

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Fulzzo
Tiberius
59
21 / 8 / 13
4,470
279
144,962
47,396
0
Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 0.6s.

Level 1

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 5.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Makoa
KingBreno
Makoa
55
2 / 11 / 13
2,038
127
31,123
115,923
78,388
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

34
3 / 9 / 16
3,433
215
19,009
37,891
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

Fernando
TrïpaSeca
Fernando
19
20 / 12 / 17
4,866
304
92,801
112,622
81,156
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
8 / 15 / 16
3,322
208
75,749
58,610
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 12s
Objective Time
9m 22s
135
Kill Participation
129
55
Kills
54
50
Deaths
55
80
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Tiberius
Fulzzo
Tiberius
21
8
13
3.44
L
Makoa
KingBreno
Makoa
2
11
13
0.77
W
Rei
5
7
32
3
L
3
9
16
1.22
W
8
15
13
0.97
L
Fernando
TrïpaSeca
Fernando
20
12
17
2.38
W
Terminus
15
7
7
2.64
W
Mal'Damba
nopecy
Mal'Damba
8
10
13
1.45
L
8
15
16
1.07
W
19
11
15
2.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

372,442
Damage
363,644
363,644
Taken
372,442
0
Shielding
159,544
222,133
Healing
153,573
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
Fulzzo
Tiberius
144,962
115,373
0
8,188
47,396
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Makoa
KingBreno
Makoa
31,123
28,572
0
2,172
115,923
78,388
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Rei
62,864
62,080
92,851
40,559
60,530
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
19,009
13,939
101,908
14,362
37,891
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
56,174
50,003
3,556
9,710
60,665
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Fernando
TrïpaSeca
Fernando
92,801
67,434
0
10,761
112,622
81,156
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Terminus
67,615
52,374
0
29,627
103,019
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Mal'Damba
nopecy
Mal'Damba
50,707
37,047
28,265
16,805
51,527
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
75,749
59,272
3,234
12,948
58,610
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
135,082
110,147
0
760
87,903
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role