Player Matchup

Imani
Imani
Masters
CristianoRonaldø
Imani
Masters
Level 660
Champion Stats
6W - 4L
1,822 SR
Queue Stats
235W - 112L
1,833 Elo+
Party 1
Corvus
Corvus
Platinum I
DulceMembrillö
Corvus
Platinum I
Level 239
Champion Stats
5W - 9L
1,611 SR
Queue Stats
726W - 673L
1,612 Elo+
Solo
Barik
Barik
Platinum III
GodCoolDude
Barik
Platinum III
Level 372
Champion Stats
2W - 2L
1,747 SR
Queue Stats
178W - 152L
1,630 Elo+
Solo
Vatu
Vatu
Diamond I
GravityDestroyer
Vatu
Diamond I
Level 354
Champion Stats
27W - 18L
1,851 SR
Queue Stats
303W - 232L
1,756 Elo+
Party 1
Azaan
Azaan
Diamond V
ithinktherefore
Azaan
Diamond V
Level 142
Champion Stats
44W - 56L
1,632 SR
Queue Stats
339W - 343L
1,607 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 353
1,733 SR
1,688 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 346
1,639 SR
1,608 Elo+
Inara
Inara
Diamond V
DaddyBojan1
Inara
Diamond V
Level 467
Champion Stats
31W - 25L
1,710 SR
Queue Stats
682W - 661L
1,604 Elo+
Party 2
Androxus
Androxus
Diamond III
Môrÿomarû
Androxus
Diamond III
Level 999
Champion Stats
254W - 294L
1,698 SR
Queue Stats
3,211W - 3,159L
1,661 Elo+
Solo
Cassie
Cassie
Diamond IV
Wortleyy
Cassie
Diamond IV
Level 120
Champion Stats
14W - 12L
1,702 SR
Queue Stats
207W - 211L
1,572 Elo+
Solo
Ruckus
Ruckus
Diamond V
burn04
Ruckus
Diamond V
Level 68
Champion Stats
1W - 3L
1,359 SR
Queue Stats
132W - 107L
1,663 Elo+
Solo
Jenos
Jenos
Diamond V
minjí
Jenos
Diamond V
Level 78
Champion Stats
21W - 17L
1,727 SR
Queue Stats
107W - 114L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
10 / 6 / 3
2,631
292
95,393
30,679
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.

Level 1

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 45%.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

59
0 / 5 / 9
1,631
181
22,164
19,254
650
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
0 / 10 / 4
1,608
179
29,325
51,768
20,005
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

60
5 / 8 / 3
1,652
184
46,915
35,557
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

37
6 / 10 / 4
1,985
221
52,551
77,418
24,173
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 10%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Bans
AtlasKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
MakoaFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
2 / 4 / 15
2,757
306
34,161
87,161
10,745
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Androxus
Môrÿomarû
Androxus
59
15 / 8 / 6
2,885
321
52,079
42,331
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Cassie
Wortleyy
Cassie
49
11 / 4 / 10
2,836
315
70,338
40,089
0
Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 40% for 1.5s after using Dodge Roll.

Level 4

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 2s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Ruckus
burn04
Ruckus
33
7 / 3 / 15
2,712
301
47,683
66,614
32,062
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Level 1

Jenos
minjí
Jenos
31
4 / 2 / 23
3,290
366
10,415
10,153
10,065
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 16s
Objective Time
5m 55s
44
Kill Participation
108
21
Kills
39
39
Deaths
21
23
Assists
69
Player
Kills
Deaths
Assists
KDA
L
10
6
3
1.92
W
2
4
15
2.38
L
0
5
9
0.9
L
0
10
4
0.2
L
5
8
3
0.81
W
Androxus
Môrÿomarû
Androxus
15
8
6
2.25
W
Cassie
Wortleyy
Cassie
11
4
10
4
W
Ruckus
burn04
Ruckus
7
3
15
4.83
L
6
10
4
0.8
W
Jenos
minjí
Jenos
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

246,348
Damage
214,676
214,676
Taken
246,348
44,828
Shielding
52,872
82,060
Healing
164,821
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
95,393
79,263
0
4,642
30,679
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
34,161
27,188
0
13,290
87,161
10,745
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
22,164
21,764
43,764
5,477
19,254
650
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
29,325
29,325
0
1,808
51,768
20,005
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
46,915
32,122
0
8,180
35,557
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Androxus
Môrÿomarû
Androxus
52,079
41,797
0
5,950
42,331
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Cassie
Wortleyy
Cassie
70,338
60,562
0
2,128
40,089
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Ruckus
burn04
Ruckus
47,683
34,792
0
5,723
66,614
32,062
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
52,551
38,750
0
18,189
77,418
24,173
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
minjí
Jenos
10,415
4,173
132,077
5,653
10,153
10,065
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role