Player Matchup

Imani
Imani
EichiiEichii
Imani
Level 465
Champion Stats
52W - 35L
1,679 SR
Queue Stats
385W - 407L
1,561 Elo+
Solo
Vora
Vora
Skrizen7648
Vora
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,484 Elo+
Solo
Lian
Lian
Stubb82
Lian
Level 241
Champion Stats
60W - 44L
1,537 SR
Queue Stats
287W - 247L
1,538 Elo+
Solo
Mal'Damba
Mal'Damba
ZomiMerci
Mal'Damba
Level 39
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,495 Elo+
Solo
Ruckus
Ruckus
capim-modelar
Ruckus
Level 8
Champion Stats
1W - 1L
1,801 SR
Queue Stats
1W - 2L
1,496 Elo+
Solo
Team Averages
Level 152
1,603 SR
1,515 Elo+

VS

Team Averages
Level 363
1,608 SR
1,564 Elo+
Tiberius
Tiberius
AnshRealm
Tiberius
Level 105
Champion Stats
58W - 54L
1,540 SR
Queue Stats
123W - 121L
1,529 Elo+
Solo
Barik
Barik
FeebleOrpheus05
Barik
Level 207
Champion Stats
8W - 6L
1,622 SR
Queue Stats
43W - 30L
1,614 Elo+
Solo
Jenos
Jenos
SHADOWFLIP
Jenos
Level 485
Champion Stats
53W - 33L
1,676 SR
Queue Stats
288W - 242L
1,528 Elo+
Solo
Vatu
Vatu
Yumiko06
Vatu
Level 915
Champion Stats
17W - 33L
1,530 SR
Queue Stats
596W - 621L
1,573 Elo+
Solo
Saati
Saati
starbridge
Saati
Level 101
Champion Stats
51W - 33L
1,671 SR
Queue Stats
407W - 397L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
5 / 9 / 0
2,635
527
27,695
23,068
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 20% Mana every 1s while using FrostFire Glide.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 60%.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

8
0 / 9 / 0
1,136
227
2,530
18,378
600
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Lian
Stubb82
Lian
58
0 / 6 / 1
1,850
370
6,797
14,060
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 180 for each enemy hit with Valor.

Level 3

Highborn

Highborn

Armor

Increase your Movement Speed by 6%.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Mal'Damba
ZomiMerci
Mal'Damba
21
0 / 8 / 2
1,126
225
6,735
25,007
525
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Sustenance

Sustenance

Armor

Increase your Healing received by 40% while at or below 50% Health.

Level 5

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

4
0 / 7 / 0
1,917
383
5,817
32,055
14,015
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
AnshRealm
Tiberius
35
4 / 2 / 6
2,124
425
17,242
10,379
180
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

47
6 / 0 / 14
3,192
638
13,922
12,727
10,900
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Jenos
58
5 / 1 / 19
2,472
494
14,355
8,709
1,140
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 20% while Stellar Wind is active.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Vatu
58
13 / 0 / 6
2,634
527
28,378
7,063
0
Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Shadow Garrote

Shadow Garrote

Armor

Generate 5% Ultimate charge for each enemy hit with your Ultimate.

Level 1

Contemplation

Contemplation

Dash

Heal for -7.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 40%.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Level 1

Saati
32
11 / 2 / 10
2,637
527
38,671
10,696
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

31s
Objective Time
5m 55s
8
Kill Participation
94
5
Kills
39
39
Deaths
5
3
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Tiberius
AnshRealm
Tiberius
4
2
6
3.5
L
5
9
0
0.56
W
6
0
14
13
W
Jenos
5
1
19
14.5
L
0
9
0
0
L
Lian
Stubb82
Lian
0
6
1
0.08
W
Vatu
13
0
6
16
L
Mal'Damba
ZomiMerci
Mal'Damba
0
8
2
0.13
L
0
7
0
0
W
Saati
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,574
Damage
112,568
112,568
Taken
49,574
15,140
Shielding
12,220
10,602
Healing
33,754
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
AnshRealm
Tiberius
17,242
16,039
0
1,619
10,379
180
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
27,695
21,296
0
1,795
23,068
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
13,922
13,922
0
7,121
12,727
10,900
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Jenos
14,355
12,939
15,527
6,512
8,709
1,140
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
2,530
2,530
0
629
18,378
600
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Lian
Stubb82
Lian
6,797
6,797
0
765
14,060
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vatu
28,378
22,517
0
2,838
7,063
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Mal'Damba
ZomiMerci
Mal'Damba
6,735
3,335
1,689
5,143
25,007
525
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
5,817
4,217
0
581
32,055
14,015
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
38,671
33,265
0
137
10,696
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role