Player Matchup
VS
Match Stats

Dusk-Walker
Shadow Travel
Reduce the Cooldown of Shadow Travel by 3.2s.
Level 4

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Level 3

Blood Pact
Restore Soul
Heal for 280 every 1s while channeling Restore Soul.
Level 4

Umbral Gait
Weapon
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Level 1

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3

Level 1

Fuel Tank
Armor
Increase your Booster fuel capacity by 40%.
Level 4

Hyper Boost
Salvo
Restore 12% of your Booster fuel each time Salvo hits an enemy.
Level 3

Altitude
Armor
Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Level 2

Apex Predator
Armor
Increase your maximum Health by 100.
Level 2

Rain of Fire
Thrust
Consume 60% less Booster fuel for 5s after using Thrust.
Level 4

W.Y.R.M. Jets
Armor
Increase your Movement Speed while using your Booster.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Level 3

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.2000000000000002s.
Level 3

Lightyears
Astral Mark
Increase the range of Astral Mark by 8%.
Level 2

Sidereal
Weapon
Increase your maximum Health by 250.
Level 5

Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Patch Up
Nine Lives
Heal for an additional 160 with Nine Lives.
Level 2

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3

Street Cred
Armor
Increase your maximum Health by 250.
Level 5

Scamper
Pounce
Increase your Movement Speed by 20% for 3s after using Pounce.
Level 2

Walk it Off
Prowl
Heal for 120 every 1s while Prowl is active.
Level 3

Level 1

Platemail
Armor
Increase your maximum Health by 750.
Level 5

Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 12%.
Level 2

Vigorous Defense
Bulwark
Heal for 50 every 1s while Bulwark is active.
Level 2

Hold the Line!
Battle Shout
Heal for an additional 320 after activating Battle Shout.
Level 4

Shield Wall
Bulwark
Increase the Health of your Bulwark by 400.
Level 2

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Team 1 Score
4
VS
Team 2 Score
0

Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5

Quiver
Weapon
Increase your maximum Ammo by 1.
Level 1

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3

Excitement
Disengage
Reduce the Cooldown of Dodge Roll by 1s after hitting an enemy with Disengage.
Level 1

Onslaught
Dodge Roll
Activating Dodge Roll heals you for 375.
Level 5

Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1

Inheritance
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Swift Jade
Valor
Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 3

Heir to the Throne
Grace
Increase travel speed during Grace by 10%.
Level 1

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 4s.
Level 4

Manifest Destiny
Grace
Increase the travel distance of Grace by 20 units.
Level 4

Alacrity
Grace
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
Level 1

Caretaker
Warder's Field
Heal for 22 every 1s while standing in Warder's Field.
Level 1

Rolling Stones
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Living Stone
Earthen Guard
Increase your Reload Speed by 48% while Earthen Guard is active.
Level 4

Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 4s.
Level 4

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1

Level 5

Level 3

Level 1

Level 4

Level 2

Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.