Player Matchup

Jenos
Jenos
Platinum IV
DimitarPetkov99
Jenos
Platinum IV
Level 37
Champion Stats
0W - 1L
1,732 SR
Queue Stats
4W - 9L
1,475 Elo+
Party 1
Atlas
Atlas
Gold II
JUNIORACQ
Atlas
Gold II
Level 999
Champion Stats
7W - 10L
1,623 SR
Queue Stats
518W - 516L
1,473 Elo+
Solo
Vatu
Vatu
Platinum II
KnightCavalier
Vatu
Platinum II
Level 560
Champion Stats
29W - 28L
1,602 SR
Queue Stats
1,616W - 1,650L
1,633 Elo+
Solo
Tyra
Tyra
Platinum IV
ToxicOffTank
Tyra
Platinum IV
Level 999
Champion Stats
15W - 18L
1,584 SR
Queue Stats
430W - 407L
1,543 Elo+
Party 1
Fernando
Fernando
Platinum V
jackkaber
Fernando
Platinum V
Level 831
Champion Stats
29W - 17L
1,692 SR
Queue Stats
781W - 775L
1,517 Elo+
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 685
1,647 SR
1,528 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 397
1,710 SR
1,547 Elo+
Buck
Buck
Platinum II
DericKen
Buck
Platinum II
Level 889
Champion Stats
15W - 15L
1,622 SR
Queue Stats
736W - 689L
1,552 Elo+
Solo
Khan
Khan
Gold I
Gúepard
Khan
Gold I
Level 293
Champion Stats
5W - 0L
1,921 SR
Queue Stats
123W - 116L
1,534 Elo+
Solo
Ying
Ying
Gold V
J5mal
Ying
Gold V
Level 75
Champion Stats
1W - 0L
1,786 SR
Queue Stats
34W - 34L
1,491 Elo+
Solo
Lian
Lian
Platinum II
iJëithGreenghøs
Lian
Platinum II
Level 351
Champion Stats
24W - 17L
1,647 SR
Queue Stats
516W - 455L
1,556 Elo+
Solo
Terminus
Terminus
Gold I
zeroofull
Terminus
Gold I
Level 375
Champion Stats
15W - 15L
1,575 SR
Queue Stats
338W - 296L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
19
2 / 5 / 6
1,720
215
17,181
17,557
6,089
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Atlas
JUNIORACQ
Atlas
59
2 / 5 / 4
1,490
186
23,400
50,573
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

57
6 / 8 / 6
1,860
233
35,602
35,065
0
Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

58
4 / 5 / 5
1,770
221
49,031
37,490
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Fernando
jackkaber
Fernando
59
1 / 8 / 4
1,715
214
27,661
62,828
43,213
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
Imani
Team 1 Score

0

VS

Team 2 Score

4

Bans
AndroxusDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
58
10 / 4 / 7
2,401
300
37,773
23,494
0
Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 50% for 3s after using Net Shot.

Level 5

Bully

Bully

Net Shot

Gain 12% Lifesteal against targets Slowed by Net Shot.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Khan
45
8 / 1 / 9
2,609
326
53,725
43,341
1,658
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 16 Ammo after activating Battle Shout.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Ying
J5mal
Ying
51
3 / 3 / 11
2,431
304
15,671
20,675
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
7 / 4 / 11
2,466
308
57,504
20,566
0
Divine Right

Divine Right

Grace

Gain 15% Movement Speed for 3s after using Grace.

Level 3

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Terminus
zeroofull
Terminus
59
3 / 2 / 9
2,400
300
38,840
44,799
0
Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 27s
Objective Time
6m 31s
40
Kill Participation
78
15
Kills
31
31
Deaths
14
25
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Buck
10
4
7
3.38
L
2
5
6
1
W
Khan
8
1
9
12.5
W
Ying
J5mal
Ying
3
3
11
2.83
L
Atlas
JUNIORACQ
Atlas
2
5
4
0.8
L
6
8
6
1.13
L
4
5
5
1.3
W
7
4
11
3.13
L
Fernando
jackkaber
Fernando
1
8
4
0.38
W
Terminus
zeroofull
Terminus
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,875
Damage
203,513
203,513
Taken
152,875
49,302
Shielding
1,658
86,090
Healing
108,598
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Buck
37,773
34,741
0
11,843
23,494
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
17,181
7,109
63,721
5,220
17,557
6,089
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Khan
53,725
46,926
6,155
11,462
43,341
1,658
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
J5mal
Ying
15,671
11,568
43,969
13,674
20,675
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Atlas
JUNIORACQ
Atlas
23,400
23,400
0
7,528
50,573
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
35,602
24,395
0
6,062
35,065
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
49,031
24,641
0
1,530
37,490
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
57,504
57,504
0
7,632
20,566
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
jackkaber
Fernando
27,661
14,525
0
2,029
62,828
43,213
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Terminus
zeroofull
Terminus
38,840
23,211
0
13,863
44,799
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role