Player Matchup
VS
Match Stats

Firing Stance
Iron Sights
Increase your Movement Speed by 40% while using Iron Sights.
Level 4

Flak Jacket
Armor
Increase your maximum Health by 50.
Level 1

Hit and Run
Armor
Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.
Level 3

Predator
Iron Sights
Gain 25% Lifesteal while using Iron Sights.
Level 5

Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 30%.
Level 2

Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1

Divine Right
Grace
Gain 20% Movement Speed for 3s after using Grace.
Level 4

Heir to the Throne
Grace
Increase travel speed during Grace by 20%.
Level 2

Manifest Destiny
Grace
Increase the travel distance of Grace by 15 units.
Level 3

Royal Seal
Presence
Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.
Level 3

Swift Jade
Valor
Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 3

Alacrity
Grace
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
Level 1

Vital Grasp
Recharge
Heal for 225 after activating Recharge.
Level 3

Infusion
Nullify
Heal for 150 after activating Nullify.
Level 3

Lifegiver
Protection
Heal the target of your Protection for 150.
Level 2

Glyph of Siphoning
Armor
Gain a 300-Health Shield after getting an Elimination.
Level 3

Arcane Etching
Nullify
Gain a 400-Health Shield after activating Nullify.
Level 4

Field Study
Protection
Increase the damage done by allies by 10% while they are Shielded by Protection.
Level 1

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2

Bane
Rend Soul
Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.
Level 3

Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Level 3

Umbral Gait
Weapon
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Level 3

Sorceress
Weapon
Increase your Ultimate charge rate by 28%.
Level 4

Level 1

Power Supply
Armor
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Level 5

Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1

Headstrong
Armor
Increase your maximum Health by 50.
Level 1

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 100%.
Level 4

True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Level 4

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Cursed Weaponry
Harpoon
Generate 3 Ammo for each enemy hit by Harpoon.
Level 3

Abyss Cannon
Broadside
Generate 3 Ammo for each enemy hit by Broadside.
Level 3

Hangman's Ire
Armor
Gain a 450-Health Shield after dropping to or below 50% Health.
Level 3

Dreadnought
Armor
Increase your maximum Health by 150.
Level 3

Plank Walker
Shortcut
Heal for 300 after exiting a Shortcut.
Level 3

Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1

Lunar Connection
Guardian Spirit
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Level 3

Restored Faith
Moonlight
Heal for 20 every time you Heal an ally with Moonlight.
Level 2

Moonwalk
Armor
Increase your maximum Moonlight capacity by 16%.
Level 2

Celestial Body
Armor
Increase your maximum Health by 150.
Level 3

Feral Strength
Guardian Spirit
Increase Luna's Health by 1125.
Level 5

Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1

Contingency
Deflector Shield
Increase Deflector Shield's Health by 125.
Level 1

One Step Ahead
Armor
Increase your Movement Speed by 20%.
Level 5

Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.
Level 4

Runic Ammunition
Weapon
Gain 16% Lifesteal.
Level 4

Hidden Reserves
Precision Sights
Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.
Level 1

Opportunity in Chaos
Weapon
After firing continuously for 2s, gain 10% increased damage.
Level 1

Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5

Unstoppable
Blossom
Reduce your damage taken by 24% for 4s after using Blossom.
Level 4

Nature's Quickness
Vine
Increase your Movement Speed by 8% for 2s after using Vine.
Level 1

Gentle Breeze
Blossom
Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.
Level 3

Rebound
Armor
Increase your Healing received by 10% while at or below 50% Health.
Level 2

Level 1

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 4 Ammo.
Level 4

Blood Pact
Restore Soul
Heal for 280 every 1s while channeling Restore Soul.
Level 4

Spirit Leech
Restore Soul
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Level 2

Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Level 3

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2

Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.