Player Matchup

Gold I
Chocolombo
Unknown
Gold I
Level 86
Champion Stats
10W - 9L
1,606 SR
Queue Stats
82W - 75L
1,515 Elo+
Solo
Raum
Raum
Silver II
Douzieme
Raum
Silver II
Level 534
Champion Stats
194W - 161L
1,628 SR
Queue Stats
1,358W - 1,405L
1,433 Elo+
Solo
Barik
Barik
Gold III
Melkeus
Barik
Gold III
Level 130
Champion Stats
6W - 7L
1,497 SR
Queue Stats
157W - 174L
1,475 Elo+
Solo
Jenos
Jenos
Silver I
Popftopf
Jenos
Silver I
Level 999
Champion Stats
63W - 54L
1,594 SR
Queue Stats
1,368W - 1,405L
1,459 Elo+
Solo
Koga
Koga
Silver II
Putin85
Koga
Silver II
Level 446
Champion Stats
1W - 0L
1,353 SR
Queue Stats
19W - 21L
1,444 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 439
1,536 SR
1,465 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 368
1,524 SR
1,502 Elo+
Makoa
Makoa
Silver II
Atlanticastro
Makoa
Silver II
Level 146
Champion Stats
1W - 4L
1,334 SR
Queue Stats
180W - 166L
1,462 Elo+
Solo
Bomb King
Bomb King
Silver I
Pegasovale
Bomb King
Silver I
Level 147
Champion Stats
4W - 6L
1,580 SR
Queue Stats
142W - 133L
1,478 Elo+
Party 1
Seris
Seris
Silver II
flay-pov07
Seris
Silver II
Level 110
Champion Stats
15W - 27L
1,533 SR
Queue Stats
180W - 171L
1,477 Elo+
Party 1
Skye
Skye
Gold I
llita
Skye
Gold I
Level 439
Champion Stats
11W - 14L
1,585 SR
Queue Stats
256W - 230L
1,615 Elo+
Solo
Fernando
Fernando
Silver I
ly-trezzo12
Fernando
Silver I
Level 999
Champion Stats
437W - 390L
1,587 SR
Queue Stats
2,236W - 2,204L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Chocolombo
Unknown
40
24 / 16 / 20
5,536
308
156,779
81,167
1,715

Level 1

Level 1

Level 4

Level 5

Level 4

Level 1

Raum
56
8 / 8 / 29
4,566
254
57,688
169,834
0
Tormented Fissure

Tormented Fissure

Ignition

Generate 50 Ammo after activating Ignition.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 0.6s.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 15% for 3s after activating Ignition.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Barik
Melkeus
Barik
29
9 / 10 / 18
5,947
330
112,206
96,164
71,103
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Jenos
Popftopf
Jenos
59
5 / 11 / 23
3,746
208
27,716
54,823
4,800
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Koga
Putin85
Koga
53
19 / 15 / 9
5,377
299
100,659
69,066
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Bans
ImaniVora
Team 1 Score

4

VS

Team 2 Score

3

Bans
InaraKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
9 / 11 / 7
4,497
250
81,244
119,668
25,437
Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Spring Tide

Spring Tide

Shell Spin

Heal for 1250 for each enemy hit with Shell Spin.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bomb King
Pegasovale
Bomb King
51
21 / 13 / 8
4,700
261
126,744
65,887
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 75 after using Poppy Bomb.

Level 1

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Seris
43
2 / 16 / 19
5,349
297
25,551
55,466
0
Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Level 1

Skye
llita
Skye
50
24 / 13 / 16
5,107
284
159,881
50,212
0
Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Fernando
ly-trezzo12
Fernando
54
4 / 12 / 19
5,100
283
77,634
163,815
133,347
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 16s
Objective Time
12m 15s
164
Kill Participation
129
65
Kills
60
60
Deaths
65
99
Assists
69
Player
Kills
Deaths
Assists
KDA
L
9
11
7
1.14
W
Chocolombo
Unknown
24
16
20
2.13
W
Raum
8
8
29
2.81
W
Barik
Melkeus
Barik
9
10
18
1.8
L
Bomb King
Pegasovale
Bomb King
21
13
8
1.92
W
Jenos
Popftopf
Jenos
5
11
23
1.5
W
Koga
Putin85
Koga
19
15
9
1.57
L
Seris
2
16
19
0.72
L
Skye
llita
Skye
24
13
16
2.46
L
Fernando
ly-trezzo12
Fernando
4
12
19
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

455,048
Damage
471,054
471,054
Taken
455,048
77,618
Shielding
158,784
199,644
Healing
226,187
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
81,244
75,766
0
12,029
119,668
25,437
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Chocolombo
Unknown
156,779
123,164
0
8,814
81,167
1,715
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Raum
57,688
48,379
38,168
20,648
169,834
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Barik
Melkeus
Barik
112,206
112,206
0
20,311
96,164
71,103
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Bomb King
Pegasovale
Bomb King
126,744
107,685
704
14,582
65,887
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Jenos
Popftopf
Jenos
27,716
16,064
88,420
19,664
54,823
4,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Koga
Putin85
Koga
100,659
84,261
0
3,619
69,066
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Seris
25,551
21,523
161,232
18,979
55,466
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Skye
llita
Skye
159,881
108,663
0
2,896
50,212
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Fernando
ly-trezzo12
Fernando
77,634
40,057
0
15,765
163,815
133,347
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role