Player Matchup

Mal'Damba
Mal'Damba
Platinum V
CeliaCrossfire
Mal'Damba
Platinum V
Level 999
Champion Stats
21W - 17L
1,705 SR
Queue Stats
26W - 24L
1,640 Elo+
Party 3
Barik
Barik
Diamond V
Dóvahkiin
Barik
Diamond V
Level 999
Champion Stats
54W - 38L
1,731 SR
Queue Stats
1,321W - 1,297L
1,590 Elo+
Solo
Diamond II
InvasionDivide
Unknown
Diamond II
Level 907
Champion Stats
71W - 89L
1,633 SR
Queue Stats
1,820W - 1,802L
1,674 Elo+
Party 1
Vora
Vora
Diamond III
kingsking97
Vora
Diamond III
Level 140
Champion Stats
16W - 23L
1,609 SR
Queue Stats
304W - 284L
1,626 Elo+
Party 1
Azaan
Azaan
Platinum II
road2bronze
Azaan
Platinum II
Level 106
Champion Stats
1W - 2L
1,875 SR
Queue Stats
67W - 62L
1,633 Elo+
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 630
1,711 SR
1,633 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 685
1,631 SR
1,583 Elo+
Fernando
Fernando
Diamond IV
AshofSoul
Fernando
Diamond IV
Level 773
Champion Stats
74W - 82L
1,639 SR
Queue Stats
427W - 394L
1,570 Elo+
Solo
Lian
Lian
Diamond IV
DonEroDon
Lian
Diamond IV
Level 184
Champion Stats
27W - 17L
1,735 SR
Queue Stats
473W - 403L
1,672 Elo+
Party 2
Terminus
Terminus
Platinum III
Falems
Terminus
Platinum III
Level 468
Champion Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,484 Elo+
Solo
Jenos
Jenos
Platinum III
H7oss
Jenos
Platinum III
Level 999
Champion Stats
11W - 6L
1,582 SR
Queue Stats
199W - 214L
1,533 Elo+
Solo
Pip
Pip
Diamond II
MattShen
Pip
Diamond II
Level 999
Champion Stats
938W - 668L
1,697 SR
Queue Stats
1,541W - 1,485L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
CeliaCrossfire
Mal'Damba
58
1 / 7 / 11
2,428
202
26,648
26,575
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Barik
59
5 / 10 / 6
2,240
187
53,514
78,337
60,380
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
3 / 14 / 8
2,274
190
70,437
61,992
4,410

Level 5

Level 1

Level 3

Level 1

Level 5

Level 1

51
12 / 12 / 4
2,664
222
83,627
52,863
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

56
5 / 9 / 9
2,557
213
62,800
123,726
22,769
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Bans
AtlasImani
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AshofSoul
Fernando
58
13 / 1 / 17
3,595
300
89,579
89,222
26,291
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Lian
57
18 / 6 / 15
4,019
335
103,749
52,353
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 6%.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Terminus
Falems
Terminus
55
4 / 7 / 9
3,120
260
36,378
73,438
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Jenos
H7oss
Jenos
57
2 / 7 / 29
3,878
323
14,692
26,287
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
15 / 4 / 20
3,628
302
99,095
55,726
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 0.6s.

Level 1

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 3s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 36s
Objective Time
6m 23s
64
Kill Participation
142
26
Kills
52
52
Deaths
25
38
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Fernando
AshofSoul
Fernando
13
1
17
21.5
L
Mal'Damba
CeliaCrossfire
Mal'Damba
1
7
11
0.93
W
Lian
18
6
15
4.25
L
Barik
5
10
6
0.8
W
Terminus
Falems
Terminus
4
7
9
1.21
W
Jenos
H7oss
Jenos
2
7
29
2.36
L
3
14
8
0.5
W
15
4
20
6.25
L
12
12
4
1.17
L
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

297,026
Damage
343,493
343,493
Taken
297,026
87,559
Shielding
26,291
164,863
Healing
202,065
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
AshofSoul
Fernando
89,579
44,996
0
3,201
89,222
26,291
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Mal'Damba
CeliaCrossfire
Mal'Damba
26,648
9,611
106,134
8,754
26,575
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Lian
103,749
99,328
0
1,754
52,353
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
53,514
53,514
0
13,721
78,337
60,380
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Terminus
Falems
Terminus
36,378
16,983
0
13,697
73,438
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Jenos
H7oss
Jenos
14,692
7,484
141,396
8,612
26,287
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
70,437
49,900
1,430
6,380
61,992
4,410
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
99,095
91,574
11,231
22,174
55,726
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
83,627
56,761
0
10,345
52,863
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
62,800
49,805
0
18,099
123,726
22,769
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role