Player Matchup

Maeve
Maeve
Gold III
Bkapp
Maeve
Gold III
Level 999
Champion Stats
210W - 215L
1,516 SR
Queue Stats
1,152W - 1,076L
1,494 Elo+
Solo
Tyra
Tyra
Qualifying
CHIRIBONGOVEI
Tyra
Qualifying
Level 966
Champion Stats
2W - 1L
1,573 SR
Queue Stats
17W - 22L
1,452 Elo+
Party 1
Barik
Barik
Qualifying
CavaloDoidao02
Barik
Qualifying
Level 253
Champion Stats
7W - 17L
1,496 SR
Queue Stats
108W - 118L
1,476 Elo+
Party 1
Jenos
Jenos
Platinum IV
DarknessForAll
Jenos
Platinum IV
Level 366
Champion Stats
35W - 30L
1,650 SR
Queue Stats
86W - 83L
1,503 Elo+
Solo
Makoa
Makoa
Gold I
felipepitoko
Makoa
Gold I
Level 999
Champion Stats
44W - 42L
1,567 SR
Queue Stats
1,832W - 1,784L
1,512 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 717
1,560 SR
1,487 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 303
1,667 SR
1,495 Elo+
VII
VII
Platinum IV
EVIEGRANDMASTER
VII
Platinum IV
Level 51
Champion Stats
29W - 26L
1,957 SR
Queue Stats
105W - 100L
1,580 Elo+
Solo
Seris
Seris
Silver II
Ecuasking15
Seris
Silver II
Level 363
Champion Stats
0W - 2L
1,393 SR
Queue Stats
22W - 27L
1,423 Elo+
Party 2
Talus
Talus
Bronze I
ThePredakingARG
Talus
Bronze I
Level 39
Champion Stats
4W - 5L
1,561 SR
Queue Stats
6W - 6L
1,419 Elo+
Party 2
Saati
Saati
Gold I
realmatheuss
Saati
Gold I
Level 64
Champion Stats
2W - 1L
1,763 SR
Queue Stats
111W - 111L
1,495 Elo+
Solo
Inara
Inara
Gold III
veritasrampo
Inara
Gold III
Level 999
Champion Stats
113W - 96L
1,662 SR
Queue Stats
580W - 554L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Bkapp
Maeve
59
7 / 2 / 3
1,795
299
21,600
17,771
0
Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 8% for 2s after using Pounce.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

58
2 / 1 / 12
1,861
310
28,178
14,006
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 0.6s.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

58
1 / 1 / 6
1,928
321
10,662
7,510
3,166
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 3.2s.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

56
2 / 1 / 14
2,094
349
6,167
4,656
3,306
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
8 / 0 / 4
1,933
322
33,699
42,593
5,933
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bans
DrogozWillo
Team 1 Score

4

VS

Team 2 Score

0

Bans
Bomb KingKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
2 / 3 / 1
1,012
169
14,857
10,331
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

54
0 / 4 / 0
1,014
169
16,055
21,477
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Level 1

13
1 / 7 / 0
991
165
30,135
32,294
0
Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 1s for each enemy hit while Overcharge is active.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 4s.

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 2.5s.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

41
2 / 4 / 2
1,290
215
20,745
22,379
0
Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

60
0 / 2 / 0
836
139
4,744
13,825
975
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 22s
Objective Time
19s
59
Kill Participation
8
20
Kills
5
5
Deaths
20
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Maeve
Bkapp
Maeve
7
2
3
4.25
W
2
1
12
8
W
1
1
6
4
W
2
1
14
9
L
2
3
1
0.83
L
0
4
0
0
L
1
7
0
0.14
W
8
0
4
10
L
2
4
2
0.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,306
Damage
86,536
86,536
Taken
100,306
12,405
Shielding
975
63,359
Healing
40,847
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
Bkapp
Maeve
21,600
20,075
418
3,848
17,771
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
28,178
22,233
0
0
14,006
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
10,662
10,662
0
422
7,510
3,166
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
6,167
6,167
54,958
2,345
4,656
3,306
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
14,857
14,305
154
1,494
10,331
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
16,055
13,041
25,758
5,986
21,477
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
30,135
26,669
0
4,626
32,294
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
33,699
31,599
0
1,368
42,593
5,933
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
20,745
16,693
0
1,748
22,379
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
4,744
4,174
0
1,081
13,825
975
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role